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  No Lightning Flash [Anarion]
Posted by: Vega - 03-13-2018, 11:53 PM - Forum: Offline; Item - Replies (2)

No Lightning Flash [Anarion]

NTSC-U
04548A64 48000020

PAL
0454DFA0 48000020

NTSC-J
0454D920 48000020

NTSC-K
0453BFF8 48000020

Code created by: Anarion

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  No Thunder Cloud Speed Gain [Anarion]
Posted by: Vega - 03-13-2018, 11:23 PM - Forum: Offline; Item - No Replies

No Thunder Cloud Speed Gain [Anarion]

NTSC-U
0457B1D4 60000000

PAL
04581A38 60000000

NTSC-J
045813B8 60000000

NTSC-K
0456FA90 60000000

Code created by: Anarion

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  Starting Timer Modifier [Bully]
Posted by: pandemonium - 03-13-2018, 10:24 PM - Forum: Offline Non-Item - Replies (2)

Starting Timer Modifier [Bully]

(NTSC-U)
C2530D9C 00000002
3BE0XXXX 93FD0048
60000000 00000000

(PAL)
C25358E4 00000002
3BE0XXXX 93FD0048
60000000 00000000

(NTSC-J)
C2535264 00000002
3BE0XXXX 93FD0048
60000000 00000000

(NTSC-K)
C252393C 00000002
3BE0XXXX 93FD0048
60000000 00000000

[XXXX Values]
3:00:00 = 2A30
2:30:00 = 2328

Code Creator: Bully

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  Reversed Timer (Battle Style Timer) [mdmwii]
Posted by: pandemonium - 03-13-2018, 07:30 PM - Forum: Visual & Sound Effects - Replies (2)

Reversed Timer (Battle Style Timer) [mdmwii]

(NTSC-U)
04531130 3803FFFF

(PAL)
04535C78 3803FFFF

(NTSC-J)
045355F8 3803FFFF

(NTSC-K)
04523CD0 3803FFFF

Notes:
- In order to use in a VS Race, also use this code: http://mkwii.com/showthread.php?tid=291
- Will instantly finish a battle

Code Creator: mdmwii

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  Instant Mini Turbo [Bully]
Posted by: pandemonium - 03-12-2018, 08:54 PM - Forum: Incomplete & Outdated Codes - Replies (1)

Instant Mini Turbo [Bully]

NOTE: Outdated by Mini Turbo Modifier

(NTSC-U)
0458207C 60000000

(PAL)
045888A0 60000000

(NTSC-J)
04588220 60000000

(NTSC-K)
045768F8 60000000

Code Creator: Bully

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  Moon Jump [Luis]
Posted by: pandemonium - 03-12-2018, 08:52 PM - Forum: Incomplete & Outdated Codes - No Replies

Moon Jump [Luis]

NOTE: Outdated by Bully's version

Compared to normal (full version) Moon Jump Code, this code makes the character take a very long time floating back down to the ground once elevated into the air.

(NTSC-U)
045AA2D8 40820014
2834XXXX YYYYZZZZ
045AA2D8 48000055
E0000000 80008000

(PAL)
045B5200 40820014
2834XXXX YYYYZZZZ
045B5200 48000055
E0000000 80008000

(NTSC-J)
045B4B80 40820014
2834XXXX YYYYZZZZ
045B4B80 48000055
E0000000 80008000

(NTSC-K)
045A3258 40820014
2833XXXX YYYYZZZZ
045A3258 48000055
E0000000 80008000

Code creator: Luis

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  Cute Items [Jae]
Posted by: pandemonium - 03-11-2018, 11:48 PM - Forum: Incomplete & Outdated Codes - No Replies

Cute Items [Jae]

NOTE: Outdated by Vega's single line 8 bit version

(NTSC-U)
04796824 3860000C
047964A4 60000000

(PAL)
0479F830 3860000C
0479F4B0 60000000

(NTSC-J)
0479EE9C 3860000C
0479EB1C 60000000

(NTSC-K)
0478DBF0 3860000C
0478D870 60000000

Code Creator: Jae
Code Credits: NoHack2Win

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  Course Modifier -Online- [Luis]
Posted by: pandemonium - 03-11-2018, 05:35 PM - Forum: Incomplete & Outdated Codes - Replies (1)

