Coding Questions and other Quandaries
I worked on and made good working C0 codes for 1 or 2 players.
Ummm, compared to what you wrote above, 'tis utter rubbish.

Speechless

So, to fill in a blank,

lbz r4, 0x7 (r31) #Load ??? byte; [This is the byte that holds the number of players 1 - 4 = 0x0 -> 0x3]

I'm going to work on your second version. I'll let you know how it goes.

I'm thankful you like sharing your knowledge with others. Thanks!!!
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RE: Coding Questions and other Quandaries - by Hackwiz - 05-08-2022, 03:24 PM

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