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  Invisible Code [XeR]
Posted by: Vega - 02-15-2018, 04:22 AM - Forum: Online Non-Item - Replies (2)

Invisible Code [XeR]

NTSC-U
2834XXXX YYYYZZZZ 
C2586358 00000004
48000011 7F800000
7F800000 7F800000
7C6802A6 C0030000
60000000 00000000
E0000000 00000000
2834XXXX YYYYZZZZ
04586358 C0030000
E0000000 80008000

PAL
2834XXXX YYYYZZZZ 
C258CB7C 00000004
48000011 7F800000
7F800000 7F800000
7C6802A6 C0030000
60000000 00000000
E0000000 00000000
2834XXXX YYYYZZZZ
0458CB7C C0030000
E0000000 80008000

NTSC-J
2834XXXX YYYYZZZZ 
C258C4FC 00000004
48000011 7F800000
7F800000 7F800000
7C6802A6 C0030000
60000000 00000000
E0000000 00000000
2834XXXX YYYYZZZZ
0458C4FC C0030000
E0000000 80008000

NTSC-K
2833XXXX YYYYZZZZ 
C257ABD4 00000004
48000011 7F800000
7F800000 7F800000
7C6802A6 C0030000
60000000 00000000
E0000000 00000000
2833XXXX YYYYZZZZ
0457ABD4 C0030000
E0000000 80008000

Code creator: XeR

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  Invincible Code [Luis]
Posted by: Vega - 02-15-2018, 04:22 AM - Forum: Online; Item - No Replies

Invincible Code [Luis]

This code does NOT stop bloopers. Regarding TC zaps and shocks, you won't get spun out but will still shrink. POW blocks still appear on your screen but they don't make you spin out.

NTSC-U
04563394 48000008
 
PAL
04567714 48000008
 
NTSC-J
04567094 48000008
 
NTSC-K
0455576C 48000008
 
With Act and De-Act
 
NTSC-U
2834XXXX YYYYZZZZ
04563394 48000008
E0000000 00000000
2834XXXX YYYYZZZZ
04563394 40820008
E0000000 80008000
 
PAL
2834XXXX YYYYZZZZ
04567714 48000008
E0000000 00000000
2834XXXX YYYYZZZZ
04567714 40820008
E0000000 80008000
 
NTSC-J
2834XXXX YYYYZZZZ
04567094 48000008
E0000000 00000000
2834XXXX YYYYZZZZ
04567094 40820008
E0000000 80008000
 
NTSC-K
2833XXXX YYYYZZZZ
0455576C 48000008
E0000000 00000000
2833XXXX YYYYZZZZ
0455576C 40820008
E0000000 80008000

Code creator: Luis

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  Disconnect At Will [Bully]
Posted by: Vega - 02-15-2018, 04:21 AM - Forum: Incomplete & Outdated Codes - No Replies

Disconnect At Will [Bully]

NOTE: Outdated by CLF78's version as Bully's version will sometimes not execute.

Formerly known as Instant DC.

You can disconnect yourself instantly at anytime on WiFi.

NTSC-U
04651108 80160000
2834XXXX YYYYZZZZ
04651108 38001337
E0000000 80008000

PAL
04655590 80160000
2834XXXX YYYYZZZZ
04655590 38001337
E0000000 80008000

NTSC-J
04654BFC 80160000
2834XXXX YYYYZZZZ
04654BFC 38001337
E0000000 80008000

NTSC-K
046438A8 80160000
2833XXXX YYYYZZZZ
046438A8 38001337
E0000000 80008000

Code created by: Bully

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  Always Have Item [Bully]
Posted by: Vega - 02-15-2018, 04:20 AM - Forum: Offline; Item - No Replies

Always Have Item [Bully]

Also known as Infinite Item. Works everywhere. This code will make you always have the specified item that can be used at any time no matter what happens.

NTSC-U
C27E4B88 00000003
3980000X 91840090
398000YY 9184008C
8004008C 00000000

PAL
C27EEE98 00000003
3980000X 91840090
398000YY 9184008C
8004008C 00000000

NTSC-J
C27EE504 00000003
3980000X 91840090
398000YY 9184008C
8004008C 00000000

NTSC-K
C27DD258 00000003
3980000X 91840090
398000YY 9184008C
8004008C 00000000

Item Values (X/YY Values):
Green Shell = 1/00
Red Shell = 1/01
Banana = 1/02
Fake Item Box = 1/03
Mushroom = 1/04
Triple Mushroom = 3/05
Bob-omb = 1/06
Blue Shell = 1/07
Lightning = 1/08
Star = 1/09
Golden Mushroom = 1/0A
Mega Mushroom = 1/0B
Blooper = 1/0C
POW Block = 1/0D
Cloud = 1/0E
Bullet Bill = 1/0F
Triple Green Shell = 3/10
Triple Red Shell = 3/11
Triple Banana = 3/12
Nothing = 0/14

