The Basics of Wii Cheat Codes & the Gecko Code Handler
#24
The terms are used very loosely, as there are tons of exceptions to the "rule".

Regardless of what game, mem90 (mem2) is NEVER used as static memory (where executable PPC instructions reside at). This is because, from a hardware specification, mem2 is slower than mem1.

In regards to mem1 (mem80 vs mem81), for the majority of games, the executable PPC instructions will reside somewhere in mem80. These instructions are always at the same location per boot. Hence the term static.

Also, this may help clear some confusion....
Dynamic Memory holds data that would/may used by a PPC store/load instruction. Memory Breakpoints are always used on Dynamic Memory.
Static Memory holds actual PPC instructions, Instruction Breakpoints are always used on Static Memory.
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RE: The Basics of Wii Cheat Codes & the Gecko Code Handler - by Vega - 03-07-2024, 11:07 PM

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