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  Clear Profile ID [XeR]
Posted by: Vega - 03-05-2018, 02:02 AM - Forum: Online Non-Item - Replies (2)

Clear Profile ID [XeR]

Formerly known as Unban w/o Save Loss

Code clears your FC's without losing your save data. Use the code, you will see you have no FC's. Connect online, your FC will be all zeroes. Join a WW. Before the course is selected, disconnect. If you end up searching for a WW for at least 30 seconds, then simply exit WiFi back to the Main Menu then turn off game. Reboot Wii & game, you will have a new FC. Connect online, you will get another new FC which will be your new final FC.

Another NOTE: According to Leseratte (co-creator of Wiimmfi), this may NOT be safe to use on Wiimmfi. Use at your own risk.

NTSC-U
C20EC634 00000002
3BE00000 93E30018
60000000 00000000

PAL
C20EC6D4 00000002
3BE00000 93E30018
60000000 00000000

NTSC-J
C20EC5F4 00000002
3BE00000 93E30018
60000000 00000000

NTSC-K
C20EC74C 00000002
3BE00000 93E30018
60000000 00000000

Mini Guide if using this with a MAC Spoofer to bypass a ban
1- Make a GCT file with these codes only and in this exact order---> Mac Spoofer/Clear Profile ID (MAC Spoofer must be first code in GCT!)
2- GCT File in Codes folder of SD Card, Load MKWii with Ocarina ON
3- You will see you don't have any FCs. Go online, and join a random WW.
4- Before the course is selected, DC from the WW (If you end up searching for a WW for at least 30 full seconds, that will work too)
5- Once disconnected, go back to MKWii Main Menu and power off the Wii.
6- Delete GCT and make a new GCT file with only the MAC Changer Code
7- GCT File in Codes folder. Load MKWii with Ocarina ON. You will have new FCs, but your friend roster remains.
8- Congratz!

Code created by: XeR

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  MAC Address Spoofer [mdmwii]
Posted by: Vega - 03-05-2018, 01:53 AM - Forum: Online Non-Item - No Replies

MAC Address Spoofer [mdmwii]

MAC Address = YY-YY-YY-ZZ-ZZ-ZZ

It is recommended you put the YY values that matches a prefix owned by Nintendo. A list of all Nintendo YY-YY-YY values are listed below. You can put any YY Values you want, but if you're using this to bypass a ban, stick with the list of Nintendo YY values.

The ZZ values can be anything in hex (A-F, 0-9).

NTSC-U
C21D0DB0 00000004
3D80YYYY 618CYYZZ
91840000 3D80ZZZZ
558C843E B1840004
38A00006 00000000

PAL
C21D0E50 00000004
3D80YYYY 618CYYZZ
91840000 3D80ZZZZ
558C843E B1840004
38A00006 00000000

NTSC-J
C21D0D70 00000004
3D80YYYY 618CYYZZ
91840000 3D80ZZZZ
558C843E B1840004
38A00006 00000000

NTSC-K
C21D11AC 00000004
3D80YYYY 618CYYZZ
91840000 3D80ZZZZ
558C843E B1840004
38A00006 00000000

List of YY-YY-YY MAC Prefixes owned by Nintendo:
0009BF Nintendo Co., Ltd.
001656 Nintendo Co., Ltd.
0017AB Nintendo Co., Ltd.
00191D Nintendo Co., Ltd.
0019FD Nintendo Co., Ltd.
001AE9 Nintendo Co., Ltd.
001B7A Nintendo Co., Ltd.
001BEA Nintendo Co., Ltd.
001CBE Nintendo Co., Ltd.
001DBC Nintendo Co., Ltd.
001E35 Nintendo Co., Ltd.
001EA9 Nintendo Co., Ltd.
001F32 Nintendo Co., Ltd.
001FC5 Nintendo Co., Ltd.
002147 Nintendo Co., Ltd.
0021BD Nintendo Co., Ltd.
00224C Nintendo Co., Ltd.
0022AA Nintendo Co., Ltd.
0022D7 Nintendo Co., Ltd.
002331 Nintendo Co., Ltd.
0023CC Nintendo Co., Ltd.
00241E Nintendo Co., Ltd.
002444 Nintendo Co., Ltd.
0024F3 Nintendo Co., Ltd.
0025A0 Nintendo Co., Ltd.
002659 Nintendo Co., Ltd.
002709 Nintendo Co., Ltd.
182A7B Nintendo Co., Ltd.
2C10C1 Nintendo Co., Ltd.
34AF2C Nintendo Co., Ltd.
40F407 Nintendo Co., Ltd.
58BDA3 Nintendo Co., Ltd.
78A2A0 Nintendo Co., Ltd.
8C56C5 Nintendo Co., Ltd.
8CCDE8 Nintendo Co., Ltd.
9CE635 Nintendo Co., Ltd.
A45C27 Nintendo Co., Ltd.
A4C0E1 Nintendo Co., Ltd.
B8AE6E Nintendo Co., Ltd.
CC9E00 Nintendo Co., Ltd.
D86BF7 Nintendo Co., Ltd.
E00C7F Nintendo Co., Ltd.
E0E751 Nintendo Co., Ltd.
E84ECE Nintendo Co., Ltd.

