GUI responds to player movement. [Ragemodepigeon]
#2
This code looks like it could easily cause problems, you're breaking a blr (which ends up becoming a move from condition register) and a stwu (which ends up a completely invalid instruction that probably crashes on console)
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RE: GUI responds to player movement. [Ragemodepigeon] - by Seeky - 08-19-2020, 11:52 PM

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