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  Site History
Posted by: Vega - 02-15-2018, 12:43 AM - Forum: Site Advancement - No Replies

~Site History~



"The Beginning" Era

May 12, 2012:
Personal Website first started. Ran from home using a laptop. OS was Linux Mint Debian Edition (then later changed to Crunchbang at an unknown timer which was sometime before May 30th). Website contained links to a Forum, WW Top 10s, American Top 10s, and other misc info. There was no domain. Website could only be accessed via Public IP.

Aug 2013:
New computer was bought to replace laptop.

Sometime in Sep 2013 before the 9th:
IP-hosted website removed.

Sep 9, 2013:
MKWiiu.com domain purchased for 2 years.



"MKWiiU.com" Era

Sep 10, 2013:
SMF forums were installed, then the server was launched for access. The very first day of the MKWiiU.com forums. Forums first contained WW Top and American Top threads. The WW/American Top Tens forum threads were the most popular source at the time for those top tens.

Sep 12, 2013:
Banned/Pending Players thread created. The very first list/database within the MKW community to keep track of all TT cheaters.

Aug 2014:
American Top Ten thread exceeds 25,000 views.

Sep 2014:
WW Top Ten thread exceeds 50,000 views! Banner/Pending Players thread exceeds 15,000 views.

Oct 22, 2014:
Server hard drive took a dump and due to lack of desire and outdated backups, the forums were closed permanently. Fox and others had the info of the Top Tens stored on their own weebly website, now Fox's site became the most popular source.



"Disappeared" Era

Sep 9, 2015:
Domain expired, no attempt to renew. Possession of domain is lost sometime afterwards.

Early Sep 2016:
Desire to bring back 'the site' encouraged Vega to make a new test site using public IP. New server was bought and OS installed is BunsenLabs.



"MKWii.org HTML" Era

Sep 16, 2016:
Vega purchases MKWii.org. Domain was linked to public IP. By night time , DNS updated throughout the internet and the site was officially online.

Sep 20, 2016:
Pandemonium Memorial created

Early Oct 2016:
With Vega's disappointment of the WW/American Top Ten threads not being updated in a timely manner on mkboards.com, he made his own top tens on MKWii.org that were updated much more often and had missing times added.

Sometime after Early Oct 2016:
Downloads page containing many softmod programs/packages added to Home Page. It would only last a short time before being removed. Item Probability, Useful Links, Codes and Guides Pages added to Home Page.

Feb 9, 2017:
Vega gives Diamond the WW Top Ten and American Top Ten times. Diamond creates WW Top Ten Thread on MKWPP forums then 3 days later, creates American Top Ten thread. Later that month, Vega removes the Top Tens from mkwii.org.

Spring 2017:
With the help of the Internet Wayback time machine, Vega was able to bring back the banned/ pending list and then update it to add new cheaters. List is used to help the MKWPP community. Useful Links, Codes, and Guides Pages are removed.

Summer 2017:
Server OS changed to Linux Mint (Ubuntu). Item Probability Page removed. Some time after Item Probability Page was removed, Boot2 Compatibility page gets added to Home Page.



"Transitional" Era

Sometime in Dec 2017 before the 30th:
Server OS changed to Debian 9. Item Probability, Useful Links, & Guides Pages re-added. 

Dec 30, 2017:
Since the time MKWii.org was created, it was a 'part-time' website. To change this, Vega purchased a VPS. Vega made a Debian 9 OS on the VPS. MKWii.org domain DNS name servers were changed to point to the VPS provider DNS manager.

Dec 31, 2017:
DNS records get fully updated throughout the internet, MKWii.org now up and running full time on VPS. Homepage gets it's first face-lift: Yoshi BG removed, MKW Logo added on top, and other minor changes. Site History page is added. MKW server installed and running!

Jan 1, 2018:
New Forums (mybb) get installed. Forum link kept hidden to allow time to finalize configuration.

Jan 2, 2018:
Forums made public. Useful Links, & Guides Pages removed (content moved to forum).

Jan 30, 2018:
Forums removed due to spam bots and low traffic. A dedicated server page (plus iso patching guide page) now used for info/faq of the mkwserver. Codes page has been re-added. Pages for info of Wiimm's Tools and command cheat sheets added. Ever since the very beginning of the 'site', it always ran on Apache. Site (including mkw server) now running on Nginx.

Feb 5, 2018:
Useful Links page re-added again for the 2nd time. A new Item Rules page is added. The Guides page has been re-added (2nd time). An all new MKWiiU Forums memorial added, contains some historic info and links to many PDF screenshots. Vega noticed the domain mkwiiu.com was back on the free market after being out of reach (due to owner-at-time inflated selling price) for nearly 2 1/2 years. Vega immediately purchases mkwiiu.com. MkwiiU.com temporarily configured to go to mkwii.org (with no URL redirects). Testing revealed standard URL redirects won't work because it causes the mkw server to spit out error codes 20100 & 94020.

