Clock [Vega]
#3
It flickers cause both Frame Buffers aren't set up. Star and Rii tried resolving this problem but were not successful. I'm using the DirectPrint in this code so i can run this while running Star's speedometer (which uses YS's easy extender to put the graphic on the screen).

EDIT: Code appears complete. It compiles. Second ASM is C0 codetype. But if you wanna test this, I recommend making the 2nd ASM the shared item code address for step by step testing in Dolphin.
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Messages In This Thread
Clock [Vega] - by Vega - 08-02-2019, 09:42 PM
RE: Clock , in progress - by JoshuaMK - 08-03-2019, 12:15 AM
RE: Clock , in progress - by Vega - 08-03-2019, 12:28 PM
RE: Clock , in progress - by JoshuaMK - 08-03-2019, 06:16 PM
RE: Clock , in progress - by Vega - 08-03-2019, 06:49 PM
RE: Clock , in progress - by JoshuaMK - 08-03-2019, 07:14 PM
RE: Clock - by Vega - 08-03-2019, 07:32 PM

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