Scalable Gravity [JoshuaMK]
#2
Once again, nice ASM!

I noticed your PAL code is structured differently to other versions (I'm guessing cuz 8200 on GCN controller address, if used by the player, exceeds 0x7FFF limit).

You might wanna structure the other versions like PAL so its easier for the code user to only have to fill in one XXXX value instead of multiple.
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Messages In This Thread
Scalable Gravity [JoshuaMK] - by JoshuaMK - 07-06-2019, 09:20 AM
RE: Scalable Gravity - by Vega - 07-06-2019, 01:19 PM
RE: Scalable Gravity - by JoshuaMK - 07-06-2019, 03:47 PM
RE: Scalable Gravity - by Vega - 07-06-2019, 09:00 PM
RE: Scalable Gravity - by JoshuaMK - 07-06-2019, 09:09 PM

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