Source:
lis r12, 0x0YYYY
ori r12, r12, 0xZZZZ
stw r12, 0 (r4)
lis r12, 0xZZZZ
srwi r12, r12, 16
sth r12, 0x4 (r4)
li r5, 6

Code creator: mdmwii

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  Final Time Registered [Bully]
Posted by: Vega - 03-05-2018, 01:47 AM - Forum: Time Trials & Battle - No Replies

Final Time Registered [Bully]

Time will display the moment you finish the TT and will be saved on your Top 5. It will also be saved on the
bottom right of the track on the time scroll screen. Anything under 5 minutes will save to the ghost data.
Ghost data will not corrupt, will still replay correctly.

NTSC-U
0452FD4C 38A0MMMM
0452FD54 380000SS
0452FD5C 38A0IIII

PAL
04534894 38A0MMMM
0453489C 380000SS
045348A4 38A0IIII

NTSC-J
04538D5C 38A0MMMM
04538D64 380000SS
04538D6C 38A0IIII

NTSC-K
045228EC 38A0MMMM
045228F4 380000SS
045228FC 38A0IIII

MMMM = Minutes value converted to Hex
SS = Seconds value converted to Hex
IIII = Milliseconds value converted to Hex

-----

NOTE (seconds): If you put FF fo Hex, you will not get a -1 (like with the Time Display Modifier).
When you cross the line in your TT, the seconds will show 99, but the moment you view the Top 5,
it will show 255 (FF = 255 in Hex).

Once you exit and go to the Time Scroll Menu, the time will show 255
in the seconds. But if you bring up the ghost preview screen, it will show 127 for the seconds.

If you restart the game and go back to your time scroll. The time scroll will permanently change the value
of the seconds from 255 to 127 to match the ghost preview data. Also the Top 5 screen will
permanently change the seconds from 255 to 127.

-----

NOTE (for milliseconds): If you put FFFF for Hex, you will not get a -1 (like with the Time Display Modifier).
When you cross the line in your TT, the milliseconds will show 999, but the moment you view the Top 5,
it will show 655 (the first six digits of 65535, it will always show the first 3 digits of any decimal
value over 999). 

Once you exit and go to the Time Scroll Menu, the time will show 65535
in the milliseconds. But if you bring up the ghost preview screen, it will show 1023 for the milliseconds.

If you restart the game and go back to your time scroll. The time scroll will permanently change the value
of the milliseconds from 65535 to 1023 to match the ghost preview data. Also the Top 5 screen will
permanently change the milliseonds from 655 to 102.

----

NOTE: If SS and IIII = FFFF 
99.999 after TT, 255.65 in Top 5. 255.65535 in Time Scroll. 127.1023 in Ghost Preview
(After Wii reset). 127.10 in Top 5. 127.1023 in Time Scroll & Ghost Preview.

FINAL NOTE: Minutes must be less than 5 for these special notes to take effect!!!

Code created by: Bully

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  Entered Top 5 Time Modifier [Bully]
Posted by: Vega - 03-05-2018, 01:45 AM - Forum: Time Trials & Battle - No Replies

Entered Top 5 Time Modifier [Bully]

This code will effect the info entered in the Top 5 and the time displayed on the bottom right of the time scroll screen.

