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03-08-2018, 08:18 PM
(This post was last modified: 08-17-2019, 06:46 PM by Vega.)
Slow Motion [Anarion]
This Code slows down the game to about 1/2 speed.
Does NOT effect others online.
NTSC-U
2834XXXX YYYYZZZZ
042434DC 60000000
CC000000 00000000
042434DC 83E1000C
E0000000 80008000
PAL
2834XXXX YYYYZZZZ
04244398 60000000
CC000000 00000000
04244398 83E1000C
E0000000 80008000
NTSC-J
2834XXXX YYYYZZZZ
042442B8 60000000
CC000000 00000000
042442B8 83E1000C
E0000000 80008000
NTSC-K
2833XXXX YYYYZZZZ
0424470C 60000000
CC000000 00000000
0424470C 83E1000C
E0000000 80008000
Code created by: Anarion
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can this be modified to make gameplay speed 75% or 25% ? I thought 0424470C was a 32 bit memory address for game speed, and 6000000 was the value to change it to. i thought after deactivating that 83E1000C was the original value, but apparently that's not the way it works. i tried to adjust 60000000 higher and the speed was still half. then i instead adjusted 83E1000C and the game never loaded out of gecko. just a black screen. is there anything in this code that can be modified to raise or lower the speed ?
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01-30-2020, 06:52 AM
(This post was last modified: 01-30-2020, 06:52 AM by JoshuaMK.)
83E1000C is the original load instruction to r31, at offset 0xC from (r1). 60000000 is a nop, meaning no operation. This causes r31 to never have the new value loaded into it. This is very likely not a "real" speed modifier, but rather something that causes the game to lag, although I haven't ever used this code myself so I can't say for sure
Super Mario Eclipse, what Super Mario Sunshine could've been.
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thank you. 6000000 is nop. got it. also, you're correct about the code causing lag. once activated, every menu and every animation lags. gameplay is not choppy though, it's still smooth, just slower. thanks again.
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your welcome
Super Mario Eclipse, what Super Mario Sunshine could've been.