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Make it to 10,000
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Thunder Cloud Effect Modi...
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Remove HUD [Bully]
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Position Jumper Code
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Hi
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Disable TC Autostart [Bully] |
Posted by: Vega - 02-19-2018, 09:22 PM - Forum: Online; Item
- No Replies
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Disable TC Autostart [Bully]
NTSC-U
0478EFF8 48000040
PAL
04798004 48000040
NTSC-J
04797670 48000040
NTSC-K
047863C4 48000040
Code created by: Bully
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Character Voice Modifier [Bully] |
Posted by: Vega - 02-19-2018, 09:17 PM - Forum: Visual & Sound Effects
- No Replies
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Character Voice Modifier [Bully]
When used in a race, it changes all voices of all characters. Use a Mii Value such as 1E to disable voice all together.
NTSC-U
0485F714 380000KK
PAL
04863B44 380000KK
NTSC-J
048631B0 380000KK
NTSC-K
04851F04 380000KK
KK values:
00 = Mario
01 = Baby Peach
02 = Waluigi
03 = Bowser
04 = Baby Daisy
05 = Dry Bones
06 = Baby Mario
07 = Luigi
08 = Toad
09 = Donkey Kong
0A = Yoshi
0B = Wario
0C = Baby Luigi
0D = Toadette
0E = Koopa
0F = Daisy
10 = Peach
11 = Birdo
12 = Diddy Kong
13 = King Boo
14 = Bowser Jr.
15 = Dry Bowser
16 = Funky Kong
17 = Rosalina
18 = S Mii AM
19 = S Mii AF
1A = S Mii BM
1B = S Mii BF
1C = S Mii CM
1D = S Mii CF
1E = M Mii AM
1F = M Mii AF
20 = M Mii BM
21 = M Mii BF
22 = M Mii CM
23 = M Mii CF
24 = L Mii AM
25 = L Mii AF
26 = L Mii BM
27 = L Mii BF
28 = L Mii CM
29 = L Mii CF
2A = M Mii
2B = S Mii
2C = L Mii
Code created by: Bully
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Tagname Size Modifier [Luis] |
Posted by: Vega - 02-19-2018, 09:14 PM - Forum: Visual & Sound Effects
- Replies (1)
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Tagname Size Modifier [Luis]
NTSC-U
048A4414 XXXXXXXX
PAL
048A9D3C XXXXXXXX
NTSC-J
048A8E9C XXXXXXXX
NTSC-K
0489819C XXXXXXXX
X Values:
2EDBE6FF = No Tagname
3E99999A = x 0.3
3ECCCCCD = x 0.4
3F000000 = x 0.5
3F800000 = Default Size
3FF00000 = x 1.5
40000000 = x 2.0
40200000 = x 2.5
40400000 = x 3.0
40600000 = x 3.5
40800000 = x 4.0
Code creator Luis
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Display Item Modifier [XeR] |
Posted by: Vega - 02-19-2018, 09:13 PM - Forum: Offline; Item
- No Replies
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Display Item Modifier [XeR]
Also known as Show Fake Item. Changes the image of your item in the top left item box screen to the one specified in the code. Does NOT change your actual item.
NTSC-U
047E4DE8 380000XX
047E4DF8 3BE0000Y
PAL
047EF0F8 380000XX
047EF108 3BE0000Y
NTSC-J
047EE764 380000XX
047EE774 3BE0000Y
NTSC-K
047DD4B8 380000XX
047DD4C8 3BE0000Y
XX/Y Values:
00/1 = Green Shell
01/1 = Red Shell
02/1 = Banana
03/1 = Fake Item Box
04/1 = Mushroom
05/3 = Triple Mushroom
06/1 = Bob-omb
07/1 = Blue Shell
08/1 = Lightning
09/1 = Star
0A/1 = Golden Mushroom
0B/1 = Mega Mushroom
0C/1 = Blooper
0D/1 = POW Block
0E/1 = Cloud
0F/1 = Bullet Bill
10/3 = Triple Green Shell
11/3 = Triple Red Shell
12/3 = Triple Banana
14/0 = Nothing
Code created by: XeR
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Useless Item Boxes |
Posted by: Vega - 02-19-2018, 09:11 PM - Forum: Offline; Item
- No Replies
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Useless Item Boxes
When you pick up a box, nothing happens.
