Mario Kart Wii Gecko Codes, Cheats, & Hacks
Wii & Dolphin Desync - Printable Version

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Wii & Dolphin Desync - Jerma - 11-28-2021

Hello, this is quite an important thread regarding Time Trials, most of us know that there's a quite big difference between Dolphin and Wii;

I've been working on the True Expert Staff Ghosts Mode for Riibalanced and i strangely noticed that some Ghost made on Dolphin desynced on Real Hardware & the other way around.

Could someone create a code or tool that fixes this issue in some way? Dolphin usually reads the inputs faster than normal, so there could be a way to slow-down the inputs? (or speed-up the inputs when viewing Ghosts made on Real Hardware via Dolphin)

Video to show the Dolphin & Wii Desync: https://www.youtube.com/watch?v=SQGtSTx-UzQ

I would appreciate a lot any help with this situation


RE: Wii & Dolphin Desync - Seeky - 11-28-2021

The section you posted in is intended for releasing codes, so I've moved your thread

What version of dolphin was this with?


RE: Wii & Dolphin Desync - Jerma - 11-28-2021

This isn't caused by a specific version of dolphin, but the ghosts were made on the Dolphin Version that supports Riivolution High Level Emulation


RE: Wii & Dolphin Desync - stebler - 11-29-2021

The desync shown in the video is caused by inaccuracies in the floating point emulation that have been fixed later in 2014.


RE: Wii & Dolphin Desync - Jerma - 12-02-2021

Some of those issues still occur with some ghosts tho


RE: Wii & Dolphin Desync - stebler - 12-03-2021

(12-02-2021, 04:00 PM)Jerma Wrote: Some of those issues still occur with some ghosts  tho

Do you have a link to such a ghost?

In any case, if Dolphin has inaccuracies, then it must be fixed in Dolphin itself.