Feb 8, 2018:
MKWiiU Memorial PDF links changed to a single zip archive link. Pae memorial changes from the pae.html file to an index.html in its sub directory named pae.

Feb 10, 2018
Favicon changed from Bullet Bill to Item Box. A separate NginX server block is configured for MKWiiU.com, it is now completely separate from mkwii.org (official revival for MKWiiU.com). A link to MKWii.org's MKWiiU memorial is added to MKWiiU.com.

Feb 11, 2018
MKWiiU.com memorial moved to MKWiiU.com site/server block. Link to MKWiiU.com now on Home Page.



"MKWii.org Forums" Era

Feb 14, 2018
Complete re-haul of the entire site. Everything removed. All new forums installed, configured at the root directory. Dark Blue Theme is chosen from the MyBB Forum settings.

Feb 15, 2018
Forums Logo updated from the MyBB default Logo to a Moonview Highway pic. Forum rankings implemented.

Feb 17, 2018
All Forum threads get content added to them. Forums are now 'complete'. Console/MKW chart, Banned MKWPP Players, Item Probability, Pae Memorial pages all stay as html-based. Links to them provided in respective threads. Pae Memorial page moved from /me/pae directory to /pae directory. Memorial Sub-Forum added (within 'The Basics' category), forum contains threads for Pae and MKWiiU.com Memorial hyper links.

Mar 17, 2018
HTTPS (SSL) connection now configured (not including mkwiiu.com & mkw server). All connections forced to use HTTPS.

Mar 29, 2018
Favicon added back.

Apr 15, 2018
Pae memorial html page (/pae) removed. All memorial content transferred to its thread in the Memorial sub forum.

Apr 29, 2018
MKWPP Banned/Frozen players list html page removed. All content transferred to its thread in the Time Trials sub forum.

Jun 16, 2018
Discord Server for website created w/ help from Star.

Jul 1, 2018
Vega purchases the domain nintendowifi.org.

Sep 5, 2018
MKW Server temporarily shutdown for domain name changes. A second VPS is bought for the sole purpose of the MKW Server.

Sep 6, 2018
MKW Server files moved to the second VPS. MKW Server domain changed to nintendowifi.org. VPS launched. MKW Server can now be reached with a simple cheat code.

Feb 2, 2019
Dark Blue Theme of Forum removed for Default MyBB Theme. Moonview Highway pic replaced with Peach Gardens pic.

Feb 3, 2019
Avatar Post display size increased to match the max dimensions of user's Avatar upload size

May 10, 2019
Vega purchases MKWii.com domain. MKWii.com domain is setup with a simple html page.



"MKWii.com" Era

May 12, 2019
The forums has the domain changed from MKWii.org to MKWii.com. New SSL certificate issued for MKWii.com.

May 13, 2019
MKWii.org domain gets a simple HTML index page providing a link to the MKWii.com forums. The old MKWii.org forum logo is removed and replaced with an all new MKWii.com forum logo.

Jul 19, 2019
Vega decides to shutdown the Nintendowifi.org MKW server.

Jul 28, 2019
The forums undergo major shifting/re-organization. Codes forum is split into sub-forums based on code type.

Aug 18, 2019
All codes in the forums now follow Gecko format.

Sep 9, 2019
Optional Dark Theme added.

Feb 5, 2020
MKWiiU.com domain expires, Vega does not renew it.

Feb 9, 2020
The MKWiiU.com memorial thread on the forum gets updated with content that was previously on the MKWiiU.com domain site.

May 10, 2020
The Dark Theme is now the default theme. Blue Headers and Links changed to Orange. Blue Username colors for Normal Users changed to White. An all new logo is put in, meant to match the new theme colors (orange, black, grey, white). Favicon switched back to the old Bullet Bill one to match the new logo.

May 31, 2021
VPS used solely for hosting the MKWii.org html site is destroyed. MKWii.org domain is parked.

Sep 16, 2021
MKWii.org domain expired, no attempt to renew. Possession of domain is lost sometime afterwards.

Oct 4, 2021
Vega gets the MarioKartWii.com domain after winning it on a dropcatch.com auction.

Oct 5, 2021
Temporary memorial page (with some humor included) placed at MarioKartWii.com domain.



"MarioKartWii.com" Era

Oct 6, 2021
Forums now reside at the MarioKartWii.com domain. MKWii.com redirects to MarioKartWii.com. Any visit to to a www domain redirects to a non-www domain. Item Box favicon added back replacing Bullet Bill once again.

