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  Infinite Racing plus Reverse Positions [Sgt.Ghost]
Posted by: Vega - 03-21-2018, 07:56 PM - Forum: Offline Non-Item - No Replies

Infinite Racing plus Reverse Positions [Sgt.Ghost]

Offline only. Once you pass one opponent the position ranks will then perma switch. This makes it to where 1st place is ranked as 12th so that player will then receive 12th place items. 12th place would be listed as 1st and only get 1st place items. Thus, once you get stuck in the back of the pack, it is extremely difficult to get back to the front (legit racing, no other cheats ofc). The race will never end due to the positions being messed up.

NTSC-U
0488B5EC 50000000

PAL
0488FA44 50000000

NTSC-J
0488F0A4 50000000

NTSC-K
0487DE04 50000000

Code created by: SgtGhost

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  Coin Pile Modifier [Bully]
Posted by: Vega - 03-21-2018, 07:43 PM - Forum: Time Trials & Battle - No Replies

Coin Pile Modifier [Bully]

Code changes the display height of your coin pile. Doesn't effect the actual amount of coins you have. For every 10 coins you get, a new pile with the given height from the code will be visible.

NTSC-U
C2884A28 00000002
3800000X 981C00DE
60000000 00000000

PAL
C2888E58 00000002
3800000X 981C00DE
60000000 00000000

NTSC-J
C28884C4 00000002
3800000X 981C00DE
60000000 00000000

NTSC-K
C2877218 00000002
3800000X 981C00DE
60000000 00000000

X = Coin Pile Amount in Hex

Code created by: Bully

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  Matches Don't Start [Bully]
Posted by: Star - 03-21-2018, 02:30 AM - Forum: Offline Non-Item - No Replies

Matches Don't Start [Bully]

(NTSC-U)
0452E9BC 60000000

(PAL)
04533504 60000000

(NTSC-J)
04532E84 60000000

(NTSC-K)
0452155C 60000000

Activators and Deactivators:

(NTSC-U)
2834XXXX YYYYZZZZ
0452E9BC 60000000
CC000000 00000000
0452E9BC 901F0020
E0000000 80008000

(PAL)
2834XXXX YYYYZZZZ
04533504 60000000
CC000000 00000000
04533504 901F0020
E0000000 80008000

(NTSC-J)
2834XXXX YYYYZZZZ
04532E84 60000000
CC000000 00000000
04532E84 901F0020
E0000000 80008000

(NTSC-K)
2833XXXX YYYYZZZZ
0452155C 60000000
CC000000 00000000
0452155C 901F0020
E0000000 80008000

Notes:
- Must be deactivated otherwise you'll be stuck forever

Code Creator:  Bully

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  No Ghost Data Saving [mdmwii]
Posted by: Star - 03-21-2018, 02:12 AM - Forum: Time Trials & Battle - No Replies

No Ghost Data Saving [mdmwii]

(NTSC-U)
04543C00 60000000

(PAL)
0454913C 60000000

(NTSC-J)
04548ABC 60000000

(NTSC-K)
04537194 60000000

Notes:
- Will neither save the ghost nor modify rankings (character will not cheer as well). Flap times will still save.

Code Creator: mdmwii

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  Timer Speed Modifier [mdmwii]
Posted by: Star - 03-20-2018, 11:34 PM - Forum: Offline Non-Item - No Replies

Timer Speed Modifier [mdmwii]

(NTSC-U)
04531130 3803XXYY

(PAL)
04535C78 3803XXYY

(NTSC-J)
045355F8 3803XXYY

(NTSC-K)
04523CD0 3803XXYY

[XX Values]
00 = 1x Forwards Timer
FF = 1x Backwards Timer
FE = 2x Backwards Timer

[YY Values]
02 = 2x Faster
04 = 4x Faster

Notes:
- This code modifies your actual time.
- If the timer reaches 99:59.999 online, your race will end.

Code Creator: mdmwii

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  Getting Started with Wiimm's Tools
Posted by: Vega - 03-20-2018, 11:08 PM - Forum: Wiimm's Tools - No Replies

Getting Started with Wiimm's Tools

Before you read this guide. It is recommended you read the following threads.
http://mkwii.com/showthread.php?tid=115
http://mkwii.com/showthread.php?tid=12

The threads linked above will give you a brief introduction about Wiimm's Tools, and provide you quick guides for downloading, installation, plus upgrading.

