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  Golden Mushroom Timer (Offline only) [Vega]
Posted by: Vega - 06-27-2018, 01:13 AM - Forum: Incomplete & Outdated Codes - Replies (2)

Golden Mushroom Timer (Offline only) [Vega]

NOTE: Outdated by JoshuaMK's Item Timer code.

When you use a Golden, a countdown timer will appear in the millisecond section of your normal race timer. Thus allowing you to know when your Golden is about to end.

NTSC-U
C2531174 00000002
3D808165 800C0008
60000000 00000000
C278FF00 00000004
1D9D0004 3D8C8170
3863008C 906C0070
3863FF74 8003008C
60000000 00000000
48000000 81700070
DE000000 80008180
5A010000 0000001E
92110000 00000000
4A000000 81650000
94110000 0000000A
E0000000 80008000

PAL
C2535CBC 00000002
3D808165 800C0008
60000000 00000000
C2798F0C 00000004
1D9D0004 3D8C8170
3863008C 906C0070
3863FF74 8003008C
60000000 00000000
48000000 81700070
DE000000 80008180
5A010000 0000001E
92110000 00000000
4A000000 81650000
94110000 0000000A
E0000000 80008000

NTSC-J
C253563C 00000002
3D808165 800C0008
60000000 00000000
C2798578 00000004
1D9D0004 3D8C8170
3863008C 906C0070
3863FF74 8003008C
60000000 00000000
48000000 81700070
DE000000 80008180
5A010000 0000001E
92110000 00000000
4A000000 81650000
94110000 0000000A
E0000000 80008000

NTSC-K
C2523D14 00000002
3D808165 800C0008
60000000 00000000
C27872CC 00000004
1D9D0004 3D8C8170
3863008C 906C0070
3863FF74 8003008C
60000000 00000000
48000000 81700070
DE000000 80008180
5A010000 0000001E
92110000 00000000
4A000000 81650000
94110000 0000000A
E0000000 80008000

Code created by: Vega
Code contributor(s): Bully

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  Change Flag & Globe Location LIVE In Room [Vega]
Posted by: Vega - 06-26-2018, 10:19 PM - Forum: Incomplete & Outdated Codes - No Replies

Change Flag & Globe Location LIVE In Room [Vega]

NOTE: Outdated by my full ASM version

Allows you to change your mii globe position and flag image live in room, everyone will see the effects. However, nothing will change on your screen.

Region Free
283PXXXX YYYYZZZZ
F6000001 90009340
5544000D 000009F0
140000C8 VV000000
140000CC RRRRRRRR
E0000000 00000000
283PXXXX YYYYZZZZ
F6000001 90009340
5544000D 000009F0
140000C8 vv000000
140000CC rrrrrrrr
E0000000 80008000

P Values:
3 = NTSC-K
4 = All other MKW Versions

VV = Desired new Flag from country code (hex)
RRRRRRRR = Desired new globe location

vv = Your original hex value country code (or change vv000000 to all F's if you didn't have your flag set originally)
rrrrrrrr = Your original globe location value.

Code created by: Vega

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  Object Speed/Animation Modifier [Dea]
Posted by: Vega - 06-22-2018, 01:58 AM - Forum: Visual & Sound Effects - No Replies

Object Speed/Animation Modifier [Dea]

Code allows you to modify the speed/animation of many of game's objects. Such as rSGB ships & bombs, rDKJP Cruise Ship, Sun on rDH, etc.

NTSC-U
C26D919C 00000002
3E00XXXX 92030034
C0230034 00000000

PAL
C26ED3F8 00000002
3E00XXXX 92030034
C0230034 00000000

NTSC-J
C26ECA64 00000002
3E00XXXX 92030034
C0230034 00000000

NTSC-K
C26DB7A0 00000002
3E00XXXX 92030034
C0230034 00000000

XXXX = Float Value

Recommended XXXX Value - 4300

Code created by: Dea

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  ASM Links/References
Posted by: Vega - 06-22-2018, 01:45 AM - Forum: Resources and References - No Replies

Here are some links that will help you in anything regarding PowerPC ASM

https://mariokartwii.com/forumdisplay.php?fid=50 (subforum to PPC tutorials)

http://mkwii.com/showthread.php?tid=863 (A noob-friendly reference page for commonly used ASM instructions)

http://wiibrew.org/wiki/Assembler_Tutorial (WiiBrew's own tutorial for PPC ASM; tailored toward general programming, not for Wii Gecko Codes)

https://mariokartwii.com/showthread.php?tid=1853 (special r0 rules)

https://mariokartwii.com/showthread.php?tid=1960 (SPR/Hardware register notes)

https://mariokartwii.com/downloads/PPCManuals.zip (This contains every PPC Manual, in pdf form, that is available on the web that is for Broadway/Gekko/PPC-750CL. Also included is a handy Compiler's Writer Guide.)