Oct 7, 2021
All new site Banner/logo (Waltress Site Banner! lol), and the orange colors of the forum theme have been changed to a light/medium blue.

Jun 24, 2022
Waltress Site Banner removed. Regular Banner (simply previous Banner w/o Waltress pics included) replaces it.

Jun 27, 2022
New version of Waltress Site Banner added.

Feb 14, 2023
Forums are now 5 years old.

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  Remove NIN Flag From Expert Staff Ghosts Only [Bully]
Posted by: Vega - 02-15-2018, 12:42 AM - Forum: Incomplete & Outdated Codes - No Replies

Remove NIN Flag From Expert Staff Ghosts Only [Bully]

NOTE: Outdated by Remove NIN Flag From Staff Ghosts (removes NIN flag from all ghosts)

NTSC-U
045CCD30 60000000

PAL
045E2B0C 60000000

NTSC-J
045E23E8 60000000

NTSC-K
045D0CA8 60000000

Codes creator: Bully

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  How to decrypt and recrypt NDEV Wads
Posted by: Vega - 02-15-2018, 12:41 AM - Forum: HBC & General Wii Softmodding - No Replies

How to decrypt and recrypt NDEV Wads

NDEV wads are encrypted with the 'NDEV Common Key'. They cannot install on a retail Wii. However you can decrypt the Wad and then recrypt it with the standard Wii Common Key. Thus allowing you to install said wads on a retail Wii.

You will need a Windows computer as ShowMiiWads doesn't work in Wine or Mono.

1. You will need ShowMiiWads. Go https://code.google.com/archive/p/showmiiwads/downloads
2. Download the version for your computer architecture. (x64 is for 64bit computers). NOTE to Linux Wine Emulation users: Download the 32bit version only!
3. Make a folder called ShowMiiWads and move the download file into that folder
4. Extract/unzip the download.
5. Use a hex editor to create a .bin file using the NDEV common key.
6. Name the .bin file to common-key.bin. Move the .bin file into the ShowMiiWads folder
7. Launch ShowMiiWads
8. Go to File, Open Folder, and select the folder of your NDEV wad.
9. ShowMiiWads will paste some information of the wad. If you see Chinese language in any of the information,
you are not using the NDEV common-key. Make sure you're using the correct key.
10. Select the wad to highlight it in blue, right click on it, and click Extract, To Folder and select a new empty folder
11. The NDEV file will be decrypted into a subdirectory of the new folder. The subdirectory name is the name of the wad you decrypted.
12. Right click on the highlighted file again, and click Remove All Folders. Close ShowMiiWads
13. Remove the NDEV common key from the ShowMiiWads working directory
14. Relaunch ShowMiiWads, click Tools, then click Create Common Key.
15. Do what the screen says, type 45e and click OK. A normal Wii Common Key is now created in the working directory.
16. Go to Tools, Pack Wad. Select the folder where your decrypted files were made at when you extracted the file on step 6.
17. A screen will appear allowing you to edit the name of the new wad before saving. You can also select a new folder to save the file to.
By default, the showmiiwads working directory is selected. Name the file as you please, click Save.
18. Close ShowMiiWads. Go to the new folder where your new encrypted wad is. It will be there.
19. Congratz, you just remade an NDEV file to be able to install on a normal Wii.

Print this item

  Replace MKW Save Game
Posted by: Vega - 02-15-2018, 12:40 AM - Forum: Other - No Replies

Replace MKW Save Game

NOTE: A save game must already exist on the Wii beforehand.

1. Download Savegame Manager GX (Use google to find multiple sources for download link); also be sure it is the one for the Wii, NOT the Wii U.
2. Add the Savegame Manager GX to your apps folder of SD card/USB stick. Make a folder called savegames on the root of your SD/USB.
3. Launch HBC, launch Savegame Manager GX
4. Go to Wii, extract the savegame, do not compress
5. Save the savegame to the savegames folder. The savegame will save into a newly created sub-directory within the savegames folder. The sub-directory folder will have the name
of a very long number.
6. Folder number format:
00010004524d43XX

XX Values:
45 = RMCE = American data save
4a = RMCJ = Japan/Taiwan data save
4b = RMCK = Korean data save
50 = RMCP = Euro/Oceania data save

Do not rename the folder or else Savegame manager will not recognize it.

7. Once done move SD/USB to other Wii where you are replacing the savegame.
8. That Wii must already have a save game made
9. Launch Savegame Manager GX
10. Click SD card, click the savegames folder
11. Click the Mario Kart logo
12. Click Install then OK
13. Once done, exit back to Wii Menu
14. Launch MKWii, congratz

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  Patch Region VS/Battle Slot in ISO/WBFS
Posted by: Vega - 02-15-2018, 12:40 AM - Forum: Other - No Replies

Patch Region VS/Battle Slot in ISO/WBFS

Guide is designed for use in Linux. Guide assumes you are somewhat familiar with WIT & SZS Tools. Please note that this doesn't change the line color underneath your name on WiFi. This also works for WBFS files.