NTSC-U
047AB750 60000000
PAL
047BA1B0 60000000
NTSC-J
047B981C 60000000
NTSC-K
047A8570 60000000
Code creator: ?
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Non-Stop Mii Globe Animation |
Posted by: Vega - 02-19-2018, 09:10 PM - Forum: Online Non-Item
- No Replies
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Non-Stop Mii Globe Animation
The animations for your Mii character on WiFi never stop
NTSC-U
0474BC70 60000000
PAL
047511B0 60000000
NTSC-J
0475081C 60000000
NTSC-K
0473F570 60000000
Code creator: ?
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Pandemonium Memorial |
Posted by: Vega - 02-17-2018, 07:02 PM - Forum: Non-Hacking MKW Threads
- Replies (6)
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Pandemonium Memorial
History
RNS April 2nd, 2011 - February 27th, 2012.
In late March of 2011, a group of former n2o (Nitrous Oxide) teammates decided to leave their current clans and rejoin together to make a new and improved n2o. Ken, Flare, and Zak communicated the idea on skype. Ken was the one who initially decided to bring the 'family' back together. Flare brainstormed a few ideas for the clan name, he then came up with Pandemonium which clicked instantly. Zak later created the tag - ρæ. By April 1st 2011, Ken recruited former n2o members Fearz and Error. With Aruba being Zak's brother, he was contacted to be the main ally/backup for wars. On April 2nd 2011, Ken created the ρæ clan thread on mariokartwii.com (the old site, not this one) officially setting the birth date of Pandemonium. Shortly afterwards, Sparky was recruited, being the last of the n2o 'family' to become part of ρæ.
In the first couple of months, the war lineup of ρæ stayed consistent. Ken, Zak, Flare, Fearz, and Error was the usual five with Aruba switching spots to any 5th that couldn't war at the time. Sometime in May, Focus joined. Focus played in a handful of wars but decided to quit MKWii a few weeks after joining. June was a big month for ρæ. Multiple players were recruited, WCL Season 9 was played (began sometime in mid June). Sometime in early June, Raiga was recruited. He only stayed in the clan for around a week then left right before WCL Season 9 began. Registration for WCL Season 9 consisted of: Ken, Flare, Zak, Fearz, Error, Callum, and Sparky. ρæ was placed into Division 8. With the 30+ usual GP's by Flare, epic bagging by Sparky, leadership by Ken, and everyone else doing their roles, ρæ captured the Division 8 Championship with an impressive 9-1 record. Flare was rewarded Division 8 MVP with an average GP score of 35.6.
After WCL Season 9 (which ended in early/mid July), Vito, Zero, and Sunaco were all recruited in July. Due to the new talent, ρæ quickly moved up in the MKWii community ranks. ρæ's family core was growing rapidly. On July 24, Yasha was recruited, Ryno was recruited as well sometime in late July. WCL Season 10 started on Aug 14. With Callum out of WCL due to work, everybody had to pick up the pace. Flare, once again, went balls to the walls and showed the league why he deserved another Division MVP. With Flare scoring an amazing 38.7 points per GP and everybody stepping up their game, ρæ swept the floor with the competition thus being crowned Division 5 Champions. ρæ's record was 8-2, Flare captured back to back MVP's. At that time, ρæ's talent was on par with lower Division 2/higher Division 3. With the increase success in WCL/wars and having the infamous Callum in ρæ, much of the MKWii community started to display hatred toward ρæ.
During early August, Nutmeg was recruited. WCL Season 10 ended sometime in mid September. Also some members activity dropped due to school or new life obligations. Star was recruited in September, and by that time, much of the MKWii community called ρæ a hacking/cheating clan. The WCL staff at that point wanted to do anything to keep ρæ out of season 11. Torn joined ρæ in early October. With a lineup consisting of Zak, Aruba, Callum, and Torn, winning wars became a hobby.
In mid October, Zak did some trolling in a pro WW with the Invisible Code. Eirik, a mod of WCL staff, notified the admins. Bash (owner of WCL) then banned Zak from WCL. Bash then discovered that Callum played as an alt in Season 9 and decided to ban ρæ entirely from Season 11. ρæ and other players were displeased as Eirik was caught hacking in a war but was somehow a WCL staff member, while Zak only hacked in a WW for troll, and was banned from WCL forever. While all of this was going on, ρæ was in a close battle for the MKC Season 4 World Championship.