Course Modifier -Online- [Luis]

(NTSC-U)
04612F18 2803007F
2834ZZZZ ZZZZZZZZ
008A3XXX 000000YY
E0000000 80008000

(PAL)
04644338 2803007F
2834ZZZZ ZZZZZZZZ
008A8XXX 000000YY
E0000000 80008000

(NTSC-J)
046439A4 2803007F
2834ZZZZ ZZZZZZZZ
008A7XXX 000000YY
E0000000 80008000



[NTSC-U / PAL XXX Values]
3B3 = Luigi Circuit
3B7 = Moo Moo Meadows
3BB = Mushroom Gorge
3BF = Toad's Factory
3C3 = Mario Circuit
3C7 = Coconut Mall
3CB = DK Summit
3CF = Wario's Gold Mine
3D3 = Daisy Circuit
3D7 = Koopa Cape
3DB = Maple Treeway
3DF = Grumble Volcano
3E3 = Dry Dry Ruins
3E7 = Moonview Highway
3EB = Bowser's Castle
3EF = Rainbow Road
3F3 = GCN Peach Beach
3F7 = DS Yoshi Falls
3FB = SNES Ghost Valley 2
3FF = N64 Mario Raceway
403 = N64 Sherbet Land
407 = GBA Shy Guy Beach
40B = DS Delfino Square
40F = GCN Waluigi Stadium
413 = DS Desert Hills
417 = GBA Bowser Castle 3
41B = N64 DK's Jungle Parkway
41F = GCN Mario Circuit
423 = SNES Mario Circuit 3
427 = DS Peach Gardens
42B = GCN DK Mountain
42F = N64 Bowser's Castle

[NTSC-J XXX Values]
1EB = ルイージサーキット
1EF = モーモーカントリー
1F3 = キノコキャニオン
1F7 = キノピオファクトリー
1FB = マリオサーキット
1FF = ココナッツモール
203 = DKスノーボードクロス
207 = ワリオこうざん
20B = デイジーサーキット
20F = ノコノコみさき
213 = メイプルツリーハウス
217 = グラグラかざん
21B = カラカラいせき
21F = ムーンリッジ&ハイウェイ
223 = クッパキャッスル
227 = レインボーロード
22B = GC ピーチビーチ
22F = DS ヨッシーフォールズ
233 = SFC おばけぬま2
237 = 64 マリオサーキット
23B = 64 シャーベットランド
23F = GBA ヘイホービーチ
243 = DS モンテタウン
247 = GC ワルイージスタジアム
24B = DS サンサンさばく
24F = GBA クッパキャッスル3
253 = 64 DKジャングルパーク
257 = GC マリオサーッキト
25B = SFC マリオサーキット3
25F = DS ピーチガーデン
263 = GC DKマウンテン
267 = 64 クッパキャッスル

[YY Values]
00 = Mario Circuit マリオサーキット
01 = Moo Moo Meadows モーモーカントリー
02 = Mushroom Gorge キノコキャニオン
03 = Grumble Volcano グラグラかざん
04 = Toad's Factory キノピオファクトリー
05 = Coconut Mall ココナッツモール
06 = DK Summit DKスノーボードクロス
07 = Wario's Gold Mine ワリオこうざん
08 = Luigi Circuit ルイージサーキット
09 = Daisy Circuit デイジーサーキット
0A = Moonview Highway ムーンリッジ&ハイウェイ
0B = Maple Treeway メープルツリーハウス
0C = Bowser's Castle クッパキャッスル
0D = Rainbow Road レインボーロード
0E = Dry Dry Ruins カラカラいせき
0F = Koopa Cape ノコノコみさき
10 = GCN Peach Beach GC ピーチビーチ
11 = GCN Mario Circuit GC マリオサーキット
12 = GCN Waluigi Stadium GC ワルイージスタジアム
13 = GCN DK Mountain GC DKマウンテン
14 = DS Yoshi Falls DS ヨッシーフォールズ
15 = DS Desert Hills DS サンサンさばく
16 = DS Peach Gardens GC ピーチガーデン
17 = DS Delfino Square GC モンテタウン
18 = SNES Mario Circuit 3 SFC マリオサーキット3
19 = SNES Ghost Valley 2 SFC おばけぬま2
1A = N64 Mario Raceway 64 マリオサーキット
1B = N64 Sherbet Land 64 シャーベットランド
1C = N64 Bowser's Castle 64 クッパキャッスル
1D = N64 DK's Jungle Parkway 64 DKジャングルパーク
1E = GBA Bowser Castle 3 GBA クッパキャッスル3
1F = GBA Shy Guy Beach GBA ヘイホービーチ
20 = Delfino Pier アクアリゾート
21 = Block Plaza ブロックひろば
22 = Chain Chomp Wheel ワンワンルーレット
23 = Funky Stadium ファンキースタジアム
24 = Thwomp Desert ドッスンさばく
25 = GCN Cookie Land GC クッキーランド
26 = DS Twilight House DS ゆうやみハウス
27 = SNES Battle Course 4 SFC バトルコース4
28 = GBA Battle Course 3 GBA バトルコース3
29 = N64 Skyscraper 64 まてんろう
36 = Galaxy Colosseum ギャラクシーコロシアム
3A = Luigi Circuit Demo ルイージサーキット デモ

