Region ID Changer #3 [Vega]
NOTE: Outdated by Anarion's version
This code allows you to set a custom region ID when connecting online. The code only effects the Region ID when connecting online, thus there will be no prompt from the game to reset the data save due to a region ID change.
NTSC-U
C266B7D0 00000002
3800000X 90030084
60000000 00000000
PAL
C2672F34 00000002
3800000X 90030084
60000000 00000000
NTSC-J
C26725A0 00000002
3800000X 90030084
60000000 00000000
NTSC-K
C266128C 00000002
3800000X 90030084
60000000 00000000
X = Region ID
X Values:
0 = Japan
1 = Americas
2 = Europe
3 = AUS/NZ
4 = Taiwan
5 = S. Korea
6 = China
Source:
li r0, X #(Load value X into register 0)
stw r0, 0x0084 (r3) #Store value from register 0 to address of register 3 plus offset of 0x0084
#Default instruction of lwz r0, 0x0084 (r3) not needed
Code creator: Vega
NOTE: Outdated by Anarion's version
This code allows you to set a custom region ID when connecting online. The code only effects the Region ID when connecting online, thus there will be no prompt from the game to reset the data save due to a region ID change.
NTSC-U
C266B7D0 00000002
3800000X 90030084
60000000 00000000
PAL
C2672F34 00000002
3800000X 90030084
60000000 00000000
NTSC-J
C26725A0 00000002
3800000X 90030084
60000000 00000000
NTSC-K
C266128C 00000002
3800000X 90030084
60000000 00000000
X = Region ID
X Values:
0 = Japan
1 = Americas
2 = Europe
3 = AUS/NZ
4 = Taiwan
5 = S. Korea
6 = China
Source:
li r0, X #(Load value X into register 0)
stw r0, 0x0084 (r3) #Store value from register 0 to address of register 3 plus offset of 0x0084
#Default instruction of lwz r0, 0x0084 (r3) not needed
Code creator: Vega