09-22-2020, 10:25 AM
Code Manager Reborn v1.0
Code Manager Reborn is a brand new version of the old Ocarina Code Manager, built from the ground up with quick management in mind.
Download it here!
Main Features:
- Multiple Document Interface-type program with support for multiple codes/code lists open and easy window management
- Own XML-based format used as a read-only code library to find codes quickly and effortlessly (see Database section)
- Feature-rich code list windows (see Codelist section)
- Dark theme with support for swapping during runtime (dark theme still needs work)
Support for the five main codelist formats:
- Ocarina TXT (slightly modified format to support nested categories, backwards compatible with the old manager)
- Dolphin INI (saves additional data not parsed by the program, such as game settings or breakpoints, for re-exporting later)
- GCT (automatic lookup in other opened lists for possible code matches)
- Extended GCT (format used by BrawlBox, only importable but not exportable)
- DOL (doesn't support encrypted GCTs)
Databases:
- Search function that looks both in code names and codes for a possible match
- Ability to provide a download link for on-site updating
- Future features include placeholder type specification and placeholder replacement plugins
Codelists:
- Tree view-based rendering for easier organization with Windows Explorer-like multiple selection
- Automatic game name lookup based on given game ID (using the Wii Title Database)
- Support for drag and dropping between lists
- Sort codes alphabetically or by code size
- Merge multiple codes together
Code Editor:
- Dedicated window for code editing
- Automatic formatting when saving
- Future features include adding/removing activators, ramwrite optimization, sanity checks and other things
Planned features:
- Assembler/Disassembler
- Auto-Porter
- DOL Patcher
- Embedded Codetype Documentation
- Exception Vector Area Usage Check
- F6 Converter
- List Diffing Tool
- Placeholder Replacement
- Riivolution XML to Gecko