- Changes the course in slot XXX to the course in YY.

Code creator: Luis

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  List of Nintendo Wii IOS's
Posted by: Vega - 03-10-2018, 09:51 PM - Forum: Resources and References - No Replies

First things first, don't confuse IOS with ISO. Obviously, much different.

IOS is the operating system that runs on the Starlet coprocessor inside the Hollywood package. It provides services that are used by Wii code to access many system devices: USB, networking, security, app management, NAND flash storage, SD card, optical disc, and also WiiConnect24 features.

List of IOS's (does NOT include cIOS's!!)
IOS3 (versions 65280): Is a stub. A supported theory is that there are non-stub versions of IOS3 (only on NDEV Wiis), but when Pinkfish was leaked, Nintendo sent this stub on Wii Updates to prevent users from using IOS3 to install dev certs via Pinkfish.

IOS4 (versions 1, 3, 259, 65280). Version 3 used by the 'Pre 1.0' system menu aka Wii Startup Disc Menu. Remnants of a version 1 were discovered within the leaked 'Wii Startup Disc NAND'. Version 65280 is a stub. Non-stub versions are very basic and only contain minimal drivers.

IOS5 (version 514). Completely no information about this IOS. Can't be found on any normally purchased Wii, not found on any Wii Updates.

IOS9 (versions 1, 516, 518, 520, 521, 778, 1034) Version 1 found on the 'Wii Startup Disc NAND'. Other versions used by System Menu 1.0.

IOS10 (version 768) Version is a stub, first ever stub IOS released by Nintendo for Wii Updates.

IOS11 (versions 10 and 256) Used by System Menus 2.0 and 2.1. Version 256 is a stub.

IOS12 (versions 6, 11, 12, 269, 525, 526) Version 6 is the earliest known IOS with a time stamp of June 4th, 2006

IOS13 (versions 10, 15, 16, 273, 1031, 1032) Used by Photo Channel 1.0 and versions 2 & 3 of Mii Channel. Used by the 'system' component for Weather and News channels.

IOS14 (versions 257, 262, 263, 520, 1031, 1032) No additional info

IOS15 (versions 257, 258, 259, 260, 265, 266, 523, 1031, 1032) No additional info

IOS16 (versions 257, 512) Version 257 used by Pinkfish disc. Version 512 sent by Nintendo as a stub to stop hacks that used IOS16.

IOS17 (versions 512, 517, 518, 775, 1031, 1032) Used by early games such as Super Paper Mario.

IOS20 (versions 12, 256) Used by System Menu 2.2. Version 256 is a stub.

IOS21 (versions 514, 515, 516, 517, 522, 525, 782, 1038, 1039) Commonly used by 3rd party games.

IOS22 (versions 772, 777, 780, 1037, 1293, 1294) Version 772 from an early update disc.

IOS28 (versions 1288, 1292, 1293, 1550, 1806, 1807) Starting with this IOS, IOS's came in 15 modulated parts.

