Maybe you know this one Joshua since you have made a code using the analog stick...
On Dolphin, I use the keyboard. I don't have a GCN to USB adapter, maybe one day I will get one..
Whenever you press any key for a directional input of Analog Stick or C stick, the corresponding byte value goes from 0x80 to 0x00/FF (depending on which direction). A long time ago I remember trying to make a quick code to read something like... cmpwi rX, 0xFF. But the code would never work, it was a just a quick test on an already working code. I'm guessing the byte output is slightly off because a keyboard is being used?
So my question is, (on a real wii console with a real GCN), does this value ever reach the far limit of 0x00/FF? If not, what is the far limit?
On Dolphin, I use the keyboard. I don't have a GCN to USB adapter, maybe one day I will get one..
Whenever you press any key for a directional input of Analog Stick or C stick, the corresponding byte value goes from 0x80 to 0x00/FF (depending on which direction). A long time ago I remember trying to make a quick code to read something like... cmpwi rX, 0xFF. But the code would never work, it was a just a quick test on an already working code. I'm guessing the byte output is slightly off because a keyboard is being used?
So my question is, (on a real wii console with a real GCN), does this value ever reach the far limit of 0x00/FF? If not, what is the far limit?