Free Look [JoshuaMK]
#3
To start, yes, XYZ is mapped correctly. I put a lot of testing into that just to make sure it is correct. I have already made each compare be non-logical, and the values I have set for the speed should have it so I can pan down/left for quite some time before anything should corrupt. Something I have also noticed when testing with this code is that on very rare occasions I can hold down/left and actually have it work properly for about a half second before I end up plunged into the darkness.
Super Mario Eclipse, what Super Mario Sunshine could've been.
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Messages In This Thread
Free Look [JoshuaMK] - by JoshuaMK - 09-21-2019, 10:09 PM
RE: Free Look [JoshuaMK] - by Vega - 09-22-2019, 01:48 PM
RE: Free Look [JoshuaMK] - by JoshuaMK - 09-22-2019, 06:40 PM
RE: Free Look [JoshuaMK] - by salmon01 - 09-22-2019, 11:39 PM
RE: Free Look [JoshuaMK] - by JoshuaMK - 09-23-2019, 12:50 AM
RE: Free Look [JoshuaMK] - by Vega - 10-09-2019, 10:47 PM
RE: Free Look [JoshuaMK] - by salmon01 - 10-09-2019, 11:51 PM
RE: Free Look [JoshuaMK] - by JoshuaMK - 10-10-2019, 03:11 AM

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