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  Real Drop Items [Fishguy]
Posted by: Star - 03-21-2018, 09:30 PM - Forum: Offline; Item - Replies (1)

Real Drop Items [Fishguy]

Offline Only

(NTSC-U)
047889FC 380000XX

(PAL)
04791A08 380000XX

(NTSC-J)
04791074 380000XX

(NTSC-K)
0477FDC8 380000XX

[XX Values]
00 = Green Shell
01 = Red Shell
02 = Banana
03 = Fake Item Box
04 = Mushroom
05 = Triple Mushroom
06 = Bob-omb
07 = Blue Shell
08 = Lightning
09 = Star
0A = Golden Mushroom
0B = Mega Mushroom
0C = Blooper
0D = POW Block
0E = Cloud
0F = Bullet Bill

Code Creator: Fishguy

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  Starting Race Modifier (VS) [Bully]
Posted by: Vega - 03-21-2018, 08:21 PM - Forum: Offline Non-Item - No Replies

Starting Race Modifier (VS) [Bully]

NTSC-U
04858648 3800XXXX

PAL
04852AC0 3800XXXX

NTSC-J
0485212C 3800XXXX

NTSC-K
04840E80 3800XXXX

XXXX - Hex value of amount of races you have already completed when starting a new series

Code created by: Bully

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  Starting Race Modifier (Grand Prix) [Bully]
Posted by: Vega - 03-21-2018, 08:08 PM - Forum: Offline Non-Item - No Replies

Starting Race Modifier (Grand Prix) [Bully]

NTSC-U
C2529858 00000003
893F177C 2C090000
4082000C 3920000X
993F177C 00000000

PAL
C2530520 00000003
893F177C 2C090000
4082000C 3920000X
993F177C 00000000

NTSC-J
C252DD20 00000003
893F177C 2C090000
4082000C 3920000X
993F177C 00000000

NTSC-K
C251C3F8 00000003
893F177C 2C090000
4082000C 3920000X
993F177C 00000000

X = Amount of races you have already completed (any number from 0 - 3)

Code created by: Bully

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  Unbreakable Wood Boxes [SK1]
Posted by: Vega - 03-21-2018, 08:03 PM - Forum: Offline Non-Item - No Replies

Unbreakable Wood Boxes [SK1]

The wood boxes on rDS & TF cannot be broken.

NTSC-U
00897641 00000000

PAL
0089BD11 00000000

NTSC-J
0089AE71 00000000

NTSC-K
0088A171 00000000

Code created by: SK1

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  Infinite Racing plus Reverse Positions [Sgt.Ghost]
Posted by: Vega - 03-21-2018, 07:56 PM - Forum: Offline Non-Item - No Replies

Infinite Racing plus Reverse Positions [Sgt.Ghost]

Offline only. Once you pass one opponent the position ranks will then perma switch. This makes it to where 1st place is ranked as 12th so that player will then receive 12th place items. 12th place would be listed as 1st and only get 1st place items. Thus, once you get stuck in the back of the pack, it is extremely difficult to get back to the front (legit racing, no other cheats ofc). The race will never end due to the positions being messed up.

NTSC-U
0488B5EC 50000000

PAL
0488FA44 50000000

NTSC-J
0488F0A4 50000000

NTSC-K
0487DE04 50000000

Code created by: SgtGhost

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  Coin Pile Modifier [Bully]
Posted by: Vega - 03-21-2018, 07:43 PM - Forum: Time Trials & Battle - No Replies

Coin Pile Modifier [Bully]

Code changes the display height of your coin pile. Doesn't effect the actual amount of coins you have. For every 10 coins you get, a new pile with the given height from the code will be visible.

