Camera Height Modifier [Jae]
Also known as Matrix Camera
NTSC-U
2834XXXX YYYYZZZZ
0488DBD0 VVVVVVVV
CC000000 00000000
0488DBD0 3F800000
E0000000 80008000
PAL
2834XXXX YYYYZZZZ
04892310 VVVVVVVV
CC000000 00000000
04892310 3F800000
E0000000 80008000
NTSC-J
2834XXXX YYYYZZZZ
04891960 VVVVVVVV
CC000000 00000000
04891960 3F800000
E0000000 80008000
NTSC-K
2833XXXX YYYYZZZZ
04880718 VVVVVVVV
CC000000 00000000
04880718 3F800000
E0000000 80008000
V Values:
3E800000 = Camera below character (ground level) pointing upward
3F800000 = Default
3FFFFFFE = Camera slightly above character pointing downward
NOTE: For values higher than the default number, activate once you are in the race/battle, or camera glitches may occur.
Code created by: Jae
Also known as Matrix Camera
NTSC-U
2834XXXX YYYYZZZZ
0488DBD0 VVVVVVVV
CC000000 00000000
0488DBD0 3F800000
E0000000 80008000
PAL
2834XXXX YYYYZZZZ
04892310 VVVVVVVV
CC000000 00000000
04892310 3F800000
E0000000 80008000
NTSC-J
2834XXXX YYYYZZZZ
04891960 VVVVVVVV
CC000000 00000000
04891960 3F800000
E0000000 80008000
NTSC-K
2833XXXX YYYYZZZZ
04880718 VVVVVVVV
CC000000 00000000
04880718 3F800000
E0000000 80008000
V Values:
3E800000 = Camera below character (ground level) pointing upward
3F800000 = Default
3FFFFFFE = Camera slightly above character pointing downward
NOTE: For values higher than the default number, activate once you are in the race/battle, or camera glitches may occur.
Code created by: Jae