During registration for MKC Season 4, ρæ was placed into Division 3. However, a team dropped out of Division 1 and ρæ contacted MKC admin Titan for permission to take the empty slot. Titan allowed ρæ to compete in Division 1. Instantly, every team of Division 1 laughed at this, and predicted ρæ would lose every game of the season. Champion favorites Flow called for ρæ to be removed from Division 1 due to lack of talent. ρæ would defy all odds and beat Flow in the last match of the season to pass them on the overall standings to win the World Championship. There was some uncertainty though as to whether or not ρæ would be rewarded the banner with all the controversy going around with the WCL staff. Regardless of the controversy, ρæ was given the banner and officially declared World Champions.
After MKC, close friend Owstin was recruited. By this time, Error and Sparky were retired from ρæ. Others started to become inactive. During November, Zak transitioned to part-time play. Aruba couldn't ally nearly as much as before. Ken was losing interest in MKWii, same with others. When Shwam joined in late January 2012, Ken, Flare, Yasha, Vito and Ryno were all retired. After Ken retired in January, Zak took over as main leader. Fearz, Star, and Zero were then placed as co-leaders and mild recruitment took place. In early February, Crusher and his sister, Tiffeh, joined ρæ. Unfortunately, with Zak and head co-leader Fearz becoming more inactive, a secret skype chat (consisting of Zak, Fearz, Aruba, Callum, Ken, and Flare) was made to discuss the future of ρæ. For a small period during late February, talk about a new main leader was discussed. But, due to no viable options and the clan's overall inactivity, it was time to disband ρæ. On February 27th 2012, upon agreement of the members/retirees within the skype chat, ρæ was officially ended. All other members were notified, and Zak later updated the thread to create a Hall of Fame and Awards list. On Sept 20th 2016, the Pandemonium Memorial was created on Zak's MKWii.org website.
As of 2024, the Memorial resides here in MarioKartWii.com.
ρæ is family
Former Members
Ken (founder)
Ken is the main founder and first leader of Pandemonium. His leadership skills help keep communication fluid and clear on skype war calls. He knew how to motivate members when trailing in wars.
Zak (co-founder)
Zak is one of the co-founders of Pandemonium. He was ρæ's main leader after Ken retired. Zak was an avid softmodder who helped much of ρæ play on ISO's.
Flare (co-founder)
Flare (the other co-founder) was the best racing talent in ρæ's history. In some wars, on his own, he pulled ρæ's ass out of the gutter. He is WCL Season 9 Div 8 MVP, and Season 10 Div 5 MVP.
Aruba (main ally)
Aruba is Zak's brother. Aruba was by far the most skilled driver to war for ρæ. With his experience in Division 1 teams, he always knew how to help weaknesses in ρæ's war strategies.
Fearz
Fearz was the "lol" member of the clan. He also owned a Brinks Truck with 26's on it. No ρæ WW session would be right without his humor. Sometimes, he talked about ketchup stains and stamps.
Sparky
Sparky was the goat bagger. If you needed a shock, call Sparky.
Callum
Callum was the "hacker". He was the world's most hated. He kept things in ρæ true to the hood.
Error
Error was the wheeler. He was in mad love with Yoshi, lol. Error always stuck his tongue out in every IRL picture of himself.
Vito
Vito was the quiet one. But he did make a lot of button noises in Skype calls.
Star
Star was another hacker which the community hated. If it wasn't for him, Invisible code wouldn't even be a thing today.
Zero
His Mom's homemade meatloaf was the best. He was also another boss front runner. You know, big guns like Vietcong.
Sunaco
Sunaco!!!!!!!!!!!!
Owstin
Owstin was the pro-cuber. Seriously, 5 second solves like there is no tomorrow.
Yasha
Yasha was a IRL friend of KingVik. KingVik contacted ρæ to recruit Yasha. Yasha's trust held more weight than gold.
Torn
Torn was the foreigner, lol! Slash Trevz. I got 99 ρæblems.
Nutmeg
Nutmeg was a legit boss coder/hacker. Was the 3rd person ever to get the "White Line" via Hacks.
