POW Graphic Mode Modifier [Vega]
#1
POW Graphic Mode Modifier [Vega]

This code will allow you to set which 'mode' the POW Block Graphic is at constantly when an opponent POWs you. Works online, have not tested it on offline yet.

X values:
1 = POW fully expanded
2 = POW slightly squished
3 = POW squished all the way

Any other values will make the POW Block graphic not appear, but the POW will still take effect.

NTSC-U
C27D9940 00000002
3880000X 9421FFD0
60000000 00000000

PAL
C27B1EEC 00000002
3880000X 9421FFD0
60000000 00000000

NTSC-J
C27B1558 00000002
3880000X 9421FFD0
60000000 00000000

NTSC-K
C27A02AC 00000002
3880000X 9421FFD0
60000000 00000000

Source:

#Address Ports
#NTSC-U = 0x807D9940
#PAL = 0x807B1EEC
#NTSC-J = 0x807B1558
#NTSC-K = 0x807A02AC

li r4, 0x0X #Set the 2nd arg to the function (POW graphic mode)
stwu sp, -0x0030 (sp) #Default instruction, start the function call

Code creator: Vega
Reply
#2
Is there a way to modify how the POW appears? Like, i wanna make the POW Appear at the Mid/2nd Stage instead of the Third
Reply
#3
Ye I'm pretty sure it's possible.
Reply
#4
Nice, good to know
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)