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  Rainbow Various Elements [Spaghetti Noppers]
Posted by: Vega - 03-29-2018, 02:25 PM - Forum: Visual & Sound Effects - No Replies

Rainbow Various Elements [Spaghetti Noppers]

NOTE: Does NOT work on Dolphin Emulator.

Certain elements such as Lakitu's stop light will be effected. This code will cause your characters to cycle colors per race but it can be overridden with the Rainbow Character/Lakitu code so the colors cycle instantly. Rainbow Character/Lakitu can be found HERE.

Requires the Rainbow Function Code! Rainbow Function Code can be found HERE

NTSC-U
C2050E28 00000002
3DE08150 888F0000
60000000 00000000
04050E34 886F0001
04050E38 8BCF0002
04050E44 386000FF

PAL
C2050EC8 00000002
3DE08150 888F0000
60000000 00000000
04050ED4 886F0001
04050ED8 8BCF0002
04050EE4 386000FF

NTSC-J
C2050DE8 00000002
3DE08150 888F0000
60000000 00000000
04050DF4 886F0001
04050DF8 8BCF0002
04050E04 386000FF

NTSC-K
C2050F28 00000002
3DE08150 888F0000
60000000 00000000
04050F34 886F0001
04050F38 8BCF0002
04050F44 386000FF

Code created by: The Spaghetti Noppers Group

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  Character/Lakitu Color Modifier [Spaghetti Noppers]
Posted by: Vega - 03-29-2018, 02:01 PM - Forum: Visual & Sound Effects - No Replies

Character/Lakitu Color Modifier [Spaghetti Noppers]

NTSC-U
0055CB97 00000001
0455D21C 38800002
0455CC04 38E000XX
0455CC08 38C000YY
0455CC0C 38A000ZZ
0455CC10 388000WW
0455CC18 380000XX
0455CC20 380000YY
0455CC28 380000ZZ
0455CC30 380000WW

PAL
00560F17 00000001
0456159C 38800002
04560F84 38E000XX
04560F88 38C000YY
04560F8C 38A000ZZ
04560F90 388000WW
04560F98 380000XX
04560FA0 380000YY
04560FA8 380000ZZ
04560FB0 380000WW

NTSC-J
00560897 00000001
04560F1C 38800002
04560904 38E000XX
04560908 38C000YY
0456090C 38A000ZZ
04560910 388000WW
04560918 380000XX
04560920 380000YY
04560928 380000ZZ
04560930 380000WW

NTSC-K
0054EF6F 00000001
0454F5F4 38800002
0454EFDC 38E000XX
0454EFE0 38C000YY
0454EFE4 38A000ZZ
0454EFE8 388000WW
0454EFF0 380000XX
0454EFF8 380000YY
0454F000 380000ZZ
0454F008 380000WW

XX = Red Value
YY = Green Value
ZZ = Blue Value
WW = Alpha (Strength of Color)

Code created by: The Spaghetti Nopper's Group

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  Drift Mode Modifier/Transmission Switch [Bully]
Posted by: Star - 03-29-2018, 03:00 AM - Forum: Offline Non-Item - No Replies

Drift Mode Modifier/Transmission Switch [Bully]

Works both online and offline. Allows you to switch transmissions in between races. Does NOT work live.

(NTSC-U)
2834XXXX YYYYZZZZ
0458DCD0 3800000X
E0000000 00000000
2834XXXX YYYYZZZZ
0458DCD0 3800000X
E0000000 80008000

(PAL)
2834XXXX YYYYZZZZ
045944F4 3800000X
E0000000 00000000
2834XXXX YYYYZZZZ
045944F4 3800000X
E0000000 80008000

(NTSC-J)
2834XXXX YYYYZZZZ
04593E74 3800000X
E0000000 00000000
2834XXXX YYYYZZZZ
04593E74 3800000X
E0000000 80008000

(NTSC-K)
2833XXXX YYYYZZZZ
0458254C 3800000X
E0000000 00000000
2833XXXX YYYYZZZZ
0458254C 3800000X
E0000000 80008000

[X Values]
0 = Manual
1 = Automatic

Notes:
- Lets you change your drift mode before each race

Code Creator: Bully

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  Sent VS Points Modifier [Bully]
Posted by: Star - 03-29-2018, 02:40 AM - Forum: Online Non-Item - No Replies

Sent VS Points Modifier [Bully]