For the ocarina cheat code version of this, go to this thread - http://mkwii.com/showthread.php?tid=59

1. Make a copy of your ISO, rename it whatever helps you know its a copy ready for editing.
2. Open a terminal & cd to the location of your copied ISO
3. wit extract ExampleTest.iso /home/yourusername/Test (do not create Test folder beforehand or else WIT will show an error, the wit command will create the folder for you)
4. StaticR.rel is now located in /home/yourusername/Test/DATA/files/rel/StaticR.rel (you will not have a DATA folder if your ISO/WBFS is fully scrubbed)
5. cd /home/username/Test/DATA/files/rel/StaticR.rel
6. wstrt analyze StaticR.rel
7. No patches should be present, original version of StaticR.rel should be found
8. wstrt patch StaticR.rel --region X
X Values:
0 = Japan
1 = Americas
2 = Europe
3 = Oceania
4 = Taiwan
5 = South Korea
6 = China
9. wstrt analyze StaticR.rel
10. Two items should be listed - Version patch found and Battle patch found
11. cd /home/yourusername
12. wit copy ./Test /home/yourusername/ExampleDone.iso
13. add ISO to USB, congratz

Print this item

  How to make GCT files
Posted by: Vega - 02-15-2018, 12:39 AM - Forum: Coding (Non-ASM) and Dolphin - No Replies

How to make GCT files

INTRO

A GCT (Gecko Code Type) file is a small file that contains your cheat codes and it resides on your USB or SD device. The GCT file has a 'header', then the cheat codes, and ends off with a 'final terminator'. There are multiple online and offline tools that will allow you to make GCT files by simply including what cheat codes you want to play with.

NOTICE!
Regardless of what method you use, you need to adjust some settings on whatever application you use to launch MKWii. On your application, find the setting that is something along the lines of Ocarina/Cheats/SD Cheats, etc. Turn that setting ON. Then find the setting that says 'Hooktype'. If you are using Riivolution, that NEEDS to be set to 'GXDraw'. If not, you do NOT need to change the Hooktype setting, leave it on Default (default may be listed as VBI).



ONLINE METHOD

Online GCT Maker created by WhatIsLoaf

Link: https://mkwii.com/gct/

Instructions:
1. Fill in the Game ID field in the small left hand box.

RMCE01 = For American MKWii
RMCP01 = For European/Australian (PAL) MKWii
RMCJ01 = For Japanese MKWii
RMCK01 = For Korean MKWii

2. Put the code contents in the large right hand box.
3. For the title, you can name this whatever you want.
4. Click the 'Add Code' button.
5. The code is added. The code title is now displayed in the large left hand box.
6. Add more codes if desired. You can also copy paste all your codes at once and putting them all under one code title instead of adding one code at a time.
7. When all codes have been added, click the 'Download GCT' button. A .gct file will be downloaded with the name that was provided in the Game ID box.

Side notes:
1. To edit any added code, simply click on the code title that's in the large left hand box. Edit what you need to edit. Click the 'Edit Code' button to save the changes.
2. To delete any added code, simply click on the red x icon that's next to the code title.



OFFLINE METHOD (Ocarina Computer Program)

NOTE to Linux Users: Ocarina works 100% in Wine emulation.

Download HERE, extract/unzip the download. You will see a file called codemanager.exe. Run that file to launch Ocarina. Alternatively, there's also a codemanager1.2.exe file which has an extra option keeping track of amount of lines of code.

Also, here's a sha256 checksum to the Ocarina.zip download for Linux users if desired - HERE

To make a GCT file with one code
1. Launch Ocarina.
2. There is a box at the top left underneath Game ID. Enter in the Game ID. For example, we will put in RMCE01 (for american MKW)
3. On the lefthand bottom side, click the "Add a code/comment/category" button. A prompt will appear. Now enter in a name for your code and click OK. This can be any name you want, just make a name to let you know what the code is for. For example, we will enter in "Code1".
4. Code1 will now be listed on the large left hand box. click on Code1 to highlight it
5. Once highlighted, click in the large box labeled as "Code contents". Put in the actual code in that box.
6. Now click the "Store Modifications" button on the bottom right. A prompt will appear saying Data Stored, click OK
7. A blank checkbox is now next to Code1 in the large lefthand box. Click inside the blank checkbox to checkmark it
8. The box is now checkmarked and the word Code1 is highlighted again
9. Click "Export to GCT" button at the very bottom
10. A prompt will appear saying " Codes have been modified.... ... before export?" Click Yes
11. To keep things simple we will click the very top option Store to File. And then browse to the destination you want to store the GCT. Name it the Game ID then ".gct" for the file extrension: Since the game ID we entered earlier was RMCE01, we will name our gct RMCE01.gct. Click Save, GCT file now completed. If you want, you can change the drive letter on the drop down menu (if using Windows) and choose the drive letter where your SD/USB is located. Ocaaina is already configured to find the codes folder and save the GCT there). If you want to save to SD/USB in Linux, choose store to file and find your codes folder within your SD/USB within your /media/yourusername directory.

