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Pink Bob-ombs [Luis] |
Posted by: Vega - 03-18-2018, 03:19 AM - Forum: Offline; Item
- No Replies
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Pink Bob-ombs [Luis]
Explosion diameter of bob-ombs become invisible as well
NTSC-U
048A0AA0 4ED00000
PAL
048A5460 4ED00000
NTSC-J
048A45C0 4ED00000
NTSC-K
048938C0 4ED00000
Code created by: Luis
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Bob-ombs Explode on Contact [Luis] |
Posted by: Vega - 03-18-2018, 03:15 AM - Forum: Offline; Item
- No Replies
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Bob-ombs Explode on Contact [Luis]
NTSC-U
0479BDC4 3800FFFF
PAL
047A4DD0 3800FFFF
NTSC-J
047A443C 3800FFFF
NTSC-K
04793190 3800FFFF
Code created by: Luis
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Force Instant Respawn [Anarion] |
Posted by: Vega - 03-18-2018, 03:01 AM - Forum: Offline Non-Item
- Replies (2)
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Force Instant Respawn [Anarion]
Press button activator(s) to initiate a quick respawn (respawn starts at lakitu dropping you off).
There are two configs to this code. First config effects all players (offline). Second config allows you who to choose for the code to effect via the W value (offline).
W values:
0 = P1
1 = P2/CPU1
2 = P3/CPU2
3 = P4/CPU3
4 = CPU4
... ...
B = CPU11
1st config~
NTSC-U
0458ECD8 80B40004
2834XXXX YYYYZZZZ
0458ECD8 38A00010
E0000000 80008000
PAL
045954FC 80B40004
2834XXXX YYYYZZZZ
045954FC 38A00010
E0000000 80008000
NTSC-J
04594E7C 80B40004
2834XXXX YYYYZZZZ
04594E7C 38A00010
E0000000 80008000
NTSC-K
04583554 80B40004
2833XXXX YYYYZZZZ
04583554 38A00010
E0000000 80008000
2nd config (W = slot)~
NTSC-U
0458ECD8 80B40004
2834XXXX YYYYZZZZ
C258ECD8 00000004
819A0000 818C0000
898C0010 2C0C000W
80B40004 40A20008
38A00010 00000000
E0000000 80008000
PAL
045954FC 80B40004
2834XXXX YYYYZZZZ
C25954FC 00000004
819A0000 818C0000
898C0010 2C0C000W
80B40004 40A20008
38A00010 00000000
E0000000 80008000
NTSC-J
04594E7C 80B40004
2834XXXX YYYYZZZZ
C2594E7C 00000004
819A0000 818C0000
898C0010 2C0C000W
80B40004 40A20008
38A00010 00000000
E0000000 80008000
NTSC-K
04583554 80B40004
2833XXXX YYYYZZZZ
C2583554 00000004
819A0000 818C0000
898C0010 2C0C000W
80B40004 40A20008
38A00010 00000000
E0000000 80008000
Code creator: Anarion
Code credits: Vega (added slot selectability)
Code: #START ASSEMBLY
#C2 Hook Addresses
#NTSC-U 8058ECD8
#PAL 805954FC
#NTSC-J 80594E7C
#NTSC-K 80583554
#Grab Slot Code is currently Hooked on
lwz r12, 0 (r26)
lwz r12, 0 (r12)
lbz r12, 0x10 (r12)
cmpwi r12, 0 #Slot 0 used for assembling, adjust this to what you want
lwz r5, 0x0004 (r20) #OG Instruction
bne+ skip_code
#Slot matched, execute code
li r5, 0x10 #NOTE from Vega: probably incorrect value, simply carrying over what Anarion uses. This field is defnitely a bit field, and only the relative bit(s) (whatever they are) should be flipped high/low as changing unrelated bits may cause unknown effects/bugs
#Branch label
skip_code:
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Fake Item Box Rotation Speed Modifier [Box Master] |