(NTSC-U)
04658178 3800XXXX

(PAL)
046600B4 3800XXXX

(NTSC-J)
0465F720 3800XXXX

(NTSC-K)
0464E3CC 3800XXXX

[XXXX Values]
000F = 15

Notes:
- Takes effect after the first race

Code Creator: Bully

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  Sent Battle Points Modifier [Bully]
Posted by: Star - 03-29-2018, 02:38 AM - Forum: Time Trials & Battle - No Replies

Sent Battle Points Modifier [Bully]

(NTSC-U)
0452D1D8 3800XXXX

(PAL)
04531D20 3800XXXX

(NTSC-J)
045316A0 3800XXXX

(NTSC-K)
0451FD78 3800XXXX

[XXXX Values]
000F = 15

Notes:
- Takes effect after the first race

Code Credits: Bully

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  Selection/HUD Color Modifier [Spaghetti Noppers]
Posted by: Star - 03-28-2018, 10:08 PM - Forum: Visual & Sound Effects - No Replies

Selection/HUD Color Modifier [Spaghetti Noppers]

(NTSC-U)
0488FD18 00XX00YY
0488FD1C 00ZZ0000
0488FD20 00XX00YY
0488FD24 00ZZ00FF
0488FD28 00XX00YY
0488FD2C 00ZZ00WW

(PAL)
04895CC0 00XX00YY
04895CC4 00ZZ0000
04895CC8 00XX00YY
04895CCC 00ZZ00FF
04895CD0 00XX00YY
04895CD4 00ZZ00WW

(NTSC-J)
04895310 00XX00YY
04895314 00ZZ0000
04895318 00XX00YY
0489531C 00ZZ00FF
04895320 00XX00YY
04895324 00ZZ00WW

(NTSC-K)
048845E8 00XX00YY
048845EC 00ZZ0000
048845F0 00XX00YY
048845F4 00ZZ00FF
048845F8 00XX00YY
048845FC 00ZZ00WW

[Values]
XX = RR (Red)
YY = GG (Green)
ZZ = BB (Blue)
WW = AA (Alpha)

Code Creator: Spaghetti Noppers

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  CPU Turning Sensitivity [Supastarrio]
Posted by: Star - 03-28-2018, 09:43 PM - Forum: Offline Non-Item - No Replies

CPU Turning Sensitivity [Supastarrio]

(NTSC-U)
0489DDF0 XXXXXXXX

(PAL)
048B23E8 XXXXXXXX

(NTSC-J)
048B1548 XXXXXXXX

(NTSC-K)
048A0848 XXXXXXXX

[XXXXXXXX Values]
3F800000 = Default

Code Creator: Supastarrio

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  Guide to perma edit ISO with Cheat Codes
Posted by: Vega - 03-28-2018, 03:06 PM - Forum: Coding (Non-ASM) and Dolphin - No Replies

Guide to perma edit ISO/WBFS with Cheat Codes


NOTICE: This guide is going to be for users with a moderate amount of experience. If you are a 'beginner', It is recommended you read the following threads first:

Guide to create activators and deactivators - http://mkwii.com/showthread.php?tid=68
Guide to port Codes - http://mkwii.com/showthread.php?tid=113
Intro to Wiimm's Tools - http://mkwii.com/showthread.php?tid=347

Also... this guide is written for Linux users. If you are intuitive enough, you can change some of the commands to work on Windows.



You will need a Hex Editor... (HxD via Wine is used in this Guide)

NOTE: If you are on Windows, I recommend HxD. You can find HxD (via free download) on a google search very quickly. For Linux, I recommend HxD via Wine emulation.

Also, you will need the RAM dump binary file for your version of MKWii. If you have Dolphin Emulator, look at this thread HERE. If not, run this code HERE on your Wii.



CHAPTER 1: Intro

This is different that patching an ISO/WBFS file with a premade GCT file. While that is better because you can use any types of codes, the GCT file is rendered useless if Ocarina is set to ON on USB Loader settings. This method of perma editing codes in this guide can bypass that problem.

This guide will only focus on perma editing 04-type codes. 02, and 00 types can also work. Perma editing ASM codes is much much much more challenging. That will not be covered in this tutorial.

You can perma edit as many 'one liner' codes as you want, but to keep it simple we will only do one code. There's one catch though, not every know 'one liner' code will work. We can only use codes that are found on the main.dol or StaticR.rel file. All other codes occur in RAM from other various places such as certain NAND files, and data save files. Those odd codes won't be found anywhere on an ISO/WBFS file to edit.

