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  Gecko Code not working on CT Distribution using LE-CODE
Posted by: ka3borita - 01-20-2025, 12:25 PM - Forum: Code Support / Help / Requests - No Replies

Hi there,

I've recently installed a CT Distribution with 2000+ tracks. I used to play on others CT Distribution with a gecko code (infinite shroom) to discover tracks in Time Trials or VS Race (offline with bots). 

But once i installed this CT Distribution, the shroom code isn't working anymore. However, some codes still works like Speedometer on Timer, License Unlocker, Rapid Fire Hop.

Some people have said that dolphin's Code Handler is being overwritten by LE-CODE's one or something like this.

Does anyone here knows how to apply my gecko code ?

I heard people doing it successfully, but couldn't contact them...

Thanks

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  Ultimate wheel help
Posted by: matfawcett - 01-19-2025, 11:27 PM - Forum: Coding & Hacking General Discussion - Replies (1)

Hi guys, i've been struggling to get this working, I have the ultimate wheel hack to select any item and this works great, but I only want it to spawn one item not unlimited.  Ideally I would just like it to drop immediately and then clear inventory, so for examble press left on dpad - drop banana, right - throw shell etc  Any help would be appreciated.

D27E4DDC 00000002
3FE08000 93BF1500
3BE00000 00000000
28341462 FFF70008
8000000F 0000000F
8000000E 00000001
E0000000 00000000
28341462 FFFB0004
8000000F 0000000B
8000000E 00000001
E0000000 00000000
28341462 FFFE0001
8000000F 00000009
8000000E 00000001
E0000000 00000000
28341462 FFFD0002
8000000F 00000001
8000000E 00000001
E0000000 00000000
28341462 FBF70408
8000000F 00000007
8000000E 00000001
E0000000 00000000
28341462 FBFB0404
8000000F 00000008
8000000E 00000001
E0000000 00000000
28341462 FBFE0401
8000000F 00000002
8000000E 00000001
E0000000 00000000
28341462 FBFD0402
8000000F 00000000
8000000E 00000001
E0000000 00000000
28341462 BFF74008
8000000F 00000006
8000000E 00000001
E0000000 00000000
28341462 BFFB4004
8000000F 0000000A
8000000E 00000001
E0000000 00000000
28341462 EFFF1000
8000000F 0000000C
8000000E 00000001
E0000000 00000000
28341462 FFEF0010
8000000F 0000000D
8000000E 00000001
E0000000 00000000
28341462 7FFF8000
8000000F 00000003
8000000E 00000001
E2000001 00000000
48000000 809BEE20
DE000000 80008180
58010000 00000014
DE000000 80008180
48100000 80001500
DE000000 80008180
9421000F 0000008C
9421000E 00000090
E0000000 80008000

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  Item Cycler v2 [Ro]
Posted by: _Ro - 01-16-2025, 09:17 AM - Forum: Online; Item - No Replies

Item Cycler v2 [Ro]

Allows cycling through all items with buttons. You can cycle to the left (previous item) and to the right (next item). Items are infinite. Very simple to use, useful for debugging and for fun!

This is v2 of the code, remade from scratch. Like every item hack that writes the item ID and amount, spamming and dropping items in v1 caused issues. Another issue would cause CPUs to throw usable items instead of using them, causing the game to freeze sometimes (Could've been the Item Use Flash Fix).

This version calls a function instead, eliminating the triple item problems. Hook location was changed so item flashes when used (Hooking where I used to would make item not flash, too fast?). Had to make it only call when cycling or using items, if calling every frame, issues would occur when dropping items. All fixed now and I am satisfied with this version.

v1 was deleted.

If you don't want to make the item infinite, replace 41820050 with 60000000 - You will cycle through items but it will disappear once used. Pressing the cycle button again will give you the item again

XXXX: Controller Address
YYYY: Both cycle to previous and next item buttons masked together. E.g: (Wiimote): D-Pad Left (0001) cycles item to the left < and D-Pad Right (0002) cycles item to the right >, therefore YYYY will be 0003 (0001 + 0002 = 0003). Be aware, there are TWO YYYY values, make sure you input both of them!
ZZZZ: Button to cycle item to previous item (cycle to the left <)

https://mariokartwii.com/archive/index.p...ad-44.html

NTSC-U
C278E9B4 00000015
819D0000 818C0004
818C0014 718C0002
4182008C 809D008C
2C040014 889D00B3
41820050 3D808034
A16CXXXX 716CYYYY
41820058 899D00B2
2C0C0000 4082004C
716CZZZZ 41820018
2C040000 3884FFFF
4082001C 38800012
48000014 2C040011
38840001 40810008
38800000 989D00B3
387D0088 38A00000
3D80807A 618CDEE0
7D8903A6 4E800421
716BYYYY 39800001
40820008 39800000
999D00B2 807D0000
60000000 00000000