NTSC-U
04543B38 38A000MM
04543B48 3800SSSS
04543B50 3800IIII

PAL
04549074 38A000MM
04549084 3800SSSS
0454908C 3800IIII

NTSC-J
045489F4 38A000MM
04548A04 3800SSSS
04548A0C 3800IIII

NTSC-K
045370CC 38A000MM
045370DC 3800SSSS
045370E4 3800IIII

MMMM = Minutes value converted to Hex
SS = Seconds value converted to Hex
IIII = Milliseconds value converted to Hex

Code created by: Bully

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  Entered Top 5 Character/Vehicle Modifier [Bully]
Posted by: Vega - 03-05-2018, 01:44 AM - Forum: Time Trials & Battle - No Replies

Entered Top 5 Character/Vehicle Modifier [Bully]

This code will effect your Top 5.

NTSC-U
04543B60 380000KK
04543B68 380000VV

PAL
0454909C 380000KK
045490A4 380000VV

NTSC-J
04548A1C 380000KK
04548A24 380000VV

NTSC-K
045370F4 380000KK
045370FC 380000VV

KK = Character
VV = Vehicle

KK Values:
00 = Mario
01 = Baby Peach
02 = Waluigi
03 = Bowser
04 = Baby Daisy
05 = Dry Bones
06 = Baby Mario
07 = Luigi
08 = Toad
09 = Donkey Kong
0A = Yoshi
0B = Wario
0C = Baby Luigi
0D = Toadette
0E = Koopa
0F = Daisy
10 = Peach
11 = Birdo
12 = Diddy Kong
13 = King Boo
14 = Bowser Jr.
15 = Dry Bowser
16 = Funky Kong
17 = Rosalina
18 = S Mii AM
19 = S Mii AF
1A = S Mii BM
1B = S Mii BF
1C = S Mii CM
1D = S Mii CF
1E = M Mii AM
1F = M Mii AF
20 = M Mii BM
21 = M Mii BF
22 = M Mii CM
23 = M Mii CF
24 = L Mii AM
25 = L Mii AF
26 = L Mii BM
27 = L Mii BF
28 = L Mii CM
29 = L Mii CF
2A = M Mii
2B = S Mii
2C = L Mii

VV Values:
00 = Standard Kart S
01 = Standard Kart M
02 = Standard Kart L
03 = Booster Seat
04 = Classic Dragster
05 = Offroader
06 = Mini Beast
07 = Wild Wing
08 = Flame Flyer
09 = Cheep Charger
0A = Super Blooper
0B = Piranha Prowler
0C = Tiny Titan
0D = Daytripper
0E = Jetsetter
0F = Blue Falcon
10 = Sprinter
11 = Honeycoupe
12 = Standard Bike S
13 = Standard Bike M
14 = Standard Bike L
15 = Bullet Bike
16 = Mach Bike
17 = Flame Runner
18 = Bit Bike
19 = Sugarscoot
1A = Wario Bike
1B = Quacker
1C = Zip Zip
1D = Shooting Star
1E = Magikruiser
1F = Sneakster
20 = Spear
21 = Jet Bubble
22 = Dolphin Dasher
23 = Phantom

Code created by: Bully

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  Enable 255 Minute Amount for Ghost Preview [Bully]
Posted by: Vega - 03-05-2018, 01:41 AM - Forum: Time Trials & Battle - No Replies

Enable 255 Minute Amount for Ghost Preview [Bully]

Use this code to allow values beyond 99 minutes to appear on the Display TT Modifer Ghost Preview Code.

This code does NOT effect your ghost data. Only temporarily effects the ghost preview screen.

NTSC-U
045CCC88 60000000

PAL
045E2A64 60000000

NTSC-J
045E2340 60000000

NTSC-K
045D0C00 60000000

Code created by: Bully

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  Display Wii Wheel Icon on Ghost Preview [Bully]
Posted by: Vega - 03-05-2018, 01:40 AM - Forum: Time Trials & Battle - No Replies

Display Wii Wheel Icon on Ghost Preview [Bully]

Displays all ghosts as if the time was done with Wii Wheel. Does NOT effect actual ghost data.

NTSC-U
045CCE48 38000000

PAL
045E2C24 38000000

NTSC-J
045E2500 38000000

NTSC-K
045D0DC0 38000000

Code created by: Bully

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  Display TT Modifier on Ghost Preview [Bully]
Posted by: Vega - 03-05-2018, 01:38 AM - Forum: Time Trials & Battle - No Replies

Display TT Modifier on Ghost Preview [Bully]

This code does NOT effect your ghost data. Only temporarily effects the ghost preview screen.