To see if a Cheat Code can be edited on an ISO/WBFS, view this thread - HERE

CHAPTER 2: Getting the Deactivator/Hex String

Alright so now we got that issue covered, let's choose a simple code for this guide. That code will be the NTSC-U Disable Blooper Ink Code (0457B244 41A2005C). Obviously we will be perma editing this to a NTSC-U MKW game.

Open your RAM dump file with your Hex Editor. We need to convert our code to it's RAM Address. Remove the '04' part from the first part of the Code. That number is 57B244. Press CTRL+G and enter in that number. Your cursor will be navigated down thru RAM. If done correctly, the first four bytes of hex immediately after your cursor are 40 82 00 5C. You should already know that is the deactivator. Now kind of like with porting codes, we need to copy a sufficient length of hex (beginning at the cursor). Let's copy the first 12 bytes which will be.

40 82 00 5C 81 07 00 04 3C A0 80 89

Place that in a random empty txt file for later or let it stay in your 'clipboard' to simply just paste it later.

CHAPTER 3: Extracting ISO/WBFS

Extract your ISO/WBFS using Wiimm's Tools. I'll post an example command using a scrubbed WBFS file called RMCE01.wbfs in the /home/user directory

cd /home/user
wit extract RMCE01.wbfs /home/user/newfolder

CHAPTER 4: Finding Deactivator/Hex String on ISO/WBFS

Alright since you have viewed the thread about the MKW RAM Code Address Ranges. We know that our Disable Blooper Ink code is within the StaticR.rel. We need to open that file in our HxD hex editor. It's located at /home/user/newfolder/files/rel/StaticR.rel.

Once you have StaticR.rel opened, press CTRL+F to bring up a search window. Change datatype to Hex and search direction to All. Remember those 12 bytes you copied earlier? Paste that in the empty box and then click on OK.

Now you should get a notification that no results were found. Ok we need to cut down on the hex string we used to search. Take off the last 4 bytes (left with '40 82 00 5C 81 07 00 04' now), and search that string. You should be at Offset 0006F2E0 under column 4. The reason why the 12 byte hex string didn't work is because MKW RAM won't always match the exact hex of main.dol and StaticR.rel. A RAM dump is the live memory at the time of dump. 

To be sure we have the right location on the StaticR.rel, press the Search option at the very top menu of HxD. Click on 'Find Again'. Should be no other results. Click on 'Find Again Reversed'. Should also be no other results. 

CHAPTER 5: Making the edits & rebuilding ISO/WBFS

Change the '40 82 00 5C' string of hex to '41 A2 00 5C'. To make these changes, highlight just the '40' then begin to type the new string of hex. The cursor on HxD will move along accordingly as you type. Once completed, save the changes and exit HxD. You should now understand what we did in a 'nutshell'. We simply took the deactivator of the blooper code and used that to find the spot in the StaticR.rel where that action of the game is stored. We then changed the deactivator to the value used in the blooper code. 

Final step is to rebuild our ISO/WBFS. Example command provided below..
cd /home/user
wit copy ./newfolder /home/yourusername/RMCE01new.wbfs



Congratz! Now you can load ISO/WBFS's thru the USB loader with no GCT file with Ocarina set to ON. This method can be used to bypass the ISO conditionals of Wimmfi League.

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  Item Effect Modifier [Luis]
Posted by: Vega - 03-28-2018, 03:42 AM - Forum: Offline; Item - No Replies

Item Effect Modifier [Luis]

X Values:
807980FC = Mushroom
807A5F3C = Lightning
807A542C = Star
80798324 = Golden Mushroom
80798210 = Mega Mushroom
80796574 = Blooper
8079FEEC = POW Block
8079D57C = Thundercloud
80797EBC = Bullet Bill
8079CC68 = Disable Holding Items

