Camera Distance Modifier [davidevgen]
Code changes the distance of the camera from the character. The farther away the camera (higher the value), the more the camera view gets warped/stretched.
NTSC-U
0488DBE4 XXXXXXXX
PAL
04892324 XXXXXXXX
NTSC-J
04891974 XXXXXXXX
NTSC-K
0488072C XXXXXXXX
X Values:
3E000000 = Very close to character, basically can't see in front of you
3F000000 = Default
3F800000 = Moderately far away from character, allows wider field of view
3FB00000 = Way far away, causes screen to be warped/streched. Very hard to drive.
Code created by: davidevgen
Code changes the distance of the camera from the character. The farther away the camera (higher the value), the more the camera view gets warped/stretched.
NTSC-U
0488DBE4 XXXXXXXX
PAL
04892324 XXXXXXXX
NTSC-J
04891974 XXXXXXXX
NTSC-K
0488072C XXXXXXXX
X Values:
3E000000 = Very close to character, basically can't see in front of you
3F000000 = Default
3F800000 = Moderately far away from character, allows wider field of view
3FB00000 = Way far away, causes screen to be warped/streched. Very hard to drive.
Code created by: davidevgen