IOS30 (versions 1037, 1039, 1040, 2576, 2816) Used by System Menus 3.0, 3.1, 3.2 and non-Korean 3.3. Added USB keyboard support. Version 2816 is a stub.

IOS31 (versions 1037, 1039, 1040, 2576, 3088, 3092, 3349, 3607, 2608) Used by Weather, News, Mii, and Photo 1.1 channels.

IOS33 (versions 1040, 2832, 2834, 3091, 3607, 3608) No additional info.

IOS34 (versions 1039, 3087, 3091, 3348, 3607, 3608) No additional info.

IOS35 (versions 1040, 3088, 3092, 3349, 3607, 3608) No additional info.

IOS36 (versions 1042, 3090, 3094, 3351, 3607, 3608) Used by Mario Kart Wii (except the Korean version) and Brawl. IOS commonly patched for HBC.

IOS37 (versions 2070, 3609, 3612, 3662, 3869, 5662, 5663) First IOS sent by Nintendo to fix the signature signing bug (Trucha Bug).

IOS38 (versions 3609, 3610, 3867, 4123, 4124) Used by Animal Crossing (except the Korean version), and added support for Wii Speak.

IOS40 (versions 2321, 2835, 3072) Korean IOS. Used by System Menu 3.3K. Version 3072 is a stub.

IOS41 (versions 2320, 2835, 3091, 3348, 3606, 3607) Korean IOS

IOS43 (versions 2320, 2835, 3091, 3348, 3606, 3607) Korean IOS

IOS45 (versions 2320, 2835, 3091, 3348, 3606, 3607) Korean IOS

IOS46 (versions 2322, 2837, 3093, 3350, 3606, 3607) Korean IOS. Used by Korean Version of Mario Kart Wii,  Korean Version of Need for Speed Underground, and Korean Version of Shin Chuukadaisen

IOS48 (versions 3867, 4123, 4124) Korean IOS. Used by Korean Version of Animal Crossing. Came with the 4.3K System Menu update. Similar to IOS38 but has certain updated modules.

IOS50 (versions 4889, 5120) Used by System Menu 3.4. Version 5120 is a stub.

IOS51 (versions 4633, 4864) Came with the System Menu 3.4 update for the Shopping Channel version at the time. Also used to fix more signature signing bugs.

IOS52 (versions 5661, 5888) Korean IOS. Used by System Menu 3.5K. Version 5888 is a stub.

IOS53 (versions 4113, 5149, 5406, 5662, 5663) Used by Wiiware. Version 5406 used by Monster Tri Hunters.

IOS55 (versions 4633, 5149, 5406, 5662, 5663) Changes to DI module. Version 5406 used by Monster Tri Hunters.

IOS56 (versions 4890, 5146, 5405, 5661, 5662) Used by Wii Speak 2.0 and Shopping Channel v20.

IOS57 (versions 5404, 5661, 5918, 5919) Used by DragonQuest X. Came with updated USB modules for DragonQuest's USB Hard Disk support.

IOS58 (versions 5918, 6175, 6176) IOS used by HBC 1.0.7 and newer. Added support for USB cameras to allow the game "Your Shape" to work.

IOS59 (versions 6689, 7201) Released for same reasons of IOS57.

IOS60 (versions 6174, 6400) Used by System Menus 4.0 and 4.1. Version 6400 is a stub.

IOS61 (versions 4890, 5405, 5661, 5662) Used by HBC 1.0.6. Used by Shopping Channel v21. Used by latest revision of Photo Channel.

IOS62 (version 6430) Used by Wii U Transfer Tool.

IOS70 (versions 6687, 6912) Used by System Menu 4.2. Version 6912 is a stub.

IOS80 (versions 6943, 6944) Used by System Menu 4.3.

IOS222 (version 65280) Piracy prevention attempt to stop Herme's cIOS

IOS223 (version 65280) Piracy prevention attempt to stop Herme's cIOS

IOS249 (version 65280) Piracy prevention attempt to stop any kind of cIOS 249.

IOS250 (version 65280) Piracy prevention attempt to stop any kind of cIOS 250.

