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Latest Threads |
MKW Coder/Developer of th...
Forum: Coding & Hacking General Discussion
Last Post: Fifty
7 hours ago
» Replies: 11
» Views: 13,876
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Make it to 10,000
Forum: General Discussion
Last Post: Fifty
7 hours ago
» Replies: 7,339
» Views: 5,673,168
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Allow Pausing Before Race...
Forum: Offline Non-Item
Last Post: Vega
Yesterday, 07:47 PM
» Replies: 0
» Views: 23
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Top 10 Most Influential C...
Forum: Coding & Hacking General Discussion
Last Post: Vega
Yesterday, 03:27 PM
» Replies: 2
» Views: 7,363
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Show Ice Cube on Online P...
Forum: Online Non-Item
Last Post: _Ro
Yesterday, 08:23 AM
» Replies: 0
» Views: 37
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CPU Control Cycler [Ro]
Forum: Offline Non-Item
Last Post: _Ro
Yesterday, 07:56 AM
» Replies: 7
» Views: 1,023
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Thunder Cloud Effect Modi...
Forum: Offline; Item
Last Post: JerryHatrick
01-10-2025, 11:13 PM
» Replies: 11
» Views: 1,100
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Miniturbos and Inside Dri...
Forum: Coding & Hacking General Discussion
Last Post: JerryHatrick
01-10-2025, 09:54 AM
» Replies: 1
» Views: 861
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Code request???
Forum: Code Support / Help / Requests
Last Post: DrTap
01-09-2025, 06:06 PM
» Replies: 3
» Views: 4,966
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CPUs/Online Players Have ...
Forum: Visual & Sound Effects
Last Post: Zeraora
01-09-2025, 02:26 AM
» Replies: 2
» Views: 516
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Skip Offline Award Ceremony Request |
Posted by: Yoshisaur - 01-27-2021, 05:49 AM - Forum: Code Support / Help / Requests
- Replies (2)
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When I first played Mario Kart Wii over 10 years ago, I really enjoyed seeing the series' characters interact/show off in the award ceremony. However, after many hours of playing and joking around, its impact has really lessened for me. However, not only does it spend a few seconds loading a ceremony course, but you can only skip the first part of the cut-scene.
So, that got me thinking, "What if we didn't have to load the ceremony in the first place?" Maybe have the "Next" button (that is shown in the last GP, VS, and/or Battle course for both Single and Multiplayer offline modes) take you back to the Main Menu instead? The last course already shows you the final results, so the Award Ceremony is mainly there to see your characters and how they react.
I would prefer a code, but if the easier solution is to edit the game files, I'll still attempt it. Please let me know if 1) It's possible 2) It's realistic and 3) It's worthwhile. Thanks!
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TC Spawn Item Modifier [1superchip] |
Posted by: 1superchip - 01-24-2021, 11:01 PM - Forum: Offline; Item
- No Replies
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TC Spawn Item Modifier [1superchip]
This code modifies which item automatically spawns a Thundercloud.
NTSC-U
0078EFF7 000000XX
PAL
00798003 000000XX
NTSC-J
0079766F 000000XX
NTSC-K
007863c3 000000XX
XX = Item
00 = Green shell
01 = Red shell
02 = Banana
03 = Fake Item Box
04 = Mushroom
05 = Triple Shroom
06 = Bomb
07 = Blue Shell
08 = Lightning
09 = Star
0A = Golden Mushroom
0B = Mega Mushroom
0C = Blooper
0D = POW Block
0E = Thundercloud (default)
0F = Bullet Bill
10 = Triple Green Shells
11 = Triple Red Shells
12 = Triple Bananas
Code Creator: 1superchip
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Press Button to Spawn TC [1superchip] |
Posted by: 1superchip - 01-24-2021, 09:37 PM - Forum: Incomplete & Outdated Codes
- No Replies
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Press Button to Spawn TC [1superchip]
This code spawns a TC on a specific player on a button press. This code is server sided.
NTSC-U
C0000000 0000000B
3C608034 6063XXXX
A0630000 2C03ZZZZ
40820044 3C60809B
6063EE20 80630000
2C030000 41820030
9421FF80 7D8802A6
BC610008 3D808079
618C128C 7D8803A6
3880000X 4E800021
B8610008 7D8803A6
38210080 4E800020
PAL
C0000000 0000000B
3C608034 6063XXXX
A0630000 2C03ZZZZ
40820044 3C60809C
60633618 80630000
2C030000 41820030
9421FF80 7D8802A6
BC610008 3D808079
618CA298 7D8803A6
3880000X 4E800021
B8610008 7D8803A6
38210080 4E800020
NTSC-J
C0000000 0000000B
3C608034 6063XXXX
A0630000 2C03ZZZZ
40820044 3C60809C
60632678 80630000
2C030000 41820030
9421FF80 7D8802A6
BC610008 3D808079
618C9904 7D8803A6
3880000X 4E800021
B8610008 7D8803A6
38210080 4E800020
NTSC-K
C0000000 0000000B
3C608033 6063XXXX
A0630000 2C03ZZZZ
40820044 3C60809B
60631C58 80630000
2C030000 41820030
9421FF80 7D8802A6
BC610008 3D808078
618C8658 7D8803A6
3880000X 4E800021
B8610008 7D8803A6
38210080 4E800020
XXXX = controller address
ZZZZ = button value
X = player slot
Source:
.set region, ''
.set TargetPlayerID, x
.if (region == 'E' || region == 'e')
lis r3, 0x8034
.set ItemStruct, 0x809BEE20
.set SpawnTC, 0x8079128c
.elseif (region == 'P' || region == 'p')
lis r3, 0x8034
.set ItemStruct, 0x809C3618
.set SpawnTC, 0x8079A298
.elseif (region == 'J' || region == 'j')
lis r3, 0x8034
.set ItemStruct, 0x809C2678
.set SpawnTC, 0x80799904
.elseif (region == 'K' || region == 'k')
lis r3, 0x8033
.set ItemStruct, 0x809B1C58
.set SpawnTC, 0x80788658
.else # Invalid Region
.err
.endif
ori r3, r3, 0xXXXX # Controller Address
lhz r3, 0 (r3)
cmpwi r3, 0xZZZZ # button value
bne- end
#Check ItemStruct pointer and keep in r3
lis r3, ItemStruct@h
ori r3, r3, ItemStruct@l
lwz r3, 0 (r3)
cmpwi r3, 0
beq- end
stwu sp, -0x0080 (sp) #Make stack frame
mflr r12 #Backup LR because C0
stmw r3, 0x8 (sp)
lis r12, SpawnTC@h
ori r12, r12, SpawnTC@l
mtlr r12
li r4, TargetPlayerID
blrl
lmw r3, 0x8 (sp) #Pop stack frame
mtlr r12 #Recover LR because c0
addi sp, sp, 0x0080
end:
blr
This code is untested on NTSC-J and NTSC-K.
