Wii & Dolphin Desync - Printable Version +- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com) +-- Forum: Hacks/Modding (https://mariokartwii.com/forumdisplay.php?fid=14) +--- Forum: Code Support / Help / Requests (https://mariokartwii.com/forumdisplay.php?fid=61) +--- Thread: Wii & Dolphin Desync (/showthread.php?tid=1921) |
Wii & Dolphin Desync - Jerma - 11-28-2021 Hello, this is quite an important thread regarding Time Trials, most of us know that there's a quite big difference between Dolphin and Wii; I've been working on the True Expert Staff Ghosts Mode for Riibalanced and i strangely noticed that some Ghost made on Dolphin desynced on Real Hardware & the other way around. Could someone create a code or tool that fixes this issue in some way? Dolphin usually reads the inputs faster than normal, so there could be a way to slow-down the inputs? (or speed-up the inputs when viewing Ghosts made on Real Hardware via Dolphin) Video to show the Dolphin & Wii Desync: https://www.youtube.com/watch?v=SQGtSTx-UzQ I would appreciate a lot any help with this situation RE: Wii & Dolphin Desync - Seeky - 11-28-2021 The section you posted in is intended for releasing codes, so I've moved your thread What version of dolphin was this with? RE: Wii & Dolphin Desync - Jerma - 11-28-2021 This isn't caused by a specific version of dolphin, but the ghosts were made on the Dolphin Version that supports Riivolution High Level Emulation RE: Wii & Dolphin Desync - stebler - 11-29-2021 The desync shown in the video is caused by inaccuracies in the floating point emulation that have been fixed later in 2014. RE: Wii & Dolphin Desync - Jerma - 12-02-2021 Some of those issues still occur with some ghosts tho RE: Wii & Dolphin Desync - stebler - 12-03-2021 (12-02-2021, 04:00 PM)Jerma Wrote: Some of those issues still occur with some ghosts tho Do you have a link to such a ghost? In any case, if Dolphin has inaccuracies, then it must be fixed in Dolphin itself. |