11-13-2021, 07:18 PM
I've been thinking about some values and what they were meant to do. Here are my theories.
The 04 and 05 Values could be related to the Chain Chomp Knockback on Mario Circuit and the Chomp Ball on Chain Chomp Roulette.
The 08 Value is related with the Cataquacks on GCN Peach Beach
The 09 Value is related with the Firy Spin Out on Bowser's Castle Wii
The 0C Value could be related with the Thwomp on Thwomp Desert or Squashed By The Chomp Ball
The 10 Value is related with the Thwomp Desert Stage when you get Squashed by the Thwomp while in the Out of Bounds/Respawn Zone.
Value FFFF is probably related with a Tournament Object. I remember playing a Tournament as a kid where you could stop by hitting some specific enemy.
Also, there should be a value related with the Topman's Knockback somewhere in the Code, It could be hidden in the 12 and After values.
The 04 and 05 Values could be related to the Chain Chomp Knockback on Mario Circuit and the Chomp Ball on Chain Chomp Roulette.
The 08 Value is related with the Cataquacks on GCN Peach Beach
The 09 Value is related with the Firy Spin Out on Bowser's Castle Wii
The 0C Value could be related with the Thwomp on Thwomp Desert or Squashed By The Chomp Ball
The 10 Value is related with the Thwomp Desert Stage when you get Squashed by the Thwomp while in the Out of Bounds/Respawn Zone.
Value FFFF is probably related with a Tournament Object. I remember playing a Tournament as a kid where you could stop by hitting some specific enemy.
Also, there should be a value related with the Topman's Knockback somewhere in the Code, It could be hidden in the 12 and After values.