04-14-2023, 06:01 PM
(04-14-2023, 04:33 AM)LightKingdom666 Wrote: Isn't justified what? The creation of said code? Well, in the case of the code that I am giving as an example, I think it has many problems (which I have already mentioned several times), so I think it is necessary to create it from scratch.
In case you have any tutorial on how to create load pointer codes, could you please pass it on to me?
As in writing the Load Pointer code in ASM equivalent code (C0 codetype) is better in both speed and compiled length. There are no specific tutorials on this site for creating Load Pointer Gecko Opcode based Codes.
There is a thread covering overall Gecko Code Documentation though - https://mariokartwii.com/showthread.php?tid=545
The documentation is not "noob friendly" but with enough determination, you can figure out how to use any of the Opcodes available in the Code Handler.
(04-14-2023, 04:33 AM)LightKingdom666 Wrote: Wow, the truth is that I had no idea about that, could it be done now because the console is already hacked?As of right now, with the cIOS's you've installed (I'm assuming cIOS249 and 250), you can play games on USB Loader GX that are not your region. If a game is giving you trouble, a simple language or video setting change may be needed, which can be done within USB Loader GX.
(04-14-2023, 04:33 AM)LightKingdom666 Wrote: Well, I already changed the Hooktype to those two that you recommended and it didn't give any results, I suppose the problem is the code itself.Appears that way.