Posted by: Vega - 03-18-2018, 02:45 AM - Forum: Offline; Item
- No Replies
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Fake Item Box Rotation Speed Modifier [Box Master]
NTSC-U
048A0E20 XXXXXXXX
PAL
048A57E0 XXXXXXXX
NTSC-J
048A4940 XXXXXXXX
NTSC-K
04893C40 XXXXXXXX
X Values:
40000000 - Default Speed
43000000 - Really Fast
Code created by: Box Master
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Course Replacement -Online- [Luis] |
Posted by: pandemonium - 03-18-2018, 02:36 AM - Forum: Online Non-Item
- No Replies
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Course Replacement -Online- [Luis]
(NTSC-U)
028AXXXX 0000YYYY
XXXX Values (Original Course) :
F136 = Mario Circuit
F13A = Moo Moo Meadows
F13E = Mushroom Gorge
F142 = Grumble Volcano
F146 = Toad's Factory
F14A = Coconut Mall
F14E = DK Summit
F152 = Wario's Gold Mine
F156 = Luigi Circuit
F15A = Daisy Circuit
F15E = Moonview Highway
F162 = Maple Treeway
F166 = Bowser's Castle
F16A = Rainbow Road
F16E = Dry Dry Ruins
F172 = Koopa Cape
F176 = GCN Peach Beach
F17A = GCN Mario Circuit
F17E = GCN Waluigi Stadium
F182 = GCN DK Mountain
F186 = DS Yoshi Falls
F18A = DS Desert Hills
F18E = DS Peach Gardens
F192 = DS Delfino Square
F196 = SNES Mario Circuit 3
F19A = SNES Ghost Valley 2
F19E = N64 Mario Raceway
F1A2 = N64 Sherbet Land
F1A6 = N64 Bowser's Castle
F1AA = N64 DK's Jungle Parkway
F1AE = GBA Bowser Castle 3
F1B2 = GBA Shy Guy Beach
F1B6 = Delfino Pier
F1BA = Block Plaza
F1BE = Chain Chomp Roulette
F1C2 = Funky Stadium
F1C6 = Thwomp Desert
F1CA = GCN Cookie Land
F1CE = DS Twilight House
F1D2 = SNES Battle Course 4
F1D6 = GBA Battle Course 3
F1DA = N64 Skyscraper
F20E = Galaxy Colosseum (Ring Mision)
F212 = Mario Circuit Demo (Winningrund Demo)
F216 = Mario Circuit Demo (Loser Demo)
F21A = Mario Circuit Demo (Draw Demo)
F21E = Luigi Circuit Demo (Ending Demo)
YYYY Values (Course Replacement) :
BFA4 = Mario Circuit
BFB4 = Moo Moo Meadows
BFC0 = Mushroom Gorge
BFD0 = Grumble Volcano
BFE0 = Toad's Factory
BFF0 = Coconut Mall
C000 = DK Summit
C014 = Wario's Gold Mine
C028 = Luigi Circuit
C038 = Daisy Circuit
C048 = Moonview Highway
C05C = Maple Treeway
C070 = Bowser's Castle
C080 = Rainbow Road
C090 = Dry Dry Ruins
C0A0 = Koopa Cape
C0B0 = GCN Peach Beach
C0C0 = GCN Mario Circuit
C0D0 = GCN Waluigi Stadium
C0E0 = GCN DK Mountain
C0F0 = DS Yoshi Falls
C100 = DS Desert Hills
C110 = DS Peach Gardens
C120 = DS Delfino Square
C12C = SNES Mario Circuit 3
C13C = SNES Ghost Valley 2
C14C = N64 Mario Raceway
C15C = N64 Sherbet Land
C16C = N64 Bowser's Castle
C17C = N64 DK's Jungle Parkway
C18C = GBA Bowser Castle 3
C19C = GBA Shy Guy Beach
C1AC = Delfino Pier
C1BC = Block Plaza
C1CC = Chain Chomp Roulette
C1DC = Funky Stadium
C1EC = Thwomp Desert
C1F8 = GCN Cookie Land
C20C = DS Twilight House
C220 = SNES Battle Course 4
C230 = GBA Battle Course 3
C240 = N64 Skyscraper
C250 = Galaxy Colosseum (Ring Mision)
C260 = Mario Circuit Demo (Winningrund Demo)
C270 = Mario Circuit Demo (Loser Demo)
C27C = Mario Circuit Demo (Draw Demo)
C288 = Luigi Circuit Demo (Ending Demo)
