01-25-2025, 06:32 PM
(This post was last modified: 01-25-2025, 06:34 PM by Wii_Xploit.)
(12-16-2024, 12:31 AM)Zeraora Wrote: You didn't replace the track correctly then. That isn't an issue related to this code.
I did. I used all methods to do it but got nothing.
(12-16-2024, 05:20 AM)_Ro Wrote: That is actually a "problem" with the code. The code forces the multiplayer tracks to load, the _d variants. Remove the "0453B328 60000000" line for normal track loading (NTSC-U, you can easily identify what line it is for other regions, it is at the near end of the code), or simply replace the _d file instead
neither of the methods that you gave me worked.