No Team Invincibility [Geeh]
#6
(02-29-2020, 09:31 PM)JoshuaMK Wrote: Honestly the code hook itself sucks. It would be a lot more stable to have the function that sets the value in the first place to always have no team invincibility, or even just force a branch/nop a branch that causes team invincibility to cease. But modifying the value later on is a nono
I don't really do code that much so, if it works it works. The literally only thing i hate about the code is the aspect that if you hit a teammate, you dont get the point for it.
~MarioKartWii.com #1~
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Messages In This Thread
No Team Invincibility [Geeh] - by Vega - 08-23-2019, 11:18 PM
RE: No Team Invincibility [Geeh] - by Zeraora - 02-29-2020, 05:14 PM
RE: No Team Invincibility [Geeh] - by Mewmaster99 - 02-29-2020, 05:16 PM
RE: No Team Invincibility [Geeh] - by Zeraora - 02-29-2020, 05:18 PM
RE: No Team Invincibility [Geeh] - by JoshuaMK - 02-29-2020, 09:31 PM
RE: No Team Invincibility [Geeh] - by Zeraora - 02-29-2020, 10:05 PM
RE: No Team Invincibility [Geeh] - by Ro_ - 02-29-2020, 10:08 PM
RE: No Team Invincibility [Geeh] - by Vega - 03-01-2020, 12:06 AM

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