-----------------------------------
(PAL)
028BXXXX 0000YYYY
XXXX Values (Original Course) :
3986 = Mario Circuit
398A = Moo Moo Meadows
398E = Mushroom Gorge
3992 = Grumble Volcano
3996 = Toad's Factory
399A = Coconut Mall
399E = DK Summit
39A2 = Wario's Gold Mine
39A6 = Luigi Circuit
39AA = Daisy Circuit
39AE = Moonview Highway
39B2 = Maple Treeway
39B6 = Bowser's Castle
39BA = Rainbow Road
39BE = Dry Dry Ruins
39C2 = Koopa Cape
39C6 = GCN Peach Beach
39CA = GCN Mario Circuit
39CE = GCN Waluigi Stadium
39D2 = GCN DK Mountain
39D6 = DS Yoshi Falls
39DA = DS Desert Hills
39DE = DS Peach Gardens
39E2 = DS Delfino Square
39E6 = SNES Mario Circuit 3
39EA = SNES Ghost Valley 2
39EE = N64 Mario Raceway
39F2 = N64 Sherbet Land
39F6 = N64 Bowser's Castle
39FA = N64 DK's Jungle Parkway
39FE = GBA Bowser Castle 3
3A02 = GBA Shy Guy Beach
3A06 = Delfino Pier
3A0A = Block Plaza
3A0E = Chain Chomp Roulette
3A12 = Funky Stadium
3A16 = Thwomp Desert
3A1A = GCN Cookie Land
3A1E = DS Twilight House
3A22 = SNES Battle Course 4
3A26 = GBA Battle Course 3
3A2A = N64 Skyscraper
3A5E = Galaxy Colosseum (Ring Mision)
3A62 = Mario Circuit Demo (Winningrund Demo)
3A66 = Mario Circuit Demo (Loser Demo)
3A6A = Mario Circuit Demo (Draw Demo)
3A6E = Luigi Circuit Demo (Ending Demo)
YYYY Values (Course Replacement) :
051C = Mario Circuit
052C = Moo Moo Meadows
0538 = Mushroom Gorge
0548 = Grumble Volcano
0558 = Toad's Factory
0568 = Coconut Mall
0578 = DK Summit
058C = Wario's Gold Mine
05A0 = Luigi Circuit
05B0 = Daisy Circuit
05C0 = Moonview Highway
05D4 = Maple Treeway
05E8 = Bowser's Castle
05F8 = Rainbow Road
0608 = Dry Dry Ruins
0618 = Koopa Cape
0628 = GCN Peach Beach
0638 = GCN Mario Circuit
0648 = GCN Waluigi Stadium
0658 = GCN DK Mountain
0668 = DS Yoshi Falls
0678 = DS Desert Hills
0688 = DS Peach Gardens
0698 = DS Delfino Square
06A4 = SNES Mario Circuit 3
06B4 = SNES Ghost Valley 2
06C4 = N64 Mario Raceway
06D4 = N64 Sherbet Land
06E4 = N64 Bowser's Castle
06F4 = N64 DK's Jungle Parkway
0704 = GBA Bowser Castle 3
0714 = GBA Shy Guy Beach
0724 = Delfino Pier
0734 = Block Plaza
0744 = Chain Chomp Roulette
0754 = Funky Stadium
0764 = Thwomp Desert
0770 = GCN Cookie Land
0784 = DS Twilight House
0798 = SNES Battle Course 4
07A8 = GBA Battle Course 3
07B8 = N64 Skyscraper
07C8 = Galaxy Colosseum (Ring Mision)
07D8 = Mario Circuit Demo (Winningrund Demo)
07E8 = Mario Circuit Demo (Loser Demo)
07F4 = Mario Circuit Demo (Draw Demo)
0800 = Luigi Circuit Demo (Ending Demo)
-----------------------------------
(NTSC-J)
028BXXXX 0000YYYY
XXXX Values (Original Course) :
2AE6 = Mario Circuit
2AEA = Moo Moo Meadows
2AEE = Mushroom Gorge
2AF2 = Grumble Volcano
2AF6 = Toad's Factory
2AFA = Coconut Mall
2AFE = DK Summit
2B02 = Wario's Gold Mine
2B06 = Luigi Circuit
2B0A = Daisy Circuit
2B0E = Moonview Highway
2B12 = Maple Treeway
2B16 = Bowser's Castle
2B1A = Rainbow Road
2B1E = Dry Dry Ruins
2B22 = Koopa Cape
2B26 = GCN Peach Beach
2B2A = GCN Mario Circuit
2B2E = GCN Waluigi Stadium
2B32 = GCN DK Mountain
2B36 = DS Yoshi Falls
2B3A = DS Desert Hills
2B3E = DS Peach Gardens
2B42 = DS Delfino Square