Source:
#Fyi to coders/devs r31 is 0 for P1, 1 for P2. By default this code effects all local players. I imagine r31 = 2 for P2, and 3 for P4, too lazy to check

li r12, 0xX #Set Item Amount
stw r12, 0x0090 (r4) #Store Item Amount to Memory
li r12, 0xYY #Set Item Value
stw r12, 0x008C (r4) #Store Item Value to Memory
lwz r0, 0x008C (r4) #Default Instruction, Load Item Value from Memory; this is needed

Code creator: Bully

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  Key Remapper (GCN) [mdmwii]
Posted by: Vega - 02-15-2018, 12:49 AM - Forum: Misc/Other - Replies (5)

Key Remapper (GCN) [mdmwii]

Code will allow you to select a Button to be assigned/activated when using a different Button

NTSC-U
C21AFB58 00000004
38C0XXXX 7C073039
41A20010 38E0YYYY
7C003278 7C003B78
B0040000 00000000

PAL
C21AFBF8 00000004
38C0XXXX 7C073039
41A20010 38E0YYYY
7C003278 7C003B78
B0040000 00000000

NTSC-J
C21AFB18 00000004
38C0XXXX 7C073039
41A20010 38E0YYYY
7C003278 7C003B78
B0040000 00000000

NTSC-K
C21AFF54 00000004
38C0XXXX 7C073039
41A20010 38E0YYYY
7C003278 7C003B78
B0040000 00000000

XXXX = Key to have new feature (original feature will be disabled)
YYYY = Key to assign

Example: Replace Z button with D-Pad Up button so the User can use Z button to actuate Wheelies
XXXX = 0010
YYYY = 0008

X/Y Values:
0001 = D-Pad Left
0002 = D-Pad Right
0004 = D-Pad Down
0008 = D-Pad Up
0010 = Z
0020 = R
0040 = L
0100 = A
0200 = B
0400 = X
0800 = Y
1000 = Start

Source:

Code:
#inject(0x801AFBF8)\n\n (PAL)
#inject(0x801AFB58)\n\n (NTSC-U)
#inject(0x801AFB18)\n\n (NTSC-J)
#inject(0x801AFF54)\n\n (NTSC-K)

li r6, 0xXXXX
and. r7, r0, r6
beq+ end        #Small optimisation
li r7, 0xYYYY
xor r0, r0, r6  #A glorified sub
or r0, r0, r7   #Fix for the issue
end:
sth r0, 0x0(r4)

Code created by: mdmwii
Code credits: Melg (fixed bug when both keys pressed simultaneously, optimized source)

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  Live Replay (GCN) [mdmwii]
Posted by: Vega - 02-15-2018, 12:49 AM - Forum: Incomplete & Outdated Codes - No Replies

Live Replay (GCN) [mdmwii]

NOTE: Outdated by Vega's version which works for all controllers

Code allows you to exactly mimic all the controller inputs/movements of a ghost in Time Trial mode.

NTSC-U
C251C868 00000002
D07EFCA0 D07E0008
60000000 00000000
0451C074 60000000
04543BF8 38000001
04543C0C 38000001
C251C7C8 00000002
9B9EFCA8 9B9E0010
60000000 00000000
0451C018 88BD0010
04543C20 38000000
04543C3C 38000000
C251C87C 00000002
D01E000C D01EFCA4
60000000 00000000
0451C0E0 C01D000C
048344BC 38000001
048344D0 38000001
C251C86C 00000002
9BFE0011 9BFEFCA9
60000000 00000000
0451C0C4 88BD0011
C251C8B4 00000002
98DE0012 98DEFCAA
60000000 00000000
0451BEF0 88BD0012
048344F0 38000000
0483450C 38000000
C251C874 00000002
987E0013 987EFCAB
60000000 00000000
0451BEB8 88BD0013
C251C7C0 00000002
B01EFC9C B01E0004
60000000 00000000
0451BEA0 A11D0004

