BIG UPDATE:
PyiiASMH 3 now supports the 06 codetype, has multiple bug fixes that were present in the original PyiiASMH, and also has an option
to remove the 4E800020 00000000 end stub from a C0 code in case you have an exit point already defined (for example, a code compiled
in C/C++).
Lastly, PyiiASMH 3 also has some big GUI changes, like the textboxes now resizing, and the codetype layout being changed
I hope you all enjoy this big update!
PyiiASMH 3 now supports the 06 codetype, has multiple bug fixes that were present in the original PyiiASMH, and also has an option
to remove the 4E800020 00000000 end stub from a C0 code in case you have an exit point already defined (for example, a code compiled
in C/C++).
Lastly, PyiiASMH 3 also has some big GUI changes, like the textboxes now resizing, and the codetype layout being changed
I hope you all enjoy this big update!
Super Mario Eclipse, what Super Mario Sunshine could've been.