https://mariokartwii.com/downloads/PPCsha.txt (sha256 checksum for the zip download)

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  Mini Map Color Modifier [Spaghetti Noppers]
Posted by: Vega - 06-21-2018, 06:05 PM - Forum: Visual & Sound Effects - Replies (2)

Mini Map Color Modifier [Spaghetti Noppers]

Color Key:
Any filler value = RRGGBB (red value; green value; blue value)

Alpha Values:
FF = Opaque, 00 = invisible, 0x7F = middle

XXXXXX = (First color)
YY = Alpha channel (First color)
ZZZZZZ = (Second color)
II = Alpha channel (Second color)
KKKKKK = (Third color)
LL = Alpha channel (Third color)
VVVVVV = (Fourth color)
UU = Alpha channel (Fourth color)

NTSC-U
C2084CD0 0000000F
9421FFB0 BDC10008
3E40809B 6252F7D8
82520000 2C120000
41820050 3A5200A0
82520000 2C120000
41820040 3A5201C0
7C12F000 40820034
3DC0XXXX 61CEXXYY
91DE0000 3DE0ZZZZ
61EFZZII 91FE0004
3E00KKKK 6210KKLL
921E0008 3E20VVVV
6231VVUU 923E000C
B9C10008 38210050
280800FF 00000000

PAL
C2084D70 0000000F
9421FFB0 BDC10008
3E40809C 62523FF8
82520000 2C120000
41820050 3A5200A0
82520000 2C120000
41820040 3A5201C0
7C12F000 40820034
3DC0XXXX 61CEXXYY
91DE0000 3DE0ZZZZ
61EFZZII 91FE0004
3E00KKKK 6210KKLL
921E0008 3E20VVVV
6231VVUU 923E000C
B9C10008 38210050
280800FF 00000000

NTSC-J
C2084C90 0000000F
9421FFB0 BDC10008
3E40809C 62523058
82520000 2C120000
41820050 3A5200A0
82520000 2C120000
41820040 3A5201C0
7C12F000 40820034
3DC0XXXX 61CEXXYY
91DE0000 3DE0ZZZZ
61EFZZII 91FE0004
3E00KKKK 6210KKLL
921E0008 3E20VVVV
6231VVUU 923E000C
B9C10008 38210050
280800FF 00000000

NTSC-K
C2084DD0 0000000F
9421FFB0 BDC10008
3E40809B 62522638
82520000 2C120000
41820050 3A5200A0
82520000 2C120000
41820040 3A5201C0
7C12F000 40820034
3DC0XXXX 61CEXXYY
91DE0000 3DE0ZZZZ
61EFZZII 91FE0004
3E00KKKK 6210KKLL
921E0008 3E20VVVV
6231VVUU 923E000C
B9C10008 38210050
280800FF 00000000

Code creator: The Spaghetti Noppers Group

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  Retry F6 Hook
Posted by: Vega - 06-21-2018, 01:40 PM - Forum: Coding & Hacking General Discussion - No Replies

Found this on WiiRD forums, can anyone try this out? I'm not sure what the QQQQ values would be...

F6000001 XXXXYYYY
ZZZZZZZZ WWWWWWWW
# use PO to do stuff here...
E0000000 00000000 # terminate everything, but DO NOT RESET PO
32000000 ZZZZZZZZ # if [po] != ZZZZZZZZ
4E00QQQQ 00000000 # reload po with address of F6 code
A8000000 FFC00001 # this is true once every 64 frames, or about 1 second @ 60 FPS
16000000 00000008 # rewrite F6 line
F6000001 XXXXYYYY # rewrite everything in case the hook moved
E0000000 80008000 # terminator and reset po

example
F6000001 90009340
55443322 11223344
14000055 60000000
E0000000 00000000
32000000 14000055
4E00QQQQ 00000000 QQQQ = ????
A8000000 FFC00001
16000000 00000008
F6000001 90009340
E0000000 80008000

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  Change Region ID In Between Races #1 [Vega]
Posted by: Vega - 06-21-2018, 01:29 PM - Forum: Incomplete & Outdated Codes - No Replies

Change Region ID In Between Races #1 [Vega]

NOTE: Outdated by Star's version and Vega's Ultimate Region ID Cycler

This code will let you change your region ID in between races online. All opponents will see the effects. However, nothing will change on your own screen. If you want a version that includes your screen, use this code -> https://mariokartwii.com/showthread.php?tid=1070