Code Creator: 1superchip
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Team Line Color Modifier [1superchip] |
Posted by: 1superchip - 01-24-2021, 09:16 PM - Forum: Visual & Sound Effects
- No Replies
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Team Line Color Modifier [1superchip]
This code changes the colors of Team Lines.
NTSC-U
Red:
048A44CC RRGGBBAA
Blue:
048A44D0 RRGGBBAA
PAL
Red:
048A9DF4 RRGGBBAA
Blue:
048A9DF8 RRGGBBAA
NTSC-J
Red:
048A8F54 RRGGBBAA
Blue:
048A8F58 RRGGBBAA
NTSC-K
Red:
04898254 RRGGBBAA
Blue:
04898258 RRGGBBAA
RR = Red
GG = Green
BB = Blue
AA = Alpha
Code Creator: 1superchip
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Unlock Everything Without Save [_tZ] |
Posted by: Zeraora - 01-23-2021, 11:00 PM - Forum: Offline Non-Item
- Replies (1)
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This code gives you the effects of having everything unlocked even though you haven't fulfilled the requirements to unlock all. You can still unlock karts/bikes.
NTSC-U:
04544438 38600001
PAL:
04549974 38600001
NTSC-J
045492F4 38600001
NTSC-K:
045379CC 38600001
I ported this code to NTSC-U, NTSC-J, and NTSC-K
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Solo Mode Lines in Team Mode [Matze] |
Posted by: Matze - 01-23-2021, 07:59 PM - Forum: Visual & Sound Effects
- Replies (2)
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Solo Mode Lines in Team Mode [Matze]
This code will prevent team color from being applied to the line above player's heads. In other words: If used online, it allows seeing everyone's region colors in team modes. If used offline, the result machtes a prototype screenshot of the game.
JPN:
047ef778 38000000
USA:
047e5ae4 38000000
EUR:
047f010c 38000000
KOR:
047de4cc 38000000
Code created by: Matze
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Can't Delete Licenses [Vega] |
Posted by: Vega - 01-23-2021, 06:51 PM - Forum: Offline Non-Item
- No Replies
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Can't Delete Licenses [Vega]
Useful code if you don't want your friends or family to delete your licenses.
NTSC-U
04542DC4 4E800020
PAL
04548300 4E800020
NTSC-J
04547C80 4E800020
NTSC-K
04536358 4E800020
Code creator: Vega
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License Creation VR+BR Modifier [Vega] |
Posted by: Vega - 01-23-2021, 06:34 PM - Forum: Offline Non-Item
- Replies (1)
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License Creation VR+BR Modifier [Vega]
This code modifies the default VR+BR amount a license gets when created. Works on any license that gets created.
XXXX = VR/BR
NTSC-U
04542DF4 38A0XXXX
PAL
04548330 38A0XXXX
NTSC-J
04547CB0 38A0XXXX
NTSC-K
04536388 38A0XXXX
Here's a version of the code if you want to differ the amount between VR and BR
XXXX = VR
YYYY = BR
NTSC-U
C2542E38 00000002
3CA0XXXX 60A5YYYY
90BF00B0 00000000
PAL
C2548374 00000002
3CA0XXXX 60A5YYYY
90BF00B0 00000000
NTSC-J
C2547CF4 00000002
3CA0XXXX 60A5YYYY
90BF00B0 00000000
NTSC-K
C25363CC 00000002
3CA0XXXX 60A5YYYY
90BF00B0 00000000
lis r5, 0x1111 #Junk values used for compilation
ori r5, r5, 0x2222
stw r5, 0x00B0 (r31)
#Default instruction of sth r5, 0x00B2 (r31) is replaced
Code creator: Vega
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CC Changer [stebler] |
Posted by: stebler - 01-22-2021, 11:43 AM - Forum: Offline Non-Item
- No Replies
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CC Changer [stebler]
Mainly useful for doing 50cc or 100cc time trials.
Code credits: Seeky and TheLordScruffy, for their racedata documentation.
Values for X: 0 for 50cc (0.8 speed), 1 for 100cc (0.9 speed), 2 for 150cc (1.0 speed), 3 for battle (0.7 speed).
PAL:
045780ac 3800000X
NTSC-U:
04571848 3800000X
NTSC-J:
04577a2c 3800000X
NTSC-K:
04566104 3800000X
Source code:
Code: # replace at 805780ac (PAL)
# replace at 80571848 (NTSC-U)
# replace at 80577a2c (NTSC-J)
# replace at 80566104 (NTSC-K)
li r0, X
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