Mario Kart Wii Symbol Map [Incomplete]
#7
__fill_mem = 0x80005f84
__set_debug_bba = 0x80006090
__get_debug_bba = 0x8000609c
__start = 0x800060a4
__init_registers = 0x80006210
__init_data = 0x800062a0
__init_hardware = 0x80006348
__flush_cache = 0x8000636c

__VIRetraceHandler = 0x801b88e4
getTiming = 0x801b917c
__VIInit = 0x801b9294
VIInit = 0x801b94a4
setFbbRegs = 0x801b9a40
setVerticalRegs = 0x801b9dd8
VIConfigure = 0x801b9f6c
VIGetCurrentLine = 0x801bac48
VIGetTvFormat = 0x801bacd8
VIGetDTVStatus = 0x801bad38
__VIDisplayPositionToXY = 0x801bad74

Ported from the MKDD Symbol map(checked both decompiled output and checked if the output was similar/the same)
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Mario Kart Wii Symbol Map [Incomplete] - by Star - 10-22-2018, 07:34 PM
RE: Mario Kart Wii Symbol Map [Incomplete] - by SwareJonge - 02-17-2020, 03:35 PM

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