Region-Free:
283PXXXX YYYYZZZZ
F6000001 90009340
5544000D 000009F0
100000D5 0000000R
E0000000 00000000
283PXXXX YYYYZZZZ
F6000001 90009340
5544000D 000009F0
100000D5 0000000r
E0000000 80008000

P Values:
3 = NTSC-K
4 = All other MKW Versions

R = Desired Region ID
r = Your original Region ID

R/r Values:
0 = Japan; red line
1 = Americas; blue line
2 = Europe; green line
3 = Aus & NZ; yellow line
4 = Taiwan; white line
5 = Korea; purple line
6 = China; white line

Code creator: Vega

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  Change Region ID In Between Races [Star]
Posted by: pandemonium - 06-19-2018, 02:50 PM - Forum: Online Non-Item - Replies (2)

Change Region ID In Between Races [Star]

This code will change your Region ID in the USER packet to a random number between 0 and 5. This results in your line colour changing on everyone else's screens. However, nothing will change on your own screen.

(NTSC-U)
C2654AD0 00000004
A00400C0 898400C5
398C0001 2C0C0006
41A00008 39800000
998400C5 00000000

(PAL)
C2658F58 00000004
A00400C0 898400C5
398C0001 2C0C0006
41A00008 39800000
998400C5 00000000

(NTSC-J)
C26585C4 00000004
A00400C0 898400C5
398C0001 2C0C0006
41A00008 39800000
998400C5 00000000

(NTSC-K)
C2647270 00000004
A00400C0 898400C5
398C0001 2C0C0006
41A00008 39800000
998400C5 00000000

Notes:
- You will not be able to see the line colour change on your screen.
- Quoi de neuf XeR ?

Code Creator: Star

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  Discord Server for MarioKartWii.com
Posted by: Vega - 06-17-2018, 01:27 AM - Forum: Site Advancement - No Replies

Discord Server for MarioKartWii.com

Server created on June 6th, 2018. Credits to Star for getting everything initially configured.

Permanent Invite Link - https://discord.gg/vKwjqrCBCp

Current Owner of Server: Scruffy

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  Guide to inject NAND Backup and play Online (Dolphin)
Posted by: Vega - 06-13-2018, 08:56 PM - Forum: Coding (Non-ASM) and Dolphin - No Replies

Guide to inject NAND Backup and play Online (Dolphin)



This guide is meant for those who have already installed Dolphin and want to use their own NAND backup instead of the default one provided from the install.

Now if you want you could play online right now. However, Dolphin's default NAND lacks some features. It's better to inject a real NAND so you can actually access the Wii Menu to make Miis along with many other features.

Before we do anything on the Dolphin side of things, you need to have a NAND backup (nand.bin file) of the desired NAND you want to use. You do NOT need the keys.bin nor the bootmii folder.

If you don't have a NAND backup, you can preform a bootmii backup to get one. There's plenty of tutorials everywhere online on how to do that, this thread is NOT a bootmii guide.

Once you have your nand.bin on your computer (doesn't matter where, as long as you know where it is located), its time to boot Dolphin.

Windows:
Launch your Dolphin.exe file

Linux:
Open terminal. Type dolphin-emu

Dolphin will boot. At the top, there is a tab called Tools. Click Tools. Then click the option - 'Import Bootmii NAND Backup...'

Browse your computer and select your nand.bin file.

Once completed (should only take a split second), click the Tools tab again. This time, click the option - 'Extract Certificates from NAND'. This should also only take a split second to complete. Alright, lets configure the button mapping on your emulated Wii Remote, as the default mapping sucks. At the top right you will see an icon that resembles a Classic Controller, click on that icon. Next to 'Emulated Wii Remote', is a Configure button. Click on that. 

For the A button, there might be something like "Click 1". Right click on that button. A new window appears. At the large field at the bottom, delete the current value and put in "A" (capital A). Then select Apply and OK. Close the window.

Do this same procedure for the emulated Wii Remote B button, and change that value to "B" (capital B). Obviously, the A button on the keyboard will be the A button on the wii remote, and the B button on the keyboard is for the Wii Remote B button.

OK, select Tools tab. Click "Load Wii System Menu...." Wii System Health Warning now appears. Your mouse navigates the Wii Remote Cursor. A is for A, B is for B. Go into your Internet settings and make a new WIRED connection. Once successful, deny the Wii System Update offer.

And that's it! The Wii can now access online game services and you are running on your real NAND instead of the default. 

Congratz!  Wink

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