To add more than 1 code for a GCT file
1. Follow steps 1 - 6 from guide above to add your first code
2. Click the add a code/comment/category button to add a 2nd code name
3. The new code name will be in bold font, but you will notice the code contents are being displayed for the first code you made earlier. To fix this, click on the new code name to highlight it. The prompt for "the codes have changed, do you want to store them... ...." will appear. Click Yes. Code contents box is now empty and ready for codes.
4. Type/Paste in your 2nd code in the contents box. Click Store Modifications and OK.
5. Do this process over and over til you have all the codes you want.
6. Now checkmark all the code name boxes. The 'codes have changed' prompt will appear again. Click Yes.
7. Click Export to GCT. Choose your desired option and save GCT. Congratz
8. Please note if you saved the file directly to SD/USB (regardless of what storing option is used), you may be notified to exit Ocarina when you attempt to unmount/eject the SD/USB. Exit ocarina.

NOTES about naming the GCT file:
When you name the GCT file before saving it after export, it must match your Game ID. There our four different Game ID's for MKWii because there are four different regions/versions of MKWii. Here is a list of those Game IDs, choose the one that matches the region/version of MKWii that you are using...

RMCE01.gct = For American MKWii
RMCP01.gct = For European/Australian (PAL) MKWii
RMCJ01.gct = For Japanese MKWii
RMCK01.gct = For Korean MKWii


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  Guide to perma patch ISO with GCT File
Posted by: Vega - 02-15-2018, 12:39 AM - Forum: Coding (Non-ASM) and Dolphin - Replies (3)

Guide to perma patch ISO with GCT File

Please note that this guide is designed for Linux. You can still do this on Windows but you need to change the path to directories accordingly.

Guide assumes a GCT file has already been made. Guide also assumes you are somewhat familiar with WIT & SZS Tools. This also works for WBFS files.

1. Make a copy of your ISO, rename it whatever helps you know its a copy ready for editing.
2. Open a terminal & cd to the location of your copied ISO
3. wit extract ExampleTest.iso /home/yourusername/Test (do not create Test folder beforehand or else WIT will show an error, the wit command will create the folder for you)
4. Main.dol is located in /home/yourusername/Test/DATA/sys/main.dol (you will not have a DATA folder if your ISO/WBFS is fully scrubbed)
5. Take your gct file and place it in the /sys directory alongside the main.dol
6. cd /home/yourusername/Test/DATA/sys
7. wstrt analyze main.dol
8. No patches should be present, original version of main.dol should be found
9. wstrt patch main.dol --add-section nameofgctfile.gct
10. wstrt analyze main.dol
11. Three items should be listed - VBI Hook address, Section T1 modified, and Additional section T2
12. Move the gct file out of the /sys directory and back to wherever you had it before
13. cd /home/yourusername
14. wit copy ./Test /home/yourusername/ExampleDone.iso
15. add ISO to USB, congratz

NOTES:
-Ocarina must be OFF or GCT file will not work
-Having a separate standard GCT file in your codes folder while ocarina is ON will also render the GCT file within the main.dol useless.

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  Guide to "Victory Live Replay" for TT Video Recording
Posted by: Vega - 02-15-2018, 12:39 AM - Forum: Other - No Replies

1. Whatever character is used in the TT you plan on recording, be sure you have that character unlocked. Same goes with the vehicle and track.
2. Complete a TT on said track fast enough to unlock the expert staff ghost.
3. Edit your ISO to replace the expert staff ghost with the TT ghost you plan on recording. Guide to replace expert staff ghost - http://mkwii.com/showthread.php?tid=31
4. Make a GCT file with the Live Replay Code. Link to Code - http://mkwii.com/showthread.php?tid=1035
5. Race against the Expert Staff Ghost (you will copy it moves), wait for at least a split second then pause.
6. Exit back to the course selection screen (don't go back to main menu).
7. Now instead of choosing to race the expert ghost, choose Solo Race.
8. Now the character will race with live replay code as if it was a Live TT.
9. Once the character finishes the race, it will make an actual Victory result/celebration along with the 3lap/flap times flashing in red because you beat the temporary PR that was set earlier to initially unlock the expert staff ghost from Step 3.
10. Congratz! Some notes....
- This obviously won't work if the recorded TT is slower than temp PR used to unlock expert staff ghost.
- Flap won't flash red if the temp PR had a better flap time.