PAL
C27979C0 00000015
819D0000 818C0004
818C0014 718C0002
4182008C 809D008C
2C040014 889D00B3
41820050 3D808034
A16CXXXX 716CYYYY
41820058 899D00B2
2C0C0000 4082004C
716CZZZZ 41820018
2C040000 3884FFFF
4082001C 38800012
48000014 2C040011
38840001 40810008
38800000 989D00B3
387D0088 38A00000
3D80807B 618CC940
7D8903A6 4E800421
716BYYYY 39800001
40820008 39800000
999D00B2 807D0000
60000000 00000000

NTSC-J
C279702C 00000015
819D0000 818C0004
818C0014 718C0002
4182008C 809D008C
2C040014 889D00B3
41820050 3D808034
A16CXXXX 716CYYYY
41820058 899D00B2
2C0C0000 4082004C
716CZZZZ 41820018
2C040000 3884FFFF
4082001C 38800012
48000014 2C040011
38840001 40810008
38800000 989D00B3
387D0088 38A00000
3D80807B 618CBFAC
7D8903A6 4E800421
716BYYYY 39800001
40820008 39800000
999D00B2 807D0000
60000000 00000000

NTSC-K
C2785D80 00000015
819D0000 818C0004
818C0014 718C0002
4182008C 809D008C
2C040014 889D00B3
41820050 3D808035
A16CXXXX 716CYYYY
41820058 899D00B2
2C0C0000 4082004C
716CZZZZ 41820018
2C040000 3884FFFF
4082001C 38800012
48000014 2C040011
38840001 40810008
38800000 989D00B3
387D0088 38A00000
3D80807A 618CAD00
7D8903A6 4E800421
716BYYYY 39800001
40820008 39800000
999D00B2 807D0000
60000000 00000000

Code creator: Ro

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  Request for memory addresses of kart velocity
Posted by: TASsy_js - 01-13-2025, 03:24 AM - Forum: Code Support / Help / Requests - No Replies

I've been creating a lua script for dolphin, with pal mkwii.
I can't find the multi-level-pointer base-addresses/offsets for the vehicle velocities.
I aim to set vehicle velocity to 0 (in time trials).
Is there any existing online resources where I could have found the velocity addresses?
Thanks.

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  Textures/texture packs in Dolphin
Posted by: shaymcn02 - 01-12-2025, 06:47 PM - Forum: Coding & Hacking General Discussion - Replies (1)

I am trying to add different textures to my MKWii ISO on dolphin but I want to be able to still use gecko codes on my ISO, how do I go about changing textures while still being able to implement gecko codes to my ISO?

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  Allow Pausing Before Race Starts [Sponge]
Posted by: Vega - 01-11-2025, 07:47 PM - Forum: Offline Non-Item - No Replies

Allow Pausing Before Race Starts [Sponge]

PAL
04856a28 48000050

NTSC-U
04834F98 48000050

NTSC-J
04856094 48000050

NTSC-K
04844DE8 48000050 

Code creator: Sponge

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  Show Ice Cube on Online Players' Respawn (N64 Sherbet Land) [Ro]
Posted by: _Ro - 01-11-2025, 08:23 AM - Forum: Online Non-Item - No Replies

Show Ice Cube on Online Players' Respawn (N64 Sherbet Land) [Ro]

This code makes the ice cube that appears on you and CPUs when respawning in N64 Sherbet Land also appear on online players, just like it does for CPUs offline. Basically a game "fix"

NTSC-U
C269A6F0 0000000C
3D80809C 816C8F68
816B0B68 2C0B001B
40820044 818CD110
818C0020 81630118
816B0000 816B0000
896B0010 1D6B0004
7D8C582E 818C0050
2C0C0000 41820018
818C00C4 718C0400
4182000C 39800001
9983007B 88A30129
60000000 00000000