NTSC-U
045CCC7C 386000MM
045CCCAC 3800SSSS
045CCCC8 3800IIII

PAL
045E2A58 386000MM
045E2A88 3800SSSS
045E2AA4 3800IIII

NTSC-J
045E2334 386000MM
045E2364 3800SSSS
045E2380 3800IIII

NTSC-K
045D0BF4 386000MM
045D0C24 3800SSSS
045D0C40 3800IIII

MM = Minutes value converted to Hex
SSSS = Seconds value converted to Hex
IIII = Milliseconds value converted to Hex

Max for Minutes is 99, even if you put in a larger Hex value. You will
need the Enable 255 Minutes Display Ghost Preview Code.

Enable 255 Minutes Code can be found HERE

You can place in negative values to display. Just use a decimal to Hex (32bit) converter.

FBBF = -1089 
7FFF = 32767
FFFF = -1

Code created by: Bully

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  Display Nintendo Flag for all Ghosts [Bully]
Posted by: Vega - 03-05-2018, 01:36 AM - Forum: Time Trials & Battle - No Replies

Display Nintendo Flag for all Ghosts [Bully]

All ghosts will temporarily be displayed with the Nintendo Flag. Does NOT effect actual ghost data.

NTSC-U
045CCD30 4800000C

PAL
045E2B0C 4800000C

NTSC-J
045E23E8 4800000C

NTSC-K
045D0CA8 4800000C

Code created by: Bully

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  Character/Vehicle Ghost Preview Modifier [Bully]
Posted by: Vega - 03-05-2018, 01:34 AM - Forum: Time Trials & Battle - No Replies

Character/Vehicle Ghost Preview Modifier [Bully]

Change the character and vehicle that is displayed on ghost data. Does NOT effect actual ghost data.

NTSC-U
045CCDE4 386000KK
045CCE2C 38C000VV

PAL
045E2BC0 386000KK
045E2C08 38C000VV

NTSC-J
045E249C 386000KK
045E24E4 38C000VV

NTSC-K 
045D0D5C 386000KK
045D0DA4 38C000VV

KK = Character
VV = Vehicle

KK values:
00 = Mario
01 = Baby Peach
02 = Waluigi
03 = Bowser
04 = Baby Daisy
05 = Dry Bones
06 = Baby Mario
07 = Luigi
08 = Toad
09 = Donkey Kong
0A = Yoshi
0B = Wario
0C = Baby Luigi
0D = Toadette
0E = Koopa
0F = Daisy
10 = Peach
11 = Birdo
12 = Diddy Kong
13 = King Boo
14 = Bowser Jr.
15 = Dry Bowser
16 = Funky Kong
17 = Rosalina
18 = S Mii AM
19 = S Mii AF
1A = S Mii BM
1B = S Mii BF
1C = S Mii CM
1D = S Mii CF
1E = M Mii AM
1F = M Mii AF
20 = M Mii BM
21 = M Mii BF
22 = M Mii CM
23 = M Mii CF
24 = L Mii AM
25 = L Mii AF
26 = L Mii BM
27 = L Mii BF
28 = L Mii CM
29 = L Mii CF
2A = M Mii
2B = S Mii
2C = L Mii

VV Values:
00 = Standard Kart S
01 = Standard Kart M
02 = Standard Kart L
03 = Booster Seat
04 = Classic Dragster
05 = Offroader
06 = Mini Beast
07 = Wild Wing
08 = Flame Flyer
09 = Cheep Charger
0A = Super Blooper
0B = Piranha Prowler
0C = Tiny Titan
0D = Daytripper
0E = Jetsetter
0F = Blue Falcon
10 = Sprinter
11 = Honeycoupe
12 = Standard Bike S
13 = Standard Bike M
14 = Standard Bike L
15 = Bullet Bike
16 = Mach Bike
17 = Flame Runner
18 = Bit Bike
19 = Sugarscoot
1A = Wario Bike
1B = Quacker
1C = Zip Zip
1D = Shooting Star
1E = Magikruiser
1F = Sneakster
20 = Spear
21 = Jet Bubble
22 = Dolphin Dasher
23 = Phantom

Code created by: Bully

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