11-27-2019, 07:52 AM
Thanks for the feedback! It does actually apply to all players/cpus, it's just that there is a file internally that forces the CPUs to all cap out at a certain speed. You can either edit the said file, or use Bean's Speed Modifier code, which requires editing the track's STGI section in the KMP. This can be done through Wiimm's SZS Tools.
Super Mario Eclipse, what Super Mario Sunshine could've been.