PAL
C269EB78 0000000C
3D80809C 816CD728
816B0B68 2C0B001B
40820044 818C18F8
818C0020 81630118
816B0000 816B0000
896B0010 1D6B0004
7D8C582E 818C0050
2C0C0000 41820018
818C00C4 718C0400
4182000C 39800001
9983007B 88A30129
60000000 00000000

NTSC-J
C269E1E4 0000000C
3D80809C 816CC788
816B0B68 2C0B001B
40820044 818C0958
818C0020 81630118
816B0000 816B0000
896B0010 1D6B0004
7D8C582E 818C0050
2C0C0000 41820018
818C00C4 718C0400
4182000C 39800001
9983007B 88A30129
60000000 00000000

NTSC-K
C268CF20 0000000C
3D80809B 816CBD68
816B0B68 2C0B001B
40820044 818CFF38
818C0020 81630118
816B0000 816B0000
896B0010 1D6B0004
7D8C582E 818C0050
2C0C0000 41820018
818C00C4 718C0400
4182000C 39800001
9983007B 88A30129
60000000 00000000

Code creator: Ro

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  Kart Status Stacker [Ro]
Posted by: _Ro - 01-06-2025, 09:57 AM - Forum: Offline Non-Item - No Replies

Kart Status Stacker [Ro]

This code will make kart status stack (accumulate) instead of resetting back to its original duration, when used while on is already happening.

For example, in normal gameplay, if you use a Mushroom while already in a Mushroom boost, it resets the boost time back to its original duration (90 frames). With this code, instead of resetting the time, it increments it by the duration. For example, if you're halfway through the Mushroom boost (frame 45) and use another Mushroom, instead of resetting back to frame 90, it will go to frame 135 (45 + 90). Now, you can use multiple Mushrooms at once and have the boost last for the combined duration of all of them. Another example: using two Stars in a row will make the invincibility last twice as long as its original duration.
 
More statuses are included, not just boosts. I decided to include them separately so you can easily see what each code is and in case you don’t want to add specific statuses. 
After copying the codes, remove the name above it and remove the spaces (newline) between each one.

Fixes and adjustments have been made to ensure everything works as it should and for a better user experience. The Blooper Ink on the screen will still disappear at the normal duration due to the particle animation file. There’s no good approach to fix it, so it remains unchanged. I do have an idea but I think it's bad (Once ink disappears, ink screen again, once kart ink goes away, clear ink) so it isn't included.

This code is a lot of fun to play with! I recommend using it with friends and in other gamemodes like Item Rain or Formula Kart Wii.

This code was made easier thanks to many codes posted here on MKWii.com and the public symbol map, which helped me find what I needed.

--------NTSC-U--------

Star
C2579A64 00000003
A80411F8 A983018A
7C0C0214 B0030278
60000000 00000000
04579A70 A883018A
04566B38 A8DC0278
04566B54 A8DC0278

Mega Mushroom
C257A2E4 00000002
A8041104 A9830194
7C0C0214 00000000

Bullet Bill
C25B0840 00000005
88BD0125 38A50001
98BD0125 2C050001
40810010 A8BD0126
38A500B4 B0BD0126
38000000 00000000
C25B1118 00000002
3BE00000 93E30124
7C7F1B78 00000000
C25B1D6C 0000000A
A81B0012 899B0125
2C0C0001 4081003C
A99B0126 2C0C0000
40810030 39600001
2C1D0000 41820008
39600006 7D8B6050
280C0000 41810008
39800000 B19B0126
38000000 B01B0012
60000000 00000000

Crush/Squish (Mega/Object)
C257A6D4 00000002
7C9F2378 A8030192
7FE0FA14 00000000

Shock/Shrunk (Lightning/TC)
C2579F38 00000003
7C9D2378 A803018C
7FA0EA14 B3A3027A
60000000 00000000
C2699B20 00000007
38800001 80BC0118
80A50000 80A50028
A8C5027A 7C060000
40810018 380002B1
A865018C 2C03005A
40810008 901C004C
60000000 00000000

Ink (Blooper)
C257B274 00000003
A80612F4 A983018E
7C0C0214 B0030276
60000000 00000000
06578810 0000000C
A883018E A8030276
7C040050 00000000

Trick Boost
C2578FF0 00000002
7FE402AE A99E0114
7FECFA14 00000000

Miniturbo Boost
C257C884 00000002
A81D010C 7FE0FA14
60000000 00000000

Mushroom/Golden Boost
C2578C04 00000002
ABE41268 A81E0110
7FE0FA14 00000000
04578CF0 A87E0110