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  Softmod any Wii (3.0 - 4.3)
Posted by: Vega - 02-15-2018, 12:38 AM - Forum: HBC & General Wii Softmodding - Replies (3)

Softmod Any Wii

NOTICE: This is a full blown Softmod Guide that will patch many of your Wii's IOS's among other things (such as MIOS/Gamecube-related patches). If you are simply just wanting to install the bare minimum to play MKWii on a USB stick, then read this guide instead -> https://mkwii.com/showthread.php?tid=1614

READ this entire guide TWICE before attempting. I am not responsible if you end up bricking your Wii.

What you NEED: 
A Wii on system menu 3.0 or higher. This Guide is NOT for the Wii Mini or the Wii U.

NOTE: You will need an SD card. If you are below system menu 4.0, you can only use SD cards 2GB or less in size. I recommend buying the Sandisk 2 GB standard SD card. If you are on 4.0 - 4.3, I recommend buying a Sandisk 4GB SDHC (which are actually cheaper than the 2GB cards because of supply & demand). You can view this thread HERE for other options on SD card compatibility.

Another note about the SD card size: In this guide, you will eventually be recommended to do a NAND backup (if possible). Your SD card needs to be at least 1 GB in size to do the backup.

IF YOU ARE ON SYSTEM MENU 3.0/3.1, then you will need an older Wii Remote (one that does NOT say Motion Plus on it). I highly recommend you do a standard update (via Wii Settings) to 4.3. The softmod for a 3.0/3.1 system contains some extra needed steps, it would be easier for you just to update the Wii.

Your Computer OS will also need to be able to unzip plain-jane .zip files.

Recommended:
New batteries in your Wii Remote

CHAPTER 1: HBC/BOOTMII

Do a full format (FAT32) on your SD card to wipe it clean.

We need to first install HBC . Depending on your system menu version, choose the correct link below.

NOTE: If you already have HBC installed, and you do NOT have Bootmii installed, you still need to follow the correct thread below to re-run the Hackmii installer to install Bootmii, just simply skip the 'Install the Homebrew Channel' option once you are at the main menu of the installer.

Install HBC on 4.3 - HERE
Install HBC on 4.2 - HERE
Install HBC on 3.0 - 4.1 - HERE

Follow the guide on the thread that is for your system menu version. HOWEVER, do not exit the Hackmii Installer after installing HBC. We will need to also install BootMii. Bootmii is a form of 'brick prevention'.

To Install Bootmii:
If you listened to the above instructions, you should still be in the Hackmii Installer. Navigate back to the Main Menu (where the options 'Install Homebrew Channel' and 'Install Bootmii' are listed).

Select 'Bootmii...'
Select 'Install Bootmii as boot2' if possible. If not, then select 'Install Bootmii as an IOS'. Click Yes, Continue.
Bootmii will mount the SD card and write some files. Then click “Install Bootmii now?” Click Yes, Continue. Once Bootmii is installed, click Continue.
Click Prepare the SD-card, click yes, continue. Once done, click Continue.
Click Return to Main Menu
Click Exit (you will be brought back to HBC). You should now see a blank HBC channel with bubbles floating in the background.

CHAPTER 2: NAND BACKUP

If your Wii does NOT have GCN ports, SKIP to chapter 3. It is useless to do a NAND backup because it is impossible to restore your NAND because a GCN is required for that action if ever needed.

If you installed Bootmii as an IOS, press the Home Button. Click the option Launch Bootmii.
If you were lucky and you installed Bootmii as Boot2, you won’t have the Launch Bootmii option within HBC. Simply power off the Wii and turn it back on, Bootmii will appear automatically.

If you have a GCN, plug it in now.
If you don't have a GCN plugged in, you have to use the console buttons to navigate through Bootmii.

CONSOLE NAVIGATION BUTTON KEYS: Power = Right, Eject = Left, Reset = Select

Press these buttons in this order: Power, Power, Power, Reset, Reset
(Or select the very far right option, then select the first option)
The NAND backup will now begin. Green blocks will start filling in the gray grid. Takes about 7-10 minutes. Once the backup is finished, Bootmii will verify the backup. There is an option to skip the verification, but do NOT skip it. Allow the verification to be fully completed before exiting.

NOTE: It is normal to have factory bad (black) blocks. Most Wii's average 5 – 10 bad blocks.

Once verification has been completed, hit any button to exit.
To exit bootmii press these console buttons in this order – Power, Power, Power, Reset, Reset. (Or select the far right option, then the first option)
Wii will now reboot to the Wii Main Menu.