PAL
C2520CDC 00000002
D07EFCA0 D07E0008
60000000 00000000
045204E8 60000000
04549134 38000001
04549148 38000001
C2520C3C 00000002
9B9EFCA8 9B9E0010
60000000 00000000
0452048C 88BD0010
0454915C 38000000
04549178 38000000
C2520CF0 00000002
D01E000C D01EFCA4
60000000 00000000
04520554 C01D000C
04855F4C 38000001
04855F60 38000001
C2520CE0 00000002
9BFE0011 9BFEFCA9
60000000 00000000
04520538 88BD0011
C2520D28 00000002
98DE0012 98DEFCAA
60000000 00000000
04520364 88BD0012
04855F80 38000000
04855F9C 38000000
C2520CE8 00000002
987E0013 987EFCAB
60000000 00000000
0452032C 88BD0013
C2520C34 00000002
B01EFC9C B01E0004
60000000 00000000
04520314 A11D0004


NTSC-J
C252065C 00000002
D07EFCA0 D07E0008
60000000 00000000
0451FE68 60000000
04548AB4 38000001
04548AC8 38000001
C25205BC 00000002
9B9EFCA8 9B9E0010
60000000 00000000
0451FE0C 88BD0010
04548ADC 38000000
04548AF8 38000000
C2520670 00000002
D01E000C D01EFCA4
60000000 00000000
0451FED4 C01D000C
048555b8 38000001
048555CC 38000001
C2520660 00000002
9BFE0011 9BFEFCA9
60000000 00000000
0451FEB8 88BD0011
C25206A8 00000002
98DE0012 98DEFCAA
60000000 00000000
0451FCE4 88BD0012
048555EC 38000000
04855608 38000000
C2520668 00000002
987E0013 987EFCAB
60000000 00000000
0451FCAC 88BD0013
C25205B4 00000002
B01EFC9C B01E0004
60000000 00000000
0451FC94 A11D0004

NTSC-K
C250ED00 00000002
D07EFCA0 D07E0008
60000000 00000000
0450E50C 60000000
0453718C 38000001
045371A0 38000001
C250EC60 00000002
9B9EFCA8 9B9E0010
60000000 00000000
0450E4B0 88BD0010
045371B4 38000000
045371D0 38000000
C250ED14 00000002
D01E000C D01EFCA4
60000000 00000000
0450E578 C01D000C
0484430C 38000001
04844320 38000001
C250ED04 00000002
9BFE0011 9BFEFCA9
60000000 00000000
0450E55C 88BD0011
C250ED4C 00000002
98DE0012 98DEFCAA
60000000 00000000
0450E388 88BD0012
04844340 38000000
0484435C 38000000
C250ED0C 00000002
987E0013 987EFCAB
60000000 00000000
0450D6A8 88BD0013
C250EC58 00000002
B01EFC9C B01E0004
60000000 00000000
0450E338 A11D0004

Code created by: mdmwii

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  Force Next Item [Xer]
Posted by: Vega - 02-15-2018, 12:48 AM - Forum: Incomplete & Outdated Codes - No Replies

Force Next Item [Xer]

NOTE: Outdated by Vega's version

Also known as Forced Item Code. This code forces whatever desired item you want from the box. No item rules are followed. Cheat detectors can detect the usage of this code.

NTSC-U
2834XXXX YYYYZZZZ
0478F120 388000RR
047ADEF8 3800000K
E0000000 00000000
2834XXXX YYYYZZZZ
0478F120 7F84E378
047ADEF8 80060008
E0000000 80008000

PAL
2834XXXX YYYYZZZZ
0479812C 388000RR
047BC958 3800000K
E0000000 00000000
2834XXXX YYYYZZZZ
0479812C 7F84E378
047BC958 80060008
E0000000 80008000

NTSC-J
2834XXXX YYYYZZZZ
04797798 388000RR
047BBFC4 3800000K
E0000000 00000000
2834XXXX YYYYZZZZ
04797798 7F84E378
047BBFC4 80060008
E0000000 80008000

NTSC-K
2833XXXX YYYYZZZZ
047864EC 388000RR
047AAD18 3800000K
E0000000 00000000
2833XXXX YYYYZZZZ
047864EC 7F84E378
047AAD18 80060008
E0000000 80008000

