USB Gecko Item Spy Offline [Bully] - Printable Version +- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com) +-- Forum: Cheat Codes (https://mariokartwii.com/forumdisplay.php?fid=51) +--- Forum: Incomplete & Outdated Codes (https://mariokartwii.com/forumdisplay.php?fid=60) +--- Thread: USB Gecko Item Spy Offline [Bully] (/showthread.php?tid=627) |
USB Gecko Item Spy Offline [Bully] - Vega - 06-07-2018 USB Gecko Item Spy Offline [Bully] NOTE: Outdated by Bully's newer version which can spy all players at once, no extra steps needed You need USB Gecko or Aldelaro5's Live RAM Viewer! How to use code: This code is not like other item spy codes. It requires an extra step to be done, and you can only spy on one person at a time. On your USB Gecko/RAM Viewer, go to Address 81700070. Before the race is loaded, you will see all zeros pretty much everywhere. Once you load a track, some random hex code is displayed, then a list of 12 memory addresses will be shown. However keep waiting until right before the countdown, the list of memory addresses will change very slightly and remain the same for the rest of the race. Those final addresses are the addresses for each players' item value (plus amount). First address is always yourself. Other 11 are the other CPUs. For example let's say we want to spy ourself. Once the countdown has started, view the value listed at 81700070. Let's say it's 8121B774. Visit that address on your RAM Viewer. It will display 00 00 00 14. That is the item value (no item). The next string is 00 00 00 00. That is item amount. Hit a box, let's say you get triple mushrooms. 00 00 00 14 will change to 00 00 00 05. And the second string will change to 00 00 00 03 and decrease by 1 for every shroom you use. NTSC-U C278FF00 00000004 1D9D0004 3D8C8170 3863008C 906C0070 3863FF74 8003008C 60000000 00000000 PAL C2798F0C 00000004 1D9D0004 3D8C8170 3863008C 906C0070 3863FF74 8003008C 60000000 00000000 NTSC-J C2798578 00000004 1D9D0004 3D8C8170 3863008C 906C0070 3863FF74 8003008C 60000000 00000000 NTSC-K C27872CC 00000004 1D9D0004 3D8C8170 3863008C 906C0070 3863FF74 8003008C 60000000 00000000 [Item Values] 00 = Green Shell 01 = Red Shell 02 = Banana 03 = Fake Item Box 04 = Mushroom 05 = Triple Mushroom 06 = Bob-omb 07 = Blue Shell 08 = Lightning 09 = Star 0A = Golden Mushroom 0B = Mega Mushroom 0C = Blooper 0D = POW Block 0E = Thunder Cloud 0F = Bullet Bill 10 = Triple Green Shells 11 = Triple Red Shells 12 = Triple Bananas 14 = No Item Another interesting feature: Continuing from the example listed above, go down one row and look at the 3rd string when you get a Golden. It will read 10 00 00 00. Use the golden, the 1 will change to 0. Then further to the right, a hexadecimal countdown starts (beginning at 01 BE). This is the golden mushroom timer until you lose the golden. The moment that hex timer hits 00 00 is when your golden goes away. Code created by: Bully |