Mario Kart Wii Symbol Map [Incomplete]
#10
Functions:
getGcnInputs(controllerPort, returnAddress) = 0x801b323c;
controllerInputHandler(controllerDataPointer) = 0x805238f0;
updateModeVariables(void) = 0x807bd1d0;
decideItem(param1, itemBoxSetting, position, param4, param5, param6) = 0x807bb42c;

Variables / Data structures:
ptr_controllerData = 0x809bd70c;
ptr_raceData = 0x809bd728;
ptr_raceInfo = 0x809bd730;
playerCount = 0x809C38B8 ;
onlineRaceActive = 0x809C38B9;
vsRaceActive = 0x809C38BA;
battleModeActive = 0x809C38BB;
timeTrialActive = 0x809C38BC;
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Messages In This Thread
Mario Kart Wii Symbol Map [Incomplete] - by Star - 10-22-2018, 07:34 PM
RE: Mario Kart Wii Symbol Map [Incomplete] - by Seeky - 03-22-2020, 10:55 AM

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