Item Codes
Green Shell: RR = 00, K = 1
Red Shell: RR = 01, K= 1
Banana: RR = 02, K = 1
Fake Item Box: RR = 03, K = 1
Mushroom: RR = 04, K = 1
Triple Mushroom: RR = 05, K = 3
Bob-omb: RR = 06, K = 1
Blue Shell: RR = 07, K = 1
Lightning: RR = 08, K = 1
Star: RR = 09, K = 1
Golden Mushroom: RR = 0A, K = 1
Mega Mushroom: RR = 0B, K = 1
Blooper: RR = 0C, K = 1
POW Block: RR = 0D, K = 1
Cloud: RR = 0E, K = 1
Bullet Bill: RR = 0F, K = 1
Triple Green Shell: RR = 10, K = 3
Triple Red Shell: RR = 11, K = 3
Triple Banana: RR = 12, K = 3
Nothing: RR = 14, K = 0

Code creator: Xer

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  No Background Music [davidevgen]
Posted by: Vega - 02-15-2018, 12:47 AM - Forum: Visual & Sound Effects - Replies (1)

No Background Music [davidevgen]

This includes the Track Music, Menu BG Music, and WiFi BG Music.

NTSC-U
0489D940 30000000

PAL
048A1D48 30000000

NTSC-J
048A0EA8 30000000

NTSC-K
048901A8 30000000

With Act and De-Act
NOTE: Cannot be preformed while racing.
Example: Music is on, you activate code, then
restart race. Music will then be off.

NTSC-U
2834XXXX YYYYZZZZ
0489D940 30000000
E0000000 00000000
2834XXXX YYYYZZZZ
0489D940 3F800000
E0000000 80008000

PAL
2834XXXX YYYYZZZZ
048A1D48 30000000
E0000000 00000000
2834XXXX YYYYZZZZ
048A1D48 3F800000
E0000000 80008000

NTSC-J
2834XXXX YYYYZZZZ
048A0EA8 30000000
E0000000 00000000
2834XXXX YYYYZZZZ
048A0EA8 3F800000
E0000000 80008000

NTSC-K
2833XXXX YYYYZZZZ
048901A8 30000000
E0000000 00000000
2833XXXX YYYYZZZZ
048901A8 3F800000
E0000000 80008000

Code creator: davidevgen

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  Controller Address & Button Values (X,Y,Z) Values
Posted by: Vega - 02-15-2018, 12:47 AM - Forum: Resources and References - Replies (5)

Controller Address & Button (X,Y,Z) Values

NTSC-U/J, PAL = 2834XXXX YYYYZZZZ
NTSC-K = 2833XXXX YYYYZZZZ



XXXX Values

NTSC-U
1462 = First Wii Wheel/Nunchuck
199A = Second Wii Wheel/Nunchuck
1ED2 = Third Wii Wheel/Nunchuck
240A = Fourth Wii Wheel/Nunchuck
14C2 = First Classic Controller
19FA = Second Classic Controller
1F32 = Third Classic Controller
246A = Fourth Classic Controller
3E80 = GCN Controller - Port 1
3E8C = GCN Controller - Port 2
3E98 = GCN Controller - Port 3
3EA4 = GCN Controller - Port 4

PAL
57E2 = First Wii Wheel/Nunchuck
5D1A = Second Wii Wheel/Nunchuck
6252 = Third Wii Wheel/Nunchuck
678A = Fourth Wii Wheel/Nunchuck
5842 = First Classic Controller
5D7A = Second Classic Controller
62B2 = Third Classic Controller
67EA = Fourth Classic Controller
8200 = GCN Controller - Port 1
820C = GCN Controller - Port 2
8218 = GCN Controller - Port 3
8224 = GCN Controller - Port 4

NTSC-J
5162 = First Wii Wheel/Nunchuck
569A = Second Wii Wheel/Nunchuck
5BD2 = Third Wii Wheel/Nunchuck
610A = Fourth Wii Wheel/Nunchuck
51C2 = First Classic Controller
56FA = Second Classic Controller
5C32 = Third Classic Controller
616A = Fourth Classic Controller
7B80 = GCN Controller - Port 1
7B8C = GCN Controller - Port 2
7B98 = GCN Controller - Port 3
7BA4 = GCN Controller - Port 4

NTSC-K
37E2 = First Wii Wheel/Nunchuck
3D1A = Second Wii Wheel/Nunchuck
4252 = Third Wii Wheel/Nunchuck
478A = Fourth Wii Wheel/Nunchuck
3842 = First Classic Controller
3D7A = Second Classic Controller
42B2 = Third Classic Controller
47EA = Fourth Classic Controller
6200 = GCN Controller - Port 1
620C = GCN Controller - Port 2
6218 = GCN Controller - Port 3
6224 = GCN Controller - Port 4



Special X/Y/Z Values

NTSC-U
24341474 BF735000 = Wii Mote Vertical
26341474 BF735000 = Wii Mote Sideways

PAL
243457F4 BF735000 = Wii Mote Vertical
263457F4 BF735000 = Wii Mote Sideways

NTSC-J
24345174 BF735000 = Wii Mote Vertical
26345174 BF735000 = Wii Mote Sideways

NTSC-K
243337F4 BF735000 = Wii Mote Vertical
263337F4 BF735000 = Wii Mote Sideways



YYYY Values

YYYY = 0000; = just that button(s) pressed
YYYY = FFFF - ZZZZ; = at least that button(s) pressed
Formula must be done in Hex.



