When I read your post, it appeared that you were trying to write to dynamic memory and treating it as static, that's what I meant by 'incorrect'. But I didn't even think about the whole instruction address modifications and the Health effecting the enemies as well. 4 hours of sleep + long day of work is not helping Apologies.
Every game I have ever made codes for doesn't use a relocatable module that will write CPU executable instructions to different memory locations. MKWii does have one, but the module is loaded into the same respective area of memory every time.
Every game I have ever made codes for doesn't use a relocatable module that will write CPU executable instructions to different memory locations. MKWii does have one, but the module is loaded into the same respective area of memory every time.