NTSC-U
C2884A28 00000002
3800000X 981C00DE
60000000 00000000

PAL
C2888E58 00000002
3800000X 981C00DE
60000000 00000000

NTSC-J
C28884C4 00000002
3800000X 981C00DE
60000000 00000000

NTSC-K
C2877218 00000002
3800000X 981C00DE
60000000 00000000

X = Coin Pile Amount in Hex

Code created by: Bully

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  Matches Don't Start [Bully]
Posted by: Star - 03-21-2018, 02:30 AM - Forum: Offline Non-Item - No Replies

Matches Don't Start [Bully]

(NTSC-U)
0452E9BC 60000000

(PAL)
04533504 60000000

(NTSC-J)
04532E84 60000000

(NTSC-K)
0452155C 60000000

Activators and Deactivators:

(NTSC-U)
2834XXXX YYYYZZZZ
0452E9BC 60000000
CC000000 00000000
0452E9BC 901F0020
E0000000 80008000

(PAL)
2834XXXX YYYYZZZZ
04533504 60000000
CC000000 00000000
04533504 901F0020
E0000000 80008000

(NTSC-J)
2834XXXX YYYYZZZZ
04532E84 60000000
CC000000 00000000
04532E84 901F0020
E0000000 80008000

(NTSC-K)
2833XXXX YYYYZZZZ
0452155C 60000000
CC000000 00000000
0452155C 901F0020
E0000000 80008000

Notes:
- Must be deactivated otherwise you'll be stuck forever

Code Creator:  Bully

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  No Ghost Data Saving [mdmwii]
Posted by: Star - 03-21-2018, 02:12 AM - Forum: Time Trials & Battle - No Replies

No Ghost Data Saving [mdmwii]

(NTSC-U)
04543C00 60000000

(PAL)
0454913C 60000000

(NTSC-J)
04548ABC 60000000

(NTSC-K)
04537194 60000000

Notes:
- Will neither save the ghost nor modify rankings (character will not cheer as well). Flap times will still save.

Code Creator: mdmwii

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  Timer Speed Modifier [mdmwii]
Posted by: Star - 03-20-2018, 11:34 PM - Forum: Offline Non-Item - No Replies

Timer Speed Modifier [mdmwii]

(NTSC-U)
04531130 3803XXYY

(PAL)
04535C78 3803XXYY

(NTSC-J)
045355F8 3803XXYY

(NTSC-K)
04523CD0 3803XXYY

[XX Values]
00 = 1x Forwards Timer
FF = 1x Backwards Timer
FE = 2x Backwards Timer

[YY Values]
02 = 2x Faster
04 = 4x Faster

Notes:
- This code modifies your actual time.
- If the timer reaches 99:59.999 online, your race will end.

Code Creator: mdmwii

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  Getting Started with Wiimm's Tools
Posted by: Vega - 03-20-2018, 11:08 PM - Forum: Wiimm's Tools - No Replies

Getting Started with Wiimm's Tools

Before you read this guide. It is recommended you read the following threads.
http://mkwii.com/showthread.php?tid=115
http://mkwii.com/showthread.php?tid=12

The threads linked above will give you a brief introduction about Wiimm's Tools, and provide you quick guides for downloading, installation, plus upgrading.

Now that you have some basic knowledge and the tools are installed, let's get to work.

Chapter 1: Introduction

It is important to understand that Wiimm designed his Tools for Linux. While he has made a cygwin-usable version (Windows), the tools were made for Linux. Therefore, this tutorial will be for Linux users only. Also, we will be utilizing the WBFS format for your USB stick instead of FAT32. Yes FAT32 is easier but it does have rare bugs and WWT from WIT Tools make WBFS more practical than what it use to be.

Chapter 2: ISO vs WBFS

We will start off with WIT from WIT Tools. The main utility for ISO/WBFS editing. I am assuming you already have an ISO/WBFS ready on your computer.

Ok, as you should know already, there are two main file types for Wii Disc image use. WBFS and ISO. ISO is the raw image file. You can't simply add it to the USB, it can only be 'mounted'. Back in the olden days, we had to use the WBFS manager to 'add' our ISO files to the USB stick. Back then the WBFS format was a mess. Anyway what I'm getting at is the ISO format is outdated. WBFS format is the modern filetype which you can add to a wide variety of formats of hard disks. If you want to throw a wbfs file on a USB stick to move it to another computer, just drag and drop it.

With everything mentioned above, if your game is in ISO format. Let's change it to the modern '.wbfs' file-type. Open up a terminal and navigate to the directory where your ISO is stored. Let's say, for demo purposes, it is the /home/user/games directory. Type in terminal  - cd /home/user/games. You are now in the games directory. Now type this command in terminal:



wit copy nameofyourgame.iso nameofyourgame.wbfs



That command will make a copy of your game but save it as a wbfs file.