Boost Panel Boost
C25726F8 00000007
897B016F 801C0250
700C0003 41820014
2C0B0005 40800018
396B0001 48000010
2C0B0000 40810008
396BFFFF 997B016F
60000000 00000000
C2572774 00000004
ABBE023A 899B016F
2C0C0001 4181000C
A81C0110 7FA0EA14
60000000 00000000
0457285C A87C0110


-----------PAL----------

Star
C25802C8 00000003
A8045AB8 A983018A
7C0C0214 B0030278
60000000 00000000
045802D4 A883018A
0456B988 A8DC0278
0456B9A4 A8DC0278

Mega Mushroom
C2580B48 00000002
A80459C4 A9830194
7C0C0214 00000000

Bullet Bill
C259B858 00000005
88BD0125 38A50001
98BD0125 2C050001
40810010 A8BD0126
38A500B4 B0BD0126
38000000 00000000
C259C130 00000002
3BE00000 93E30124
7C7F1B78 00000000
C259CD84 0000000A
A81B0012 899B0125
2C0C0001 4081003C
A99B0126 2C0C0000
40810030 39600001
2C1D0000 41820008
39600006 7D8B6050
280C0000 41810008
39800000 B19B0126
38000000 B01B0012
60000000 00000000

Crush/Squish (Mega/Object)
C2580F38 00000002
7C9F2378 A8030192
7FE0FA14 00000000

Shock/Shrunk (Lightning/TC)
C258079C 00000003
7C9D2378 A803018C
7FA0EA14 B3A3027A
60000000 00000000
C269DFA8 00000007
38800001 80BC0118
80A50000 80A50028
A8C5027A 7C060000
40810018 380002B1
A865018C 2C03005A
40810008 901C004C
60000000 00000000

Ink (Blooper)
C2581AD8 00000003
A8065BB4 A983018E
7C0C0214 B0030276
60000000 00000000
0657F074 0000000C
A883018E A8030276
7C040050 00000000

Trick Boost
C257F854 00000002
7FE402AE A99E0114
7FECFA14 00000000

Miniturbo Boost
C25830E8 00000002
A81D010C 7FE0FA14
60000000 00000000

Mushroom/Golden Boost
C257F468 00000002
ABE45B28 A81E0110
7FE0FA14 00000000
0457F554 A87E0110

Boost Panel Boost
C2578A58 00000007
897B016F 801C0250
700C0003 41820014
2C0B0005 40800018
396B0001 48000010
2C0B0000 40810008
396BFFFF 997B016F
60000000 00000000
C2578AD4 00000004
ABBE023A 899B016F
2C0C0001 4181000C
A81C0110 7FA0EA14
60000000 00000000
04578BBC A87C0110


--------NTSC-J--------

Star
C257FC48 00000003
A8044C18 A983018A
7C0C0214 B0030278
60000000 00000000
0457FC54 A883018A
0456B308 A8DC0278
0456B324 A8DC0278

Mega Mushroom
C25804C8 00000002
A8044B24 A9830194
7C0C0214 00000000

Bullet Bill
C259B1D8 00000005
88BD0125 38A50001
98BD0125 2C050001
40810010 A8BD0126
38A500B4 B0BD0126
38000000 00000000
C259BAB0 00000002
3BE00000 93E30124
7C7F1B78 00000000
C259C704 0000000A
A81B0012 899B0125
2C0C0001 4081003C
A99B0126 2C0C0000
40810030 39600001
2C1D0000 41820008
39600006 7D8B6050
280C0000 41810008
39800000 B19B0126
38000000 B01B0012
60000000 00000000

Crush/Squish (Mega/Object)
C25808B8 00000002
7C9F2378 A8030192
7FE0FA14 00000000

Shock/Shrunk
C258011C 00000003
7C9D2378 A803018C
7FA0EA14 B3A3027A
60000000 00000000
C269D614 00000007
38800001 80BC0118
80A50000 80A50028
A8C5027A 7C060000
40810018 380002B1
A865018C 2C03005A
40810008 901C004C
60000000 00000000

Ink (Blooper)
C2581458 00000003
A8064D14 A983018E
7C0C0214 B0030276
60000000 00000000
0657E9F4 0000000C
A883018E A8030276
7C040050 00000000

