Updated Item Rain Code
#41
(11-07-2024, 11:34 AM)Unnamed Wrote: I have never tested it on Custom Tracks. What is the issue there?

when I replace one of the wii tracks on dolphin with a custom, it just loads the usual wii tracks instead.
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#42
(11-07-2024, 11:34 AM)Unnamed Wrote: I have never tested it on Custom Tracks. What is the issue there?

Hi again. I'm just checking to see if you saw my response to my problem and if your working on fixing the code yet.
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#43
You didn't replace the track correctly then. That isn't an issue related to this code.
~MarioKartWii.com #1~
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#44
That is actually a "problem" with the code. The code forces the multiplayer tracks to load, the _d variants. Remove the "0453B328 60000000" line for normal track loading (NTSC-U, you can easily identify what line it is for other regions, it is at the near end of the code), or simply replace the _d file instead
mtctr r0 ~ bctrl / BLX R0
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#45
One thing also to mention here is the usage of this code with tracks that have very large scope. The items, especially item routes, will get trouble if the coordinates reach arbitary high numbers.
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