Chapter 3: Scrubbing

Chances are, your game still has all the partitions. Only 1 of the 3 partitions is needed (data) to play the game. It would be silly to keep the unused partitions. Wiping these partitions is known as 'scrubbing'. Run the following command in terminal:



wit copy nameofyourgame.wbfs newnameforgame.wbfs --psel data



WIT will copy your game again but the new wbfs file will only have the DATA partition.

Chapter 4: Extracting WBFS

Alright, we have our 'scrubbed' WBFS file. Most likely, you play online using the Wiimmfi server. There is a WIT command to easily patch the game for Wiimmfi, but I want you to use WSTRT from SZS Tools to do it, you will understand why later. Before we can use SZS Tools, we need to extract the game first. SZS Tools cannot do any commands on a non-extracted game.

Run this command...



wit extract newnameforgame.wbfs /home/user/newfolder



NOTE: Do NOT create the 'newfolder' directory beforehand, or an error will occur. WIT will create the newfolder for you.

Once that command is done, view the contents of 'newfolder'. You will see your wbfs in extracted format. 

Chapter 5: Patching WBFS for the Wiimmfi Server

We need to navigate to where the main.dol is located to do our first patching for Wiimmfi. Type this in terminal: 



cd /home/user/newfolder/files/sys

wstrt patch main.dol --wiimmfi



Main.dol is patched for Wiimmfi, but there's still one more file we need to patch. Type this in terminal:



cd /home/user/newfolder/files/rel

wstrt patch StaticR.rel --wiimmfi



Chapter 6: Rebuilding WBFS

Sweet, all patches are completely. Now it's time to rebuild our game. Type this in terminal - cd /home/user

Ok now run this command for the rebuild...



wit copy ./newfolder /home/user/wiimmfireadygame.wbfs



Once command is complete, your wiimmfi patched game is in your main user directory (/home/user). Game is now ready to be added to the USB stick.

Chapter 7: Formatting USB to use WBFS

As mentioned earlier, we will be utilizing WBFS via WWT Commands instead of FAT32. For this guide, we will start off with a USB already in FAT32 format.

Plug in your USB stick. Exit out of any file manager windows that pop up due to USB mounting. Type this in terminal:



sudo fdisk -l



Enter in your password and then a list of hard disks will appear. USB's on Linux are usually located as /dev/sdb or /dev/sdb1 (for USBs with normal partition table, aka FAT32). Sometimes it will be under sdc or sdc1. The USB stick is usually listed as the last item.

!!!IMPORTANT!!!:  DOUBLE CHECK where your usb is located. We will be formatting the USB drive. If you mess up in this section of the thread, and format the wrong device, you could accidentally destroy your Hard Drive. Be smart, take your time. If you are not sure which listed device is your USB, then don't proceed.

In this guide, the USB stick is located at /dev/sdb1. Therefore the command to type in terminal would be...

sudo umount /dev/sdb1

Substitute /dev/sdb1 with the correct location for you USB. The above command will unmount the USB so it will be safe to use. Writing files to mounted USB sticks can cause errors. 

Ok, run this command now (sdb1 used for USB location):

sudo wwt format /dev/sdb --test

As you can see in the above command, do NOT include the "1" on /dev/sdb.

WWT will do a test format. There should be no errors. If no errors, run the following command (replace sdb with the correct variable that applies to your USB)



sudo wwt format /dev/sdb --force



USB is now formatted to WBFS.

Chapter 8: Adding WBFS to USB Drive

Now we are finally ready to add our wiimmfi patched WBFS to the USB. Make sure you are in the /home/user directory. Type this in terminal:



cd /home/user

sudo wwt add --auto wiimmfireadygame.wbfs



Your wiimmfi patched game will now add to the USB. USB 2.0's take about 6-8 minutes. USB 3.0's take about 3-5 minutes. Once done, run this command (substitute sdb with the correct variable for your USB):



sudo wwt list /dev/sdb



Your game (via Game ID and short description) will be listed. Since USB was unmounted (via umount) command earlier, you are safe to pull USB out of computer.

Chapter 9: Conclusion

Congratz! You now have a good idea of how to use WIT, SZS, and WWT commands.

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