A proper method would make it so the player 2 (supposing that's the seeker) camera is now the player 1 camera. You can achieve this by using this
805971F8
lbz r4, XX (rYY) - Original instruction (I am not home so I can't check)
cmpwi r4, 1 - If camera is player 2
bne end - end the code if not player 2
li r4, 0 - Otherwise, make it so player 2 camera is now player 1 camera
end:
Make sure to add an activator
805971F8
lbz r4, XX (rYY) - Original instruction (I am not home so I can't check)
cmpwi r4, 1 - If camera is player 2
bne end - end the code if not player 2
li r4, 0 - Otherwise, make it so player 2 camera is now player 1 camera
end:
Make sure to add an activator