Request: Mission Mode - Play Custom BRSTM depending on the Mission SZS name
#1
Since we have a few options for custom BRSTM files being played for race courses, it would be nice to have this as a feature for the unused Mission Mode as well.
In vanilla Mario Kart Wii (or simply the game without any custom distributions involved), a mission's background music is connected just like how race courses and battle arenas work; it loads from a music ID slot and loads specifically just that.

Mission Mode is a special case since the current code we have (the one published by MrBean35000vr), while it's awesome to see it functional to an extend, there are many things either wrong or incomplete with it, and sadly there ARE Gecko codes that conflict with it which somehow can alter the BRSTM being played for the music (no idea what the conditions are for this to happen, but there is a way to somehow load the "last played" course/arena music ID (if no course or arena has been played before then it loads Luigi Circuit by default)).
Another interesting quirk is that Mission Mode's files are pretty flexible when it comes to making your own missions. Like your first mission doesn't have to be named mr00.szs; you can change it so that it actually can load - for example - mr11.szs as your first mission just to order them properly (11 to 18 for Mission 1-1 to 1-8, 21 to 28 for Mission 2-1 to 2-8 etc.).

The reason why I'd like to see a custom BRSTM code for Mission Mode being made is because we can have custom music for the bosses and for the coin missions just to name a few (if we want to make use of different variants or remixes from the same song, it'd give us more freedom for modpacks that include missions), as well as unique missions that include a race course or battle arena that doesn't appear in the other modes.
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Request: Mission Mode - Play Custom BRSTM depending on the Mission SZS name - by Wingcapman - 05-02-2024, 08:54 PM

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