2B46 = SNES Mario Circuit 3
2B4A = SNES Ghost Valley 2
2B4E = N64 Mario Raceway
2B52 = N64 Sherbet Land
2B56 = N64 Bowser's Castle
2B5A = N64 DK's Jungle Parkway
2B5E = GBA Bowser Castle 3
2B62 = GBA Shy Guy Beach
2B66 = Delfino Pier
2B6A = Block Plaza
2B6E = Chain Chomp Roulette
2B72 = Funky Stadium
2B76 = Thwomp Desert
2B7A = GCN Cookie Land
2B7E = DS Twilight House
2B82 = SNES Battle Course 4
2B86 = GBA Battle Course 3
2B8A = N64 Skyscraper
2BBE = Galaxy Colosseum (Ring Mision)
2BC2 = Mario Circuit Demo (Winningrund Demo)
2BC6 = Mario Circuit Demo (Loser Demo)
2BCA = Mario Circuit Demo (Draw Demo)
2BCD = Luigi Circuit Demo (Ending Demo)
YYYY Values (Course Replacement) :
FB6C = Mario Circuit
FB7C = Moo Moo Meadows
FB88 = Mushroom Gorge
FB98 = Grumble Volcano
FBA8 = Toad's Factory
FBB8 = Coconut Mall
FBC8 = DK Summit
FBDC = Wario's Gold Mine
FBF0 = Luigi Circuit
FC00 = Daisy Circuit
FC10 = Moonview Highway
FC24 = Maple Treeway
FC38 = Bowser's Castle
FC48 = Rainbow Road
FC58 = Dry Dry Ruins
FC68 = Koopa Cape
FC78 = GCN Peach Beach
FC88 = GCN Mario Circuit
FC98 = GCN Waluigi Stadium
FCA8 = GCN DK Mountain
FCB8 = DS Yoshi Falls
FCC8 = DS Desert Hills
FCD8 = DS Peach Gardens
FCE8 = DS Delfino Square
FCF4 = SNES Mario Circuit 3
FD04 = SNES Ghost Valley 2
FD14 = N64 Mario Raceway
FD24 = N64 Sherbet Land
FD34 = N64 Bowser's Castle
FD44 = N64 DK's Jungle Parkway
FD54 = GBA Bowser Castle 3
FD64 = GBA Shy Guy Beach
FD74 = Delfino Pier
FD84 = Block Plaza
FD94 = Chain Chomp Roulette
FDA4 = Funky Stadium
FDB4 = Thwomp Desert
FDC0 = GCN Cookie Land
FDD4 = DS Twilight House
FDE8 = SNES Battle Course 4
FDF8 = GBA Battle Course 3
FE08 = N64 Skyscraper
FE18 = Galaxy Colosseum (Ring Mision)
FE28 = Mario Circuit Demo (Winningrund Demo)
FE38 = Mario Circuit Demo (Loser Demo)
FE44 = Mario Circuit Demo (Draw Demo)
FE50 = Luigi Circuit Demo (Ending Demo)
-----------------------------------
(NTSC-K)
028AXXXX 0000YYYY
XXXX Values (Original Course) :
1DFE = Mario Circuit
1E02 = Moo Moo Meadows
1E06 = Mushroom Gorge
1E0A = Grumble Volcano
1E0E = Toad's Factory
1E12 = Coconut Mall
1E16 = DK Summit
1E1A = Wario's Gold Mine
1E1E = Luigi Circuit
1E22 = Daisy Circuit
1E26 = Moonview Highway
1E2A = Maple Treeway
1E2E = Bowser's Castle
1E32 = Rainbow Road
1E36 = Dry Dry Ruins
1E3A = Koopa Cape
1E3E = GCN Peach Beach
1E42 = GCN Mario Circuit
1E46 = GCN Waluigi Stadium
1E4A = GCN DK Mountain
1E4E = DS Yoshi Falls
1E52 = DS Desert Hills
1E56 = DS Peach Gardens
1E5A = DS Delfino Square
1E5E = SNES Mario Circuit 3
1E62 = SNES Ghost Valley 2
1E66 = N64 Mario Raceway
1E6A = N64 Sherbet Land
1E6E = N64 Bowser's Castle
1E72 = N64 DK's Jungle Parkway
1E76 = GBA Bowser Castle 3
1E7A = GBA Shy Guy Beach
1E7E = Delfino Pier
1E82 = Block Plaza
1E86 = Chain Chomp Roulette
1E8A = Funky Stadium
1E8E = Thwomp Desert
1E92 = GCN Cookie Land
1E96 = DS Twilight House
1E9A = SNES Battle Course 4
1E9E = GBA Battle Course 3
1EA2 = N64 Skyscraper
1ED6 = Galaxy Colosseum (Ring Mision)
1EDA = Mario Circuit Demo (Winningrund Demo)
1EDE = Mario Circuit Demo (Loser Demo)
1EE2 = Mario Circuit Demo (Draw Demo)