Take SD card out of Wii and put in computer.
Backup these files for safekeeping:
sd:\bootmii
sd:\nand.bin
sd:\key.bin
*DO NOT LOSE THESE FILES*

CHAPTER 3: INSTALL WADS

Format SD card to FAT32 (quick format)

Remove all GCN controllers, GC memory cards, USB devices, discs from your Wii. Don't lose power to your Wii at any time. If it is thundering and lightning outside, wait another day to softmod.

Download the mod pack that applies to your current System Menu.

CAUTION: Both modpacks include System Menus for all 4 regions plus the AnyRegionChanger HBC app; this allows you to region change if you desire. However, I do not recommend it. This guide will not teach you how to region change the Wii, as it is pointless. Korean & Japanese system menus might look cool but they offer no actual benefits. Wii Region Changing will brick your Wii if you mess up. When you get to "PART 2: INSTALL 4.1 SYSTEM MENU", choose the system menu region that matches your current system menu region!

Choose the correct Mod Pack based on your system menu version - 

List of Mod Packs:
(For sys menus 3.2 – 4.3)
SoftmodWiiMod.zip (WiiMod) - Add me on discord (vega8365).

(For sys menus 3.0 & 3.1)
SoftmodMMM.zip (MultiModManager aka MMM) - Add me on discord (vega8365).

Extract/unzip the SoftmodWiiMod.zip file.
You will see 2 items: apps folder and wads folder.

SoftmodMMM.zip users will see 4 items: The 2 items listed above plus a mmmconfig.txt file and a IOS36v3551.wad file.

Copy & paste those items to the root of your SD card.

Put SD card back into your Wii.

PART 1a: INSTALLING IOS 236 (for MMM Modpack users only)
If you are not using the MMM Modpack, skip to Part 1b)

-Launch the Homebrew Channel, then launch IOS 236 Installer

-IOS236 Installer v6 will load. Press 1 to start the application
-The installer will now want a IOS36 revision 3351 to use, you will be defaulted on the option – <Load IOS from SD card>, simply press A to select your SD card.
-Installer will complete some preparations, press A to start the install
-IOS236 installer will now say that step 1 is complete and you are now on step 2.

Do NOT press 1, it is a trick from the installer to stop piraters. If you Press 1, the installer will remove your IOS236; and if you re-run the app, it will say that it knows you are running it a second time and will block you from installing IOS236.

PRESS THE 2 button! IOS236 installation is now complete, hit any button to exit back to HBC

PART 1b: INSTALL FIRST BATCH OF WADS
NOTE: If a wad fails to install, try to install that wad again. If the wad still fails, press B to go back to the main menu, select reload ios, reload ios236, then try to install the wad that is giving you trouble again. DO NOT PROCEED TO THE NEXT STEP UNTIL ALL WADS INSTALL

-Launch the Homebrew Channel, then launch Wiimod (MMM modpack users, launch Multi Mod Manager)

NOTE to MMM Modpack users: If you did the IOS 236 installation correctly, on the MMM Main menu screen it will say that IOS236v65535 was loaded. If not, you did the IOS 236 installation incorrectly, this needs to be done or else you don't have the access rights to install the wads to your Wii.

We are now going to install all the wads. There's a total of 54 wads we are going to install. You must follow this guide exactly because the wads must be installed in a certain order!!! Never Uninstall IOS, or System Menu, you will brick your Wii

You should be at the Main Menu of WiiMod/Multi Mod Manager

-Use the D-Pad on your Wii remote to scroll down to Wad Manager.
-Press A on Wad Manager.
-The contents of the wad folder of your sd card will appear (2 directories along with 25 wad files).

First, we want to install those 25 wads.
-Press (1) to select 25 wads for installation. Then press A to proceed.
-25 wads will now install. Will take a few minutes.
-After completion, press any button to continue.

PART 2: INSTALL 4.1 SYSTEM MENU

NOTICE: If you already on system menu 4.1, you obviously don't need to install a 4.1 system menu. Simply proceed to PART 3.

NOTICE: If you are on 4.2/4.3, installing 4.1 is not needed but it is recommended. If you are too worried about accidentally installing the wrong region of menu and bricking the Wii, then just proceed to PART 3.

NOTICE: If you are on 3.0 - 4.0, then this step is required.

