CPU bot[Dea]
#1
CPU bot[Dea]

Works every game mode but offline only.

NTSC-J
C252EEB8 00000003
801E0018 2C000000
40820008 38000001
60000000 00000000
C27258DC 00000003
80630038 2C030000
40820008 38600001
60000000 00000000

NTSC-U
C252A9F0 00000003
801E0018 2C000000
40820008 38000001
60000000 00000000
C2721E40 00000003
80630038 2C030000
40820008 38600001
60000000 00000000

PAL(untested)
C252F538 00000003
801E0018 2C000000
40820008 38000001
60000000 00000000
C2726270 00000003
80630038 2C030000
40820008 38600001
60000000 00000000

NTSC-K(untested)
C251D590 00000003
801E0018 2C000000
40820008 38000001
60000000 00000000
C2714618 00000003
80630038 2C030000
40820008 38600001
60000000 00000000

Reference https://youtu.be/PuNHqc29_u4
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#2
Loaded up wstrt and threw in the addresses and quickly tested NTSC-U, and it worked. wstrt port is awesome (and I'm a noob lol)

Code:
#───────────────────────────────────────────────────────────────────────────────
#    PAL        USA        JAP        KOR     where  status
#───────────────────────────────────────────────────────────────────────────────
0x8052f538 0x8052a9f0 0x8052eeb8 0x8051d590  REL1   0: verified
0x80726270 0x80721e40 0x807258dc 0x80714618  REL1   0: verified
#───────────────────────────────────────────────────────────────────────────────

NTSC-U
C252A9F0 00000003
801E0018 2C000000
40820008 38000001
60000000 00000000
C2721E40 00000003
80630038 2C030000
40820008 38600001
60000000 00000000

PAL
C252F538 00000003
801E0018 2C000000
40820008 38000001
60000000 00000000
C2726270 00000003
80630038 2C030000
40820008 38600001
60000000 00000000

KOR
C251D590 00000003
801E0018 2C000000
40820008 38000001
60000000 00000000
C2714618 00000003
80630038 2C030000
40820008 38600001
60000000 00000000

I confirmed NTSC-U working, but not PAL or KOR. Awesome code by the way, better than MarioBOT, it acts just like the CPUs (mostly, my test run it got stuck on the water at the very end of Koopa Cape >.>), including drifts and item usage.
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#3
Considering this code only requires a hook address port, and it's now ported, I went ahead and moved the thread out of incomplete/outdated to Offline: Non Item.
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#4
Could it be possible to make variants of this code to affect just a certain player? As if you'd be playing in splitscreen mode but you're just 1 and still want to see a 2-4 player perspective
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