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Thank you TZ and Seeky.
Here's an idea, how about somebody makes a Public Google Spreadsheet? That way it can easily be updated. As forum posts here have size limits and other restrictions.
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Updated the OP with the Google Sheet link
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800C78D0 (PAL)
This is the CRC16-CCITT function call whenever the Mii Data needs to checksummed.
Thank you Loaf for providing this.
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0x8052D118-0x8052D1BF: Upper Matrix VR/BR Change Calculation (positive Values)
Function Arguments: r3 = Pointer to active Player (Winner), r4 = Pointer to passive Player (Looser)
Function Values (Return): r3 = VR/BR Change
0x8052D1C0-0x8052D26F: Lower Matrix VR/BR Change Calculation (negative Values)
Function Arguments: r3 = Pointer to active Player (Looser), r4 = Pointer to passive Player (Winner)
Function Values (Return): r3 = VR/BR Change
0x8052CEF8-0x8052D00B: Real Change Calculation (used of both Subroutines above)
Function Arguments: f1 = Prepared VR/BR Delta between the Players
Function Values (Return): f1 = Floating Point Value of VR/BR Change
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PAL: 0x807BC350 - dropped item direction calculation