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  Region Change Wii
Posted by: Vega - 04-06-2018, 02:33 PM - Forum: HBC & General Wii Softmodding - No Replies

How to Region Change your Wii

The 'region' of a Wii is simply the language/html version of the System Menu. There are four official system menus - American, PAL, Japanese, and Korean. Changing your system menu to something such as Korean would render American (NTSC-U) discs from loading thru the disc channel. Keep that in mind before region changing the Wii. USB Loaders bypass this issue so ISO/WBFS users don't have this concern.


Requirements:
Have completed the Softmod Guide - HERE

It is absolutely critical that you have completed the exact Softmod Guide linked above. If you try this guide without following that exact guide, you WILL brick. You have been warned!!! If you try this guide after following some other softmod guide, you WILL brick. You have been warned!!!

Since you have completed my Softmod Guide, you will either be on system menu versions 4.1/4.2/4.3. If you are on 4.2/4.3, after this Guide, you will be downgraded to 4.1 (which is the best version of the Wii System Menu)


Let's begin..

You will need the Sofmod-WiiMod package. Add me on discord (vega8365).

Extract/unzip the download. There will be two items (apps folder and wads folder). Move those two items to a blank SD card.

SD card into Wii, boot Wii and launch HBC. Launch the Wiimod app.

-Use the D-Pad on your Wii remote to scroll down to Wad Manager.

-Press A on Wad Manager.

-Select the directory "System Menu-4.1X-vYYY" -press A

American Menu, X = U, YYY = 449
PAL Menu, X = E, YYY = 450
Japanese Menu, X = J, YYY = 448
Korean Menu, X = K, YYY = 454

-Press (1) to select 3 wads for installation - Press A to proceed.
-3 wads should install without error.
-Press any button to continue

Press the B button again and again until you are back to WiiMod's Main Menu.

NOTE: If by accident you exited back to HBC, do NOT exit out of HBC (you will brick), simply enter back into WiiMod.

You will now notice that the top title bar on the Wii Mod Main Menu will be red instead of blue. Also, the option Advanced Menu will be in red font.

Scroll down to Advanced Menu and press A. WiiMod will ask if you are sure you want to continue. Press A for Yes.

Two items will now be listed. Region Changer (in Red font), and Any Title Manager.
Click A on Region Changer.

A prompt about brick information will appear, simply press any button to continue.

You will see this message highlighted in red - "WARNING: AREA/SysMenu MISMATCH!"
This means you’re semi-bricked- which we are going to fix.

Navigate down to Preset and click left/right to select the proper region to match the system menu region you installed. Click on Load Preset. You will now see a message in green that says “You have unsaved settings you need to save

Now click Save Settings at the very bottom.

If done correctly, the Wiimod v3.2 text at the very top will now be highlighted in Blue.

Finally, click the Home button to exit to HBC. You should now be at the Homebrew Channel


Final Step

Don't Skip This!

Since you have followed the Softmod Guide before, you should know how to install Priiloader and enable certain System Menu Hacks. Whenever you region change the Wii, Priiloader gets uninstalled.

Re-install Priiloader and enable the System Menu Hacks that suit you. Refer back to the Softmod Guide for assistance if needed.



Congratz!

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  Lap Time Modifier [Bully]
Posted by: Star - 04-02-2018, 07:39 PM - Forum: Offline Non-Item - No Replies

Lap Time Modifier [Bully]

(NTSC-U)
04530014 3800MMMM
04530024 380000SS
0453002C 3800IIII

(PAL)
04534B5C 3800MMMM
04534B6C 380000SS
04534B74 3800IIII

(NTSC-J)
045344DC 3800MMMM
045344EC 380000SS
045344F4 3800IIII

(NTSC-K)
04522BB4 3800MMMM
04522BC4 380000SS
04522BCC 3800IIII

[Values]
MMMM = Minutes
SS = Seconds
IIII = Milliseconds

Code Creator: Bully

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  Mini Map Character Icon Modifier [Bully]
Posted by: Vega - 04-01-2018, 07:17 PM - Forum: Visual & Sound Effects - No Replies

Mini Map Character Icon Modifier [Bully]

Changes the icon for every player.