Ryno
Ryno was the role player. Always consistent and did his job in wars.
Focus
We got the right to rap about this shit.
Raiga
Raiga was a solid front runner. After he left ρæ, he was later caught TASing his time trials.
Shwam
Shwam was the laid back one.
Crusher
Crusher was a young prospect. After ρæ died, Crusher would develop into a top tier Time Trialer, now known as rcs.
Tiffeh
Crusher's sister.
Some Old War Vids/Pics
Total War Count - 241 (excludes sub-clan wars done on or after June 1st, 2011)
Link to zip file of some old War Pics - https://drive.google.com/open?id=14Nt3KO...Tt2okNiOks
sha256 checksum value - abc962bc860e066c685ed8735b5d079f0e4adc4f4cdeaa5b11f62d520c89d340
Link to an old FW war video (big shoutout to Star for keeping this all these years, I think it's from Oct 2011) - https://drive.google.com/open?id=1zMEhZT...49zY18M-3e
sha256 checksum value - a91d70e483a6346d598fa66ab0bcdcbbe0a1311f36fbc7ff9d0a244568f63b25
Awards
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MKWiiU.com Forums Memorial |
Posted by: Vega - 02-17-2018, 06:51 PM - Forum: Non-Hacking MKW Threads
- Replies (2)
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MKWiiU.com Forums Memorial
MKWiiU memorial created on February 5th, 2018. Picture shown above was the forums homepage logo. RIP...
From Sep 10, 2013 to Oct 22, 2014, Aruba and I ran the MKWiiU.com forums. Around a week before the start of the forums, Aruba and I pondered the idea of changing my IP-hosted simple html site to a forum-based site that actually had a domain name. Some days later, we noticed the domain mkwiiu.com was available and for a cheap yearly rate of $13. The intent of the forums was to be mainly focused on the upcoming release of Mario Kart 8 for the Wii U. Many combinations using the number 8 (for mk8) for domain names were already taken so we thought mkwiiu was the next best name. It would later turn out that the forums became mostly MKWii-based. On Sep 9, 2013, Aruba bought the domain. The next day, I did all the server/forum work and later that night once DNS records were updated throughout the Internet's root servers, the MKWiiU.com forums were up and running.
It wouldn't take long for the forums to receive some increasing traffic. With constantly updated & accurate Top Tens along with other valuable info/threads, MKWiiU.com forums became the go-to forums for quite a bit of people. Top Tier TTers such as Murabito, Demon, Cole, etc regularly visited the forums. Silver (former MH WR holder) was a mod, I was a global mod, and Aruba was the admin. A little bit after the start of the forums, I created a Banned/Pending Players list. This list/thread was to help keep a database of former cheaters since there was no such thing kept by the mkw community at the time. I also created a Rules & Regulations thread to set concrete rules on the Top Ten charts. These rules would later influence other MKW websites' rules (such as the MKWPP).
On Oct 22, 2014, the home server hard drive took a dump. Unfortunately, I was being complacent at the time and was not doing my regular backups. Due to having an outdated forum database backup, I decided to allow the forums to stay down. At the time, I left the mkw community and focused on the Call of Duty Black Ops 2 Wii U game. On Sep 9, 2015, Aruba and I saw no reason to renew the domain, so it expired and some unknown time later, somebody else bought it from the free market.
On Dec 31, 2017, I took a glance at some domain sellers to see if mkwiiu.com was available for purchase. The current owner of the domain at the time, placed it on the market for around an $800 yearly rate. No way I was going to pay that much for it. While making a rough draft of this page, I decided to take another look to see if the price went down at all. To my surprise, the domain was no longer under ownership (the current owner let it expired, domain went to the unregulated free market). Not only that, it was on sale from my favorite domain seller for $6.99 per year! I notified Aruba, and purchased the domain. After purchase, I configured the mkwiiu.com domain to go to mkwii.org.
On February 10, 2018, I configured NginX for MKWiiU.com to have it's own site seperate from MKWii.org. MKWiiU.com domain is officially revived and it simply contains the Forums logo and a link to the Memorial on MKWii.org. The next day, on the 11th, I moved the memorial to MKWiiU.com. On Feb 17, 2018 a link to the site's memorial was placed in a thread at the MKWii.org forums (which later becomes the MKWii.com forums).