IOS254 (versions 2, 3, 260, 65280) Version 65280 came with System Menu 4.3 update as an attempt to stop PatchMii. Version 2 is an exact copy of IOS9v520. Version 3 is an exact copy of IOS9v521. Version 260 is an exact copy of IOS9v778.

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  Character Rankings
Posted by: Vega - 03-10-2018, 08:19 PM - Forum: Non-Hacking MKW Threads - Replies (3)

MKW Character Rankings

All credits to XeR

This will be an opinionated list of what are the best characters for each weight class. There are three stats that I consider 'critical'. Those are Speed, MT and Weight. We can all agree that Speed is the most important. After that, some will say MT boost for extra speed gain during turns, while others will claim Weight is the 2nd most important stat because of WiFi lag bumps. Well, if you play offline a lot, MT is the obvious choice. In regards to WiFi, it depends. If you are a solid front runner (and/or you are good at dodging lag bumps) then MT is the better stat. If you are usually in the middle of the pack (especially if you main a Lightweight character), then Weight is the obvious more important stat. Here is my list of stat importance based on my opinion that MT ranks above Weight.

1. Speed (Max speed limit)
2. Mini Turbo (Amount of boost from MT)
3. Weight (Self explanatory, helps against lag bumps on WiFi)
4. Drift (Turning ability during drift)
5. Offroad (Self explanatory)
6. Handling (Turning ability when not in drift,pretty useless stat)
7. Acceleration (Self explanatory, only good if you can't do respawn MT's consistently?)

Best Lightweight Characters:
1. Baby Daisy (2 Speed, 1 MT, 2 Weight) She is wayyyyy overpowered!
2. Baby Luigi (2 Speed, 3 Weight) Not a bad 2nd option on Wifi considering you need as much weight as possible when using a Lightweight character online.
3. Small Mii (1 Speed, 1 MT, 1 Weight, 1 Offroad) Well rounded!
4. Baby Peach (1 Speed, 2 Weight, 1 Handling, 1 Accel)
5. Toadette (1 Speed, 2 Offroad)
6. Dry Bones (2 MT, 1 Drift, 1 Accel)
7. Koopa (2 MT, 1 Handling)
8. Baby Mario (3 Weight, 2 Handling)
9. Toad (2 Drift, 2 Accel) Straight garbage! Avoid the Mushroom Head, lol.

Best Middleweight Characters:
1. Daisy (2 Speed, 1 MT, 1 Handling) Overpowered, no point using any other character.
2. Medium Mii (1 Speed, 1 MT, 1 Weight, 1 Drift) You could use this because its well rounded, but Daisy is still too good to consider using Medium Mii
3. Luigi (1 Speed, 2 Weight)
4. Peach ( 1 Speed, 2 Drift, 2 Accel)
5. Birdo (2 MT, 1 Weight, 1 Offroad)
6. Diddy Kong (2 MT, 1 Drift 1, Accel)
7. Bowser Jr, (1 MT, 1 Offroad)
8. Mario (2 Weight, 1 Accel, 1 Handling, 1 Drift)
9. Yoshi (1 Weight, 1 Drift, 2 Offroad)

Best Heavyweight Characters:
1. Funky Kong (2 Speed, 1 Offroad) Funky Rules All
2. Rosalina (1 Speed, 1 Handling, 1 MT) The MT boost actually helps quite a bit for her to compete with Funky Kong, viable 2nd option
3. Bowser (1 Speed, 2 Weight, 1 Drift) If you worry a lot about lag bumps, this can sort of be a viable option??
4. Large Mii (1 Speed, 1 Accel, 1 Handling, 1 Drift)
5. Wario (2 MT, 1 Weight, 1 Offroad)
6. Dry Bowser (2 MT, 2 Offroad) Overrated character in my opinion, some ppl will swear that hes a viable 2nd option cuz MT MT MT!!, but with 0 Speed Stat, he simply loses too much time 
7. Donkey Kong (1 MT, 1 Weight, 1 Accel, 1 Handling)
8. Waluigi (2 Drift, 1 Offroad, 2 Accel)
9. King Boo (1 Offroad, 2 Handling) If you use this character, there's no help for you! Not only that, you can't even use him for a one-off race on rSL for offroad considering Dry Bowser has a stat of 2 Offroad!

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