Now that you have some basic knowledge and the tools are installed, let's get to work.

Chapter 1: Introduction

It is important to understand that Wiimm designed his Tools for Linux. While he has made a cygwin-usable version (Windows), the tools were made for Linux. Therefore, this tutorial will be for Linux users only. Also, we will be utilizing the WBFS format for your USB stick instead of FAT32. Yes FAT32 is easier but it does have rare bugs and WWT from WIT Tools make WBFS more practical than what it use to be.

Chapter 2: ISO vs WBFS

We will start off with WIT from WIT Tools. The main utility for ISO/WBFS editing. I am assuming you already have an ISO/WBFS ready on your computer.

Ok, as you should know already, there are two main file types for Wii Disc image use. WBFS and ISO. ISO is the raw image file. You can't simply add it to the USB, it can only be 'mounted'. Back in the olden days, we had to use the WBFS manager to 'add' our ISO files to the USB stick. Back then the WBFS format was a mess. Anyway what I'm getting at is the ISO format is outdated. WBFS format is the modern filetype which you can add to a wide variety of formats of hard disks. If you want to throw a wbfs file on a USB stick to move it to another computer, just drag and drop it.

With everything mentioned above, if your game is in ISO format. Let's change it to the modern '.wbfs' file-type. Open up a terminal and navigate to the directory where your ISO is stored. Let's say, for demo purposes, it is the /home/user/games directory. Type in terminal  - cd /home/user/games. You are now in the games directory. Now type this command in terminal:



wit copy nameofyourgame.iso nameofyourgame.wbfs



That command will make a copy of your game but save it as a wbfs file.


Chapter 3: Scrubbing

Chances are, your game still has all the partitions. Only 1 of the 3 partitions is needed (data) to play the game. It would be silly to keep the unused partitions. Wiping these partitions is known as 'scrubbing'. Run the following command in terminal:



wit copy nameofyourgame.wbfs newnameforgame.wbfs --psel data



WIT will copy your game again but the new wbfs file will only have the DATA partition.

Chapter 4: Extracting WBFS

Alright, we have our 'scrubbed' WBFS file. Most likely, you play online using the Wiimmfi server. There is a WIT command to easily patch the game for Wiimmfi, but I want you to use WSTRT from SZS Tools to do it, you will understand why later. Before we can use SZS Tools, we need to extract the game first. SZS Tools cannot do any commands on a non-extracted game.

Run this command...



wit extract newnameforgame.wbfs /home/user/newfolder



NOTE: Do NOT create the 'newfolder' directory beforehand, or an error will occur. WIT will create the newfolder for you.

Once that command is done, view the contents of 'newfolder'. You will see your wbfs in extracted format. 

Chapter 5: Patching WBFS for the Wiimmfi Server

We need to navigate to where the main.dol is located to do our first patching for Wiimmfi. Type this in terminal: 



cd /home/user/newfolder/files/sys

wstrt patch main.dol --wiimmfi



Main.dol is patched for Wiimmfi, but there's still one more file we need to patch. Type this in terminal:



cd /home/user/newfolder/files/rel

wstrt patch StaticR.rel --wiimmfi



Chapter 6: Rebuilding WBFS

Sweet, all patches are completely. Now it's time to rebuild our game. Type this in terminal - cd /home/user

Ok now run this command for the rebuild...



wit copy ./newfolder /home/user/wiimmfireadygame.wbfs



Once command is complete, your wiimmfi patched game is in your main user directory (/home/user). Game is now ready to be added to the USB stick.

Chapter 7: Formatting USB to use WBFS

As mentioned earlier, we will be utilizing WBFS via WWT Commands instead of FAT32. For this guide, we will start off with a USB already in FAT32 format.

Plug in your USB stick. Exit out of any file manager windows that pop up due to USB mounting. Type this in terminal:



sudo fdisk -l



Enter in your password and then a list of hard disks will appear. USB's on Linux are usually located as /dev/sdb or /dev/sdb1 (for USBs with normal partition table, aka FAT32). Sometimes it will be under sdc or sdc1. The USB stick is usually listed as the last item.

!!!IMPORTANT!!!:  DOUBLE CHECK where your usb is located. We will be formatting the USB drive. If you mess up in this section of the thread, and format the wrong device, you could accidentally destroy your Hard Drive. Be smart, take your time. If you are not sure which listed device is your USB, then don't proceed.

