Sync, Eieio
#2
I don’t know much about those specific registers, but in general you can modify “settings” registers like that freely. Well, on the Wii U you can’t (you need to be operating in the kernel to have permissions for supervisor level instructions) but I believe the Wii has no such checks.

For example, if you modify the DR bit of the MSR to 0, as long as you don’t set it back, every load/store operation you do afterward will be with reference to the physical (not effective) address. I think setting HID0 would work similarly.
Reply


Messages In This Thread
Sync, Eieio - by Vega - 10-10-2019, 08:23 PM
RE: Sync, Eieio - by salmon01 - 10-11-2019, 12:43 AM
RE: Sync, Eieio - by JoshuaMK - 10-11-2019, 01:49 AM
RE: Sync, Eieio - by Vega - 10-11-2019, 09:17 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)