Item used Modifier [Unnamed]
#1
Item used Modifier [Unnamed]


If you have an Item in Inventory and you press your Fire button, you will instead use the Item you specify here.

NTSC-U
C278894C 00000002
3BE000YY 93E30090
3BE000XX 00000000

PAL
C2791958 00000002
3BE000YY 93E30090
3BE000XX 00000000

NTSC-J
C2790FC4 00000002
3BE000YY 93E30090
3BE000XX 00000000

NTSC-K
C277FD18 00000002
3BE000YY 93E30090
3BE000XX 00000000

XX/YY Item Values:
00/01 = Green Shell
01/01 = Red Shell
02/01 = Banana
03/01 = Fake Item Box
04/01 = Mushroom
05/01 = Triple Mushroom
06/01 = Bob-omb
07/01 = Blue Shell
08/01 = Lightning
09/01 = Star
0A/01 = Golden Mushroom
0B/01 = Mega Mushroom
0C/01 = Blooper
0D/01 = POW Block
0E/01 = Cloud
0F/01 = Bullet Bill
10/03 = Triple Green Shell
11/03 = Triple Red Shell
12/03 = Triple Banana
14/00 = Nothing


Source:
##########################################################

Adresses:
0x8078894C (NTSC-U)
0x80791958 (PAL)
0x80790FC4 (NTSC-J)
0x8077FD18 (NTSC-K)

##########################################################

li r31, 0xYY ## Load the Item Number in r31
stw r31, 0x90 (r3) ## overwrite Item number in Inventory
li r31, 0xXX ## Load the Item in r31

##########################################################

Code Creator: Unnamed
Code Credits: Bully
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