In this guide, the USB stick is located at /dev/sdb1. Therefore the command to type in terminal would be...

sudo umount /dev/sdb1

Substitute /dev/sdb1 with the correct location for you USB. The above command will unmount the USB so it will be safe to use. Writing files to mounted USB sticks can cause errors. 

Ok, run this command now (sdb1 used for USB location):

sudo wwt format /dev/sdb --test

As you can see in the above command, do NOT include the "1" on /dev/sdb.

WWT will do a test format. There should be no errors. If no errors, run the following command (replace sdb with the correct variable that applies to your USB)



sudo wwt format /dev/sdb --force



USB is now formatted to WBFS.

Chapter 8: Adding WBFS to USB Drive

Now we are finally ready to add our wiimmfi patched WBFS to the USB. Make sure you are in the /home/user directory. Type this in terminal:



cd /home/user

sudo wwt add --auto wiimmfireadygame.wbfs



Your wiimmfi patched game will now add to the USB. USB 2.0's take about 6-8 minutes. USB 3.0's take about 3-5 minutes. Once done, run this command (substitute sdb with the correct variable for your USB):



sudo wwt list /dev/sdb



Your game (via Game ID and short description) will be listed. Since USB was unmounted (via umount) command earlier, you are safe to pull USB out of computer.

Chapter 9: Conclusion

Congratz! You now have a good idea of how to use WIT, SZS, and WWT commands.

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  MKWii WR History
Posted by: Vega - 03-20-2018, 08:27 PM - Forum: Non-Hacking MKW Threads - No Replies

Stay up to date with WR activity or browse WR history.

http://mkwrs.com/mkwii/

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  Kill-o-Meter [XeR]
Posted by: Star - 03-19-2018, 11:53 PM - Forum: Online Non-Item - Replies (1)

Kill-o-Meter [XeR]

(NTSC-U)
C258B0B4 00000002
90040008 3DE08000
B00F16F8 00000000
C258B0D8 00000002
9004000C 3DE08000
B00F16FA 00000000
04531158 3CA08000
04531164 A00516F8
0453116C A00516FA
04531174 38000000

(PAL)
C25918D8 00000002
90040008 3DE08000
B00F16F8 00000000
C25918FC 00000002
9004000C 3DE08000
B00F16FA 00000000
04535CA0 3CA08000
04535CAC A00516F8
04535CB4 A00516FA
04535CBC 38000000

(NTSC-J)
C2591258 00000002
90040008 3DE08000
B00F16F8 00000000
C259127C 00000002
9004000C 3DE08000
B00F16FA 00000000
04535620 3CA08000
0453562C A00516F8
04535634 A00516FA
0453563C 38000000

(NTSC-K)
C257F930 00000002
90040008 3DE08000
B00F16F8 00000000
C257F954 00000002
9004000C 3DE08000
B00F16FA 00000000
04523CF8 3CA08000
04523D04 A00516F8
04523D0C A00516FA
04523D14 38000000

Notes:
- Minutes are hits given
- Seconds are hits received

Code Creator: XeR

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  Cannon Speed Modifier [RoGamer]
Posted by: Star - 03-19-2018, 11:48 PM - Forum: Offline Non-Item - No Replies

Cannon Speed Modifier [RoGamer]

(NTSC-U)
048B1428 XXXXXXXX
048B1438 XXXXXXXX
048B1448 XXXXXXXX

(PAL)
048B5CE8 XXXXXXXX
048B5CF8 XXXXXXXX
048B5D08 XXXXXXXX

(NTSC-J)
048B4E48 XXXXXXXX
048B4E58 XXXXXXXX
048B4E68 XXXXXXXX

(NTSC-K)
048A4160 XXXXXXXX
048A4170 XXXXXXXX
048A4180 XXXXXXXX

[Default XXXXXXXX Values]
43FA0000
43FA0000
42F00000

Code Creator: RoGamer

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  List of Wii System Menus
Posted by: Vega - 03-19-2018, 11:22 PM - Forum: Resources and References - No Replies

Nintendo Wii System Menus

Pre 1.0 (Version 0) - Remnants of this System Menu were found on the leaked 'Wii Startup Disc' NAND. It is unknown which IOS runs this menu. It could be IOS4v1 (remnants of this IOS were also found on the leaked NAND). There are no known images of this Menu. Essentially, nothing is known about this menu except that it did exist and it was only available for use during Factory setup.