1EE6 = Luigi Circuit Demo (Ending Demo)
YYYY Values (Course Replacement) :
E920 = Mario Circuit
E930 = Moo Moo Meadows
E93C = Mushroom Gorge
E94C = Grumble Volcano
E95C = Toad's Factory
E970 = Coconut Mall
E980 = DK Summit
E994 = Wario's Gold Mine
E9A8 = Luigi Circuit
E9B8 = Daisy Circuit
E9C8 = Moonview Highway
E9DC = Maple Treeway
E9F0 = Bowser's Castle
EA00 = Rainbow Road
EA10 = Dry Dry Ruins
EA20 = Koopa Cape
EA30 = GCN Peach Beach
EA40 = GCN Mario Circuit
EA50 = GCN Waluigi Stadium
EA60 = GCN DK Mountain
EA70 = DS Yoshi Falls
EA80 = DS Desert Hills
EA90 = DS Peach Gardens
EAA0 = DS Delfino Square
EAAC = SNES Mario Circuit 3
EABC = SNES Ghost Valley 2
EACC = N64 Mario Raceway
EADC = N64 Sherbet Land
EAEC = N64 Bowser's Castle
EAFC = N64 DK's Jungle Parkway
EB0C = GBA Bowser Castle 3
EB1C = GBA Shy Guy Beach
EB2C = Delfino Pier
EB3C = Block Plaza
EB4C = Chain Chomp Roulette
EB5C = Funky Stadium
EB6C = Thwomp Desert
EB78 = GCN Cookie Land
EB8C = DS Twilight House
EBA0 = SNES Battle Course 4
EBB0 = GBA Battle Course 3
EBC0 = N64 Skyscraper
EBD0 = Galaxy Colosseum (Ring Mision)
EBE0 = Mario Circuit Demo (Winningrund Demo)
EBF0 = Mario Circuit Demo (Loser Demo)
EBFC = Mario Circuit Demo (Draw Demo)
EC08 = Luigi Circuit Demo (Ending Demo)
Code Creator: Luis
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Blue Shell Warning [Luis] |
Posted by: pandemonium - 03-18-2018, 02:22 AM - Forum: Incomplete & Outdated Codes
- No Replies
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Blue Shell Warning [Luis]
NOTE: Outdated by Bully's Item Warning Online which allows you to monitor any item of your choice
(NTSC-U)
047A3C08 38C00000
(PAL)
047AE8B0 38C00000
(NTSC-J)
047ADF1C 38C00000
(NTSC-K)
0479CC70 38C00000
Code Creator: Luis
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License Statistics Modifier [NinARM] |
Posted by: Vega - 03-17-2018, 01:27 AM - Forum: Offline Non-Item
- No Replies
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License Statistics Modifier [NinARM]
Change Miis or log in a race/TT to save changes.
NTSC-U
48000000 809B8F88
DE000000 90009380
5A010000 000XXXXX
14000YYY 0000ZZZZ
E0000000 80008000
PAL
48000000 809BD748
DE000000 90009380
5A010000 000XXXXX
14000YYY 0000ZZZZ
E0000000 80008000
NTSC-J
48000000 809BC7A8
DE000000 90009380
5A010000 000XXXXX
14000YYY 0000ZZZZ
E0000000 80008000
NTSC-K
48000000 809ABD88
DE000000 90009380
5A010000 000XXXXX
14000YYY 0000ZZZZ
E0000000 80008000
X Values:
09050 = Top Left License
12440 = Top Right License
1B830 = Bottom Left License
24C20 = Bottom Right License
Y Values:
264 - WFC VS Win Count
268 - WFC VS Loss Count
26C - WFC Battle Win Count
270 - WFC Battle Loss Count
274 - Ghost Races Win Count
278 - Ghost Races Loss Count
27C - Total Race Count
280 - Total Battle Count
288 - Wii Wheel Percentage
28C - Ghost Challenges Sent
290 - Ghost Challenges Received
294 - Item Hits Given
298 - Item Hits Received
29C - Trick Count
2A0 - 1st Place Appearance Count
Z Values:
Any hexadecimal number
Code created by: NinARM
Code contributor(s): mdmwii
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