NTSC-U
Green Shell
048A1248 XXXXXXXX
 
Triple Green Shell
048A1264 XXXXXXXX
 
Red Shell
048A0F40 XXXXXXXX
 
Triple Red Shell
048A0F5C XXXXXXXX
 
Banana
048A09A8 XXXXXXXX
 
Triple Banana
048A09C4 XXXXXXXX
 
Bob-Omb
048A0AC0 XXXXXXXX
 
Fake Item Box
048A0D20 XXXXXXXX
 
Blue Shell
048A1058 XXXXXXXX
 
Mushroom
048A0EB4 XXXXXXXX
 
Triple Mushroom
048A0ED0 XXXXXXXX
 
Lightning
048A153C XXXXXXXX
 
Star
048A148C XXXXXXXX
 
Golden Mushroom
048A0F04 XXXXXXXX
 
Mega Mushroom
048A2E34 XXXXXXXX
 
Blooper
048A2D74 XXXXXXXX
 
POW Block
048A3000 XXXXXXXX
 
Thundercloud
048A2E70 XXXXXXXX
 
Bullet Bill
048A2DEC XXXXXXXX



PAL
Green Shell
048A5D20 XXXXXXXX
 
Triple Green Shell
048A5D3C XXXXXXXX
 
Red Shell
048A5A18 XXXXXXXX
 
Triple Red Shell
048A5A34 XXXXXXXX
 
Banana
048A5368 XXXXXXXX
 
Triple Banana
048A5384 XXXXXXXX
 
Bob-Omb
048A5480 XXXXXXXX
 
Fake Item Box
048A56E0 XXXXXXXX
 
Blue Shell
048A5B30 XXXXXXXX
 
Mushroom
048A5954 XXXXXXXX
 
Triple Mushroom
048A5970 XXXXXXXX
 
Lightning
048A626C XXXXXXXX
 
Star
048A61BC XXXXXXXX
 
Golden Mushroom
048A59DC XXXXXXXX
 
Mega Mushroom
048A59A4 XXXXXXXX
 
Blooper
048A5894 XXXXXXXX
 
POW Block
048A5FA0 XXXXXXXX
 
Thundercloud
048A5E10 XXXXXXXX
 
Bullet Bill
048A590C XXXXXXXX


NTSC-J
Green Shell
048A4E80 XXXXXXXX
 
Triple Green Shell
048A4E9C XXXXXXXX
 
Red Shell
048A4B78 XXXXXXXX
 
Triple Red Shell
048A4B94 XXXXXXXX
 
Banana
048A44C8 XXXXXXXX
 
Triple Banana
048A44E4 XXXXXXXX
 
Bob-Omb
048A45E0 XXXXXXXX
 
Fake Item Box
048A4840 XXXXXXXX
 
Blue Shell
048A4C90 XXXXXXXX
 
Mushroom
048A4AB4 XXXXXXXX
 
Triple Mushroom
048A4AD0 XXXXXXXX
 
Lightning
048A53CC XXXXXXXX
 
Star
048A531C XXXXXXXX
 
Golden Mushroom
048A4B3C XXXXXXXX
 
Mega Mushroom
048A4B04 XXXXXXXX
 
Blooper
048A49F4 XXXXXXXX
 
POW Block
048A5100 XXXXXXXX
 
Thundercloud
048A4F70 XXXXXXXX
 
Bullet Bill
048A4A6C XXXXXXXX


NTSC-K
Green Shell
04894180 XXXXXXXX
 
Triple Green Shell
0489419C XXXXXXXX
 
Red Shell
04893E78 XXXXXXXX
 
Triple Red Shell
04893E94 XXXXXXXX
 
Banana
048937C8 XXXXXXXX
 
Triple Banana
048937E4 XXXXXXXX
 
Bob-Omb
048938E0 XXXXXXXX
 
Fake Item Box
04893B40 XXXXXXXX
 
Blue Shell
04893F90 XXXXXXXX
 
Mushroom
04893DB4 XXXXXXXX
 
Triple Mushroom
04893DD0 XXXXXXXX
 
Lightning
048946CC XXXXXXXX
 
Star
0489461C XXXXXXXX
 
Golden Mushroom
04893E3C XXXXXXXX
 
Mega Mushroom
04893E04 XXXXXXXX
 
Blooper
04893CF4 XXXXXXXX
 
POW Block
04894400 XXXXXXXX
 
Thundercloud
04894270 XXXXXXXX
 
Bullet Bill
04893D6C XXXXXXXX


Codes all created by: Luis

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  Darker Screen Mod [EvilRobot]
Posted by: Vega - 03-27-2018, 05:42 PM - Forum: Visual & Sound Effects - No Replies

Darker Screen Mod [EvilRobot]

NTSC-U
0042673F 000000XX

PAL
0042AABF 000000XX

NTSC-J
0042A43F 000000XX

NTSC-K
00418ADF 000000XX

XX Values:
00 = No Changes
7F = Dark
FF = Blacked Out (can't see anything)

Code created by: EvilRobot

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