Trick Boost
C257F1D4 00000002
7FE402AE A99E0114
7FECFA14 00000000

Miniturbo Boost
C2582A68 00000002
A81D010C 7FE0FA14
60000000 00000000

Mushroom/Golden Boost
C257EDE8 00000002
ABE44C88 A81E0110
7FE0FA14 00000000
0457EED4 A87E0110

Boost Panel Boost
C25783D8 00000007
897B016F 801C0250
700C0003 41820014
2C0B0005 40800018
396B0001 48000010
2C0B0000 40810008
396BFFFF 997B016F
60000000 00000000
C2578454 00000004
ABBE023A 899B016F
2C0C0001 4181000C
A81C0110 7FA0EA14
60000000 00000000
0457853C A87C0110



--------NTSC-K--------

Star
C256E320 00000003
A8043F30 A983018A
7C0C0214 B0030278
60000000 00000000
0456E32C A883018A
045599E0 A8DC0278
045599FC A8DC0278

Mega Mushroom
C256EBA0 00000002
A8043E3C A9830194
7C0C0214 00000000

Bullet Bill
C25898B0 00000005
88BD0125 38A50001
98BD0125 2C050001
40810010 A8BD0126
38A500B4 B0BD0126
38000000 00000000
C258A188 00000002
3BE00000 93E30124
7C7F1B78 00000000
C258ADDC 0000000A
A81B0012 899B0125
2C0C0001 4081003C
A99B0126 2C0C0000
40810030 39600001
2C1D0000 41820008
39600006 7D8B6050
280C0000 41810008
39800000 B19B0126
38000000 B01B0012
60000000 00000000

Crush/Squish (Mega/Object)
C256EF90 00000002
7C9F2378 A8030192
7FE0FA14 00000000

Shock/Shrunk (Lightning/TC)
C256E7F4 00000003
7C9D2378 A803018C
7FA0EA14 B3A3027A
60000000 00000000
C268C350 00000007
38800001 80BC0118
80A50000 80A50028
A8C5027A 7C060000
40810018 380002B1
A865018C 2C03005A
40810008 901C004C
60000000 00000000

Ink (Blooper)
C256FB30 00000003
A806402C A983018E
7C0C0214 B0030276
60000000 00000000
0656D0CC 0000000C
A883018E A8030276
7C040050 00000000

Trick Boost
C256D8AC 00000002
7FE402AE A99E0114
7FECFA14 00000000

Miniturbo Boost
C2571140 00000002
A81D010C 7FE0FA14
60000000 00000000

Mushroom/Golden Boost
C256D4C0 00000002
ABE43FA0 A81E0110
7FE0FA14 00000000
0456D5AC A87E0110

Boost Panel Boost
C2566AB0 00000007
897B016F 801C0250
700C0003 41820014
2C0B0005 40800018
396B0001 48000010
2C0B0000 40810008
396BFFFF 997B016F
60000000 00000000
C2566B2C 00000004
ABBE023A 899B016F
2C0C0001 4181000C
A81C0110 7FA0EA14
60000000 00000000
04566C14 A87C0110


Code creator: Ro
Code credits (From MKWii.com posts): 1superchip (Various Global Kart Status Duration Addresses), CLF78 (Star Animation Function), B_squo (Crush Time Function), Skullface (Character Damage Animation Function), Suppastario (Trick Function), Gaberboo (Miniturbo Boost Function), davidevgen (Global Bullet Bill Duration Address)

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  Item Reset Code with Timer
Posted by: WaluigiisFluffy - 01-04-2025, 04:06 PM - Forum: Code Support / Help / Requests - Replies (6)

This is the "Clear Items / Item Reset v2" code by Ro and Fishguy6564

NTSC-U
04796740 48000018
0479DAB0 4800000C

Is there a way to make this activate for 15 seconds, and then deactivate?
This would be awesome for a battle.

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  Motion Sensor Bomb (Hamster35000vr)
Posted by: WaluigiisFluffy - 01-04-2025, 03:41 PM - Forum: Offline; Item - Replies (1)

Motion Sensor Bomb (Hamster35000vr)

Makes the bomb go off as soon as someone is near enough for an explosion.

NTSC-U
0279CBEA 00000FFF
0279BABE 00000FFF

PAL
027A5BF6 00000FFF
027A4ACA 00000FFF

NTSC-J
027A5262 00000FFF
027A4136 00000FFF

NTSC-K
02793FB6 00000FFF
02792E8A 00000FFF

Code creator: Hamster35000vr

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