NTSC-U
047E18B4 386000KK

PAL
047EB160 386000KK

NTSC-J
047EA7CC 386000KK

NTSC-K
047D9520 386000KK

KK Values:
00 = Mario
01 = Baby Peach
02 = Waluigi
03 = Bowser
04 = Baby Daisy
05 = Dry Bones
06 = Baby Mario
07 = Luigi
08 = Toad
09 = Donkey Kong
0A = Yoshi
0B = Wario
0C = Baby Luigi
0D = Toadette
0E = Koopa
0F = Daisy
10 = Peach
11 = Birdo
12 = Diddy Kong
13 = King Boo
14 = Bowser Jr.
15 = Dry Bowser
16 = Funky Kong
17 = Rosalina
18 = S Mii AM
19 = S Mii AF
1A = S Mii BM
1B = S Mii BF
1C = S Mii CM
1D = S Mii CF
1E = M Mii AM
1F = M Mii AF
20 = M Mii BM
21 = M Mii BF
22 = M Mii CM
23 = M Mii CF
24 = L Mii AM
25 = L Mii AF
26 = L Mii BM
27 = L Mii BF
28 = L Mii CM
29 = L Mii CF
2A = M Mii
2B = S Mii
2C = L Mii

Code created by: Bully

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  No POW Block Delay [Bully]
Posted by: Vega - 04-01-2018, 07:13 PM - Forum: Online; Item - No Replies

No POW Block Delay [Bully]

Code removes the server sided time limit in between two pow block uses. Only effects you. Does not work against pow block limiters.

NTSC-U
047AD018 38000000

PAL
047BBA78 38000000

NTSC-J
047BB0E4 38000000

NTSC-K
047A9E38 38000000

Code created by: Bully

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  Bullet Bill Increased Model Height [davidevgen]
Posted by: Vega - 04-01-2018, 07:01 PM - Forum: Offline; Item - No Replies

Bullet Bill Increase Model Height [davidevgen]

The Bullet Bill hovers from the ground higher than usual.

NTSC-U
048B29E0 43B00000

PAL
048B6838 43B00000

NTSC-J
048B5998 43B00000

NTSC-K
048A4CB0 43B00000

Code created by: davidevgen

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  Bullet Bill Enable Higher Flight [davidevgen]
Posted by: Vega - 04-01-2018, 06:52 PM - Forum: Offline; Item - No Replies

Bullet Bill Enable Higher Flight [davidevgen]

You can drive the Bullet Bill much higher in the air. Disables the effects of being able to turn the Bill 360 degrees if using this with the Better Bullet Bill Control Code.

NTSC-U
048B29FC 44C80000

PAL
048B6854 44C80000

NTSC-J
048B59B4 44C80000

NTSC-K
048A4CCC 44C80000

Code created by: davidevgen

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  Weigh Nothing [mdmwii]
Posted by: Star - 04-01-2018, 06:30 PM - Forum: Online Non-Item - No Replies

Weigh Nothing [mdmwii]

(NTSC-U)
0488D274 42000000

(PAL)
04891744 42000000

(NTSC-J)
04890D94 42000000

(NTSC-K)
0487FB4C 42000000

Code Creator: mdmwii

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  Disable Bullet Bill [davidevgen]
Posted by: Vega - 04-01-2018, 05:59 PM - Forum: Offline; Item - No Replies

Disable Bullet Bill [davidevgen]

If you attempt to use a Bullet Bill, it will end instantly.

NTSC-U
048B29D0 00000000
028B29E8 00000000

PAL
048B6828 00000000
028B6840 00000000

NTSC-J
048B5988 00000000
028B59A0 00000000

NTSC-K
048A4CA0 00000000
028A4CB8 00000000

Code created by: davidevgen

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  Zoom Out w/ Stretch [Luis]
Posted by: Vega - 04-01-2018, 04:33 PM - Forum: Visual & Sound Effects - No Replies

Zoom Out w/ Stretch [Luis]

This is different that normal Zoom Out Code. The view with this code resembles the view from Mario Kart 64.

NTSC-U
0288DBD1 00000000
0288DBE5 00005A00

PAL
02892311 00000000
02892325 00005A00

NTSC-J
02891961 00000000
02891975 00005A00

NTSC-K
02880719 00000000
0288072D 00005A00

Code created by: Luis

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  Drop kart_killer [Atlas]
Posted by: Star - 04-01-2018, 01:09 AM - Forum: Offline Non-Item - Replies (4)

Drop kart_killer [Atlas]

(NTSC-U)
048A2E00 6B617274

(PAL)
048A5920 6B617274

(NTSC-J)
048A4A80 6B617274

(NTSC-K)
04893D80 6B617274

Notes:
- item_killer refers to the Bullet Bill model when dropped
- kart_killer refers to the Bullet Bill model when in use
- Replaces dropped item_killer
- Client sided

Code Creator: Atlas

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