-Select the directory "System Menu-4.1X-vYYY" -press A
*BE SURE TO SELECT THE CORRECT ONE!!!*

American Menu, X = U, YYY = 449
PAL Menu, X = E, YYY = 450
Japanese Menu, X = J, YYY = 448
Korean Menu, X = K, YYY = 454

-Press (1) to select 3 wads for installation - Press A to proceed.
-3 wads should install without error.
-Press any button to continue
-Press B to exit the System Menu directory

PART 3: FINAL BATCH OF WADS

-Select "IOS-Update" -Press A
-Press (1) to select 26 wads for installation - Press A to proceed.
-26 wads should install without error
-Press any button to continue

WiiMod Users: Press the Home button to exit to HBC
MMM Users: Press the Home button, you are now at MMM Main Menu, press it again to exit to HBC

CHAPTER 4: PRIILOADER

Launch Priiloader
Read the warning, Press + (plus button) to install.

When finished, Priiloader will tell you to Press the A button to exit back to Loader. Press A.
You should now be back at HBC. Press AND HOLD the Reset button on the Wii console, keep holding reset- priiloader will load. It is a black screen with some white text that read System Menu on top that is highlighted in yellow.

Select "System Menu Hacks"- Press A

Enable these 5 hacks:
"Block Disk Updates"
"Block Online Updates"
"Remove Diagnostic Disc Check"
"Move Disc Channel"
“Auto Press A at Health Screen”

Select Save settings -Press A. Settings will now be saved.
Press B to go back to the main priiloader screen
Select System Menu at the very top.

Wii will now boot to the Wii Main Menu

SD card out of Wii and into computer. Quick Format to FAT32.

CHAPTER 5: APP PACK (Optional)

If you would like my personal SD card setup that I use, you can use my 'AppPack'. Add me on discord (vega8365).
Extract/unzip the download. In the folder called AppPack is all the files you add to the root of your SD card.

Of course, you can use your own SD card setup.

CHAPTER 6: CONCLUSION

Well, that's it. Your Wii has a Full Softmod and has adequate brick-protection. You can now play games via ISO/WBFS (from a USB stick). A newbie tutorial to add ISO/WBFS files to a USB stick can be viewed HERE

If you don't have an ISO/WBFS file for your game, this tutorial HERE will teach you how to create one from your official disc.


Credits:
Homebrew Channel by Team Twiizers
Bootmii by Team Twiizers
Hackmii by Team Twiizers
Original softmod guide by Mauifrog
Certain updates on softmod guide by Guides Bot
Bannerbomb by Comex
Letterbomb by Team Twiizers
PriiLoader by DacoTaco

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  How to Install HBC (BannerbombV1; for Menus 3.0 - 4.1)
Posted by: Vega - 02-15-2018, 12:38 AM - Forum: HBC & General Wii Softmodding - No Replies

What is the Homebrew Channel/HBC?
The Homebrew Channel is a hack/exploit installed on your Wii as a Channel. It allows you to hack your games and/or console.

NOTE: You will need an SD card. If you are below system menu 4.0, you can only use SD cards 2GB or less in size. I recommend buying the Sandisk 2 GB standard SD card. If you are on 4.0/4.1, I recommend buying a Sandisk 4GB SDHC (which are actually cheaper than the 2GB cards because of supply & demand). You can view this thread HERE for other options on SD card compatibility.

1. You need BannerbombV1 - Add me on discord (vega8365).
2. Extract/unzip the file. There is now a BannerbombV1 folder
3. Format SD card to FAT32 (quick format) to wipe it clean
4. Copy paste all the contents within that folder to your SD card
5. Insert SD into Wii, power on Wii
6. Go to Wii Settings – Data Management – Channels
7. Click on the SD card tab on the top right
8. You will be prompted if you want to load Boot.dol/elf. Click Yes.
9. WiiMod will load, navigate down to Wad Manager and Press A
10. You will be notified that a Fake Sign Patch may be required. Just press any key to continue.
11. You will be prompted to select the Storage Device, it should already be on “Wii SD Slot”, if it’s not navigate left/right to find that option.
12. Press A to continue
13. Press 1 to mark all wads for installation
14. Press A to install the 2 wads
15. IOS58 and IOS61 will install
16. Press any button to continue
17. Press the Home button (you will booted to the Wii Main Menu)
18. Put your SD card back into your computer
19. Right click on boot.dol and select Delete. You MUST delete this file.
20. Right click on hackmii and select Rename. Rename the file to boot.elf
21. Put the SD card back into your Wii
22. Go to Wii Settings – Data Management – Channels
23. Click on the SD card tab on the top right
24. You will be prompted if you want to load Boot.dol/elf. Click Yes.
25. Hackmii Installer Loads
26. Scam warning appears. Once Press 1 appears, Press 1 on wiimote
27. Install the Homebrew Channel
28. Once HBC is installed, Exit back/continue to the menu where you were initially at after the Scam Warning. Click Exit.
29. Now you will be at a blank HBC. Power Off Wii. Format SD card again to FAT32 to wipe files. Congratz!

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