ZZZZ Values (add together for pressed-at-same-time effect)

GCN Controller
0081 = Left
0082 = Right
0084 = Down
0088 = Up
0090 = Z
00A0 = R
00C0 = L
0180 = A
0280 = B
0480 = X
0880 = Y
1080 = Start

NOTE: If you are wanting to add the GCN Controller ZZZZ values together for 'pressed-at-same-time' effect,  use the Wavebird values, then add 0x80 (in hex) to the final result.

Wavebird (Wireless GCN)
0001 = Left
0002 = Right
0004 = Down
0008 = Up
0010 = Z
0020 = R
0040 = L
0100 = A
0200 = B
0400 = X
0800 = Y
1000 = Start

Wii Wheel/Nunchuck
0001 = Left
0002 = Right
0004 = Down
0008 = Up
0010 = +
0100 = 2
0200 = 1
0400 = B
0800 = A
1000 = -
2000 = Z
4000 = C
8000 = Home

Classic Controller
0001 = Up
0002 = Left
0004 = Z (Right)
0008 = X
0010 = A
0020 = Y
0040 = B
0080 = Z (Left)
0200 = R
0400 = +
0800 = Home
1000 = -
2000 = L
4000 = Down
8000 = Right

#The following is for ASM Code creators
GCN C Stick X /Y Axis
RMCE = 0x8034C204/5
RMCP = 0x80350584/5
RMCJ = 0x8034FF04/5
RMCK = 0x8033E584/5

Neutral = hovering around 0x80 (never stays exact due to nature of the stick)
Max Byte = 0xE0
Low Byte = 0x20

Max Top Left = 0xC7/0x3E
Max Top Right = 0xC7/0xC7
Max Bottom Left = 0x3E/0x3E
Max Bottom Right = 0x3E/0xC7

Following below is good for C stick activation in codes:
Greater than 0xC2 for Top and/or Right to be Activated
Less than 0x50 for Bottom and/or Left to be Activated

---

Analog Stick X/Y Axis
RMCE = 0x8034C202/3
RMCP = 0x80350582/3
RMCJ = 0x8034FF02/3
RMCK = 0x8033E582/3

Neutral = hovering around 0x80 (never stays exact due to nature of the stick)

Max Byte = 0xEA
Low Byte = 0x10

Max Top Left = 0xCD/0x30
Max Top Right = 0xCD/0xCD
Max Bottom Left = 0x30/0x30
Max Bottom Right = 0x30/0xCD

Following below is good for Analog stick activation in codes:
Greater than 0xC8 for Top and/or Right to be Activated
Less than 0x42 for Bottom and/or Left to be Activated

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  VR/BR Modifier [Volderbeek]
Posted by: Vega - 02-15-2018, 12:46 AM - Forum: Incomplete & Outdated Codes - No Replies

VR/BR Modifier [Volderbeek]

NOTE: Outdated by Xer's versions and also outdated by Vega's Perfect License Unlocker + VR/BR Modifier.

Also known as Hack VR/BR.

NTSC-U
48000000 809B8F88
DE000000 90009380
5A010000 000XXXXX
3A00000Y 0000ZZZZ
1200000Y 0000ZZZZ
E0000000 80008000

PAL
48000000 809BD748
DE000000 90009380
5A010000 000XXXXX
3A00000Y 0000ZZZZ
1200000Y 0000ZZZZ
E0000000 80008000

NTSC-J
48000000 809BC7A8
DE000000 90009380
5A010000 000XXXXX
3A00000Y 0000ZZZZ
1200000Y 0000ZZZZ
E0000000 80008000

NTSC-K
48000000 809ABD88
DE000000 90009380
5A010000 000XXXXX
3A00000Y 0000ZZZZ
1200000Y 0000ZZZZ
E0000000 80008000

X Values
09050 = Top Left License
12440 = Top Right License
1B830 = Bottom Left License
24C20 = Bottom Right License

Y Values
0 = VR
8 = BR

Code creator: Volderbeek

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