Fast forward to February 5, 2020, I decided to let the MKWiiU.com expire. It was nice to have back, but having MKWii.com for the main forums was achieved and I already had too many domains. A few days later on the 9th, the forum thread that simply had a link to the MKWiiU.com site's memorial was updated to include all the content of the memorial since the domain was let go.
Below is a link to a zip archive of 22 PDF screenshot files of the old MKWiiU.com forums utilizing the Internet Wayback Machine. I want to the thank all the staff from the Internet Wayback Machine for their awesome site, and I want to thank whoever was smart enough to take screenshots to send to the Wayback machine when the forums were up and running
ZIP file download link HERE
SHA256 checksum for the ZIP file HERE
The zip archive contains the following screenshots...
Aus/NZ Top Ten Thread 8/17/14
Banned/Pending Players Thread 8/10/14
BKS Thread; Page 13 7/14/14
Euro Top Ten Thread 8/16/14
Home Page 2/13/14
Home Page 7/20/14
Home Page 8/17/14
Home Page 8/26/14
Home Page 9/8/14
Home Page 9/15/14
Home Page 10/22/14
MKW Time Trials Sub Forum 7/20/14
MKW Time Trials Sub Forum 8/17/14
MKW Time Trials Sub Forum 9/8/14
WW Top Ten Thread 9/26/13
WW Top Ten Thread 12/28/13
WW Top Ten Thread 6/8/14
WW Top Ten Thread 7/2/14
WW Top Ten Thread; Page 2 7/30/14
WW Top Ten Thread; Page 3 7/30/14
WW Top Ten Thread; Page 4 7/30/14
WW Top Ten Thread; Printed Page Version 7/30/14
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HBC/Bootmii SD Card Compatibility List |
Posted by: Vega - 02-16-2018, 08:59 PM - Forum: Resources and References
- Replies (1)
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Use this thread as a reference to help you purchase a SD card that works for Wii Hacking/Modding. Credits to the old wiihacks.com site for the original list.
You can only use SDHC (cards 4gb or higher) with system menu 4.0 or above!
Apacer: 2GB SD - Wii: Works, HBC: Works, Bootmii: Unconfirmed, Bannerbomb: Unconfirmed
DANE-ELEC: 4GB SDHC - NOT working
Kingston: 2GB Micro SD W/ Kingston adapter - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
Lexar: 1GB SD - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
Micro Center: 2GB SD (920249) - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Unconfirmed
Micro Center 4GB SDHC - Wii: Untested, HBC: Works, Bootmii: Works, Bannerbomb: Works
PNY: 1 GB SD - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
PNY 2GB class 4 Optima SD (SD-M02G) - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
PNY 8GB class 4 Optima SDHC (SD-K08G) - Wii: Works, HBC: NOT Working, Bootmii: NOT Working, Bannerbomb: NOT Working, Notes: This card appears to only be good for storing WiiWare/VC and game saves
PQ1: 2GB Micro SD/adapter - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works, Notes: Good for SNEEK
Samsung: 2GB SD - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
SanDisk: 2GB SD - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
SanDisk 2GB Ultra SD - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
SanDisk Transcend 2GB SD (TS2GSDC) - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
SanDisk 4 GB Wii/DS SDHC - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
SanDisk 4GB SDHC - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
SanDisk 4GB Micro SDHC W/ adapter - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
SanDisk 8GB Ultra SDHC - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
SanDisk 8GB Micro SDHC W/ adapter - Everything should work in theory, untested
SanDisk 16GB Ultra SDHC - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
SanDisk 16GB Micro SDHC W/ adapter - Wii: Works, HBC: Works, Bootmii: Works, Bannerbomb: Works
SanDisk 32GB Ultra SDHC - Everything should work in theory, untested
SanDisk 32GB Ultra PLUS SDHC - Everything should work in theory, untested
SanDisk 32GB Extreme PRO SDHC - Everything should work in theory, untested
SanDisk 32GB Micro SDHC w/ adapter - Everything should work in theory, untested
SanDisk SDHC (any type greater than 32GB) - WILL NOT WORK (in theory because Windows can't create FAT32 partition sizes larger than 32GB, but it could work if you use Linux GPARTED program to create the FAT32 partition)
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