Address for checking if player is grounded
#1
Hello Guys,
Does somebody know of an memory address which tells, whether the player is currently touching the ground? (If it makes any difference, I need this for timetrails)
I tried searching with the Memory Engine for Dolphin, but the addresses I found did only work on one track. It might be that you have to get them over a pointer. In general, what can I do to search for pointers, if I already have the current address?
 
I am using the US NTSC Version (RMCE01) of the game btw.
Thanks in advanced
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Address for checking if player is grounded - by Minekonst - 03-24-2021, 09:51 AM

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