Request for Help to Adapt a Code For Give Items to Players
#1
I have a code that gives 1 green shell to Player 1 when a button is pressed :

283457E2 00000200 
48000000 809C1900 
DE000000 80008180 
58010000 00000008 
DE000000 80008180 
48100000 80001500 
DE000000 80008180 
1000008F 00000000 
10000093 00000001 
E0000000 80008000 

I would like to adapt this code so that when a button is pressed by Player 2 or Player 3, it gives a green shell to the corresponding player:
  • Player 2's button pressed = green shell for Player 2.
  • Player 3's button pressed = green shell for Player 3.
If someone has a solution, I would also appreciate an explanation of how it works so I can replicate it for other items. Thanks in advance for your help!
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#2
The code was originally found here.

Code:
[PAL]
$Item Modifier - Wii Remote Button Activator/Trigger [Master Kirby]
283457E2 0000WWWW
48000000 809C1900
DE000000 80008180
58010000 00000008
DE000000 80008180
48100000 80001500
DE000000 80008180
1000008F 000000YY
10000093 0000000Z
E0000000 80008000

With X,Y,Z values added, the code is this:

Code:
[PAL]
$Item Modifier [Master Kirby]
2834XXXX YYYYZZZZ
48000000 809C1900
DE000000 80008180
58010000 00000008
DE000000 80008180
48100000 80001500
DE000000 80008180
1000008F 000000II
10000093 0000000Q
E0000000 80008000

[NTSC-U]
$Item Modifier [Master Kirby]
2834XXXX YYYYZZZZ
48000000 809BEE20
DE000000 80008180
58010000 00000014
DE000000 80008180
48100000 80001500
DE000000 80008180
1000008F 000000II
10000093 0000000Q
E0000000 80008000

II = Item ID
Q = Quantity
Fill in the X,Y,Z values according to this page.
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#3
(12-23-2024, 05:35 PM)TomCube Wrote: The code was originally found here.

Code:
[PAL]
$Item Modifier - Wii Remote Button Activator/Trigger [Master Kirby]
283457E2 0000WWWW
48000000 809C1900
DE000000 80008180
58010000 00000008
DE000000 80008180
48100000 80001500
DE000000 80008180
1000008F 000000YY
10000093 0000000Z
E0000000 80008000

With X,Y,Z values added, the code is this:

Code:
[PAL]
$Item Modifier [Master Kirby]
2834XXXX YYYYZZZZ
48000000 809C1900
DE000000 80008180
58010000 00000008
DE000000 80008180
48100000 80001500
DE000000 80008180
1000008F 000000II
10000093 0000000Q
E0000000 80008000

[NTSC-U]
$Item Modifier [Master Kirby]
2834XXXX YYYYZZZZ
48000000 809BEE20
DE000000 80008180
58010000 00000014
DE000000 80008180
48100000 80001500
DE000000 80008180
1000008F 000000II
10000093 0000000Q
E0000000 80008000

II = Item ID
Q = Quantity
Fill in the X,Y,Z values according to this page.

I've set up the buttons for all 3 players, but when I press the corresponding button on player 2 or 3's controller, the green shell is assigned to player 1.

So that changes the buttons, but I'd also like to change the destination of the objects.
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#4
If you want I can give you the code for all Players in games (All players and also CPUs). You need to tell me your game region.
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#5
(Yesterday, 05:45 PM)Unnamed Wrote: If you want I can give you the code for all Players in games (All players and also CPUs). You need to tell me your game region.

Really? I'm in the PAL region
If you have this, it would be a huge help.
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