Pre 1.0 (Version 1) - Also known as the Wii Startup Disc Menu. Some pre-release Wiis were shipped with this menu (and the Wii Startup Disc), for certain stores to setup the Wii to install the 1.0 System Menu. The Menu contains a image of the Wii and Startup Disc, with messages (in English, French, Spanish) instructing you to insert the Disc to setup the Wii. Menu runs on IOS4v3.

1.0J 1.0U 1.0E (Versions ??, 33, ??) - Came on most pre-release Wiis and on a small amount of 'Launch Day' Wiis. On the Wii Settings, there is no version number on the top right. Came with minimal channels (such as Mii channel). WiiConnect24 option was disabled. There were no options to change Country on the 1.0U Version. 1.0U and 1.0E runs on IOS9v516. While 1.0J runs on a version of IOS10 which we do not currently have for retail Wii's at this moment.

2.0J 2.0U 2.0E (Version 130, 97, 128) - Most Launch Day (American) Wiis came with this Menu. 2.0 allowed the ability to choose Country of residence, parental control settings added, ability to rearrange channels, and added SD card support for savegames. More basic channels included. For the 1.0 Wiis, an update was available to upgrade to 2.0U (needed to be done in order to play games, so update was basically forced). 2.0U Menu Release date (also release date of Wii) is Nov 19, 2006. 2.0J was released on Dec 2, 2006. 2.0E was released for Australian Wiis released on Dec 7, 2006, and for European Wiis on Dec 8, 2006. 2.0 Menus run on IOS11v10.

2.1E (Version 162) - 2.1 was only for PAL Wiis. It was an update to fix a bug on the News Channel that only effected PAL Wiis. Release date was Jan 10, 2007. Menu still ran on IOS11v10.

2.2J 2.2U 2.2E (Versions 192, 193, 194) - An update to resolve connection issues for users with an undisclosed ISP. Released on April 11, 2007. 2.2 Menus run on IOS20v12.

3.0J 3.0U 3.0E (Versions 224, 225, 226) - Clock display added. Channels can now gather WC24 information. Wii Message Board button now flashes when a new message arrives. Fixed bugs on LAN adapters. Release date is Aug 6, 2007. 3.0 Menus run on IOS30v1037.

3.1J 3.1U 3.1E (Versions 256. 257, 258) - USB keyboard support added. Many channel updates. Release date is Oct 10, 2007. 3.1 Menus run on IOS30v1039.

3.2J 3.2U 3.2E (Versions 288. 289, 290) - Disc Channel now shows Wii System Update if a Disc containing needed updates is inserted. Wii LED light now glows when receiving info from game. Release date is Feb 25, 2008. 3.2 Menus run on IOS30v1040

3.3J 3.3U 3.3E (Versions 352. 353. 354) - First attempt at blocking Twilight Hack. Release date is Jun 16, 2008. Taiwan Wiis were released on Jul 2, 2008. So this was the first system menu version for the Taiwan Wiis. 3.3J/U/E Menus ran on IOS30v2576.

3.3K (Version 326) - First system menu for Korean Wiis. Release date of Menu/Wii is Apr 26, 2008. Korean Wiis had the 3.3 Menu for nearly 2 months before the other Wiis. 3.3K Menu runs on IOS40v2320.

3.4J 3.4U 3.4E (Version 384. 385, 386) - New EULA. Second attempt at blocking Twilight Hack. No 3.4 menu for Korean Wiis. USB Keyboard support for Mii Channel added and upgrades done to Parental Controls. Release date is Nov 17, 2008. Menus run on IOS50v4889.

3.5K (Version 390) - Only available for Korean Wiis. New Shop Channel and Region Select Channel. Release date is Mar 3, 2009. Menu runs on IOS52v5661.

4.0J 4.0U 4.0E (Version 416. 417, 418) - SDHC support added. Transfer button added to Wii's Data Management menu. Twilight Hack no longer works. 4.0 menu not available for Korean Wiis. Release date is Mar 25, 2009. Menus run on IOS60v6174.

4.1J 4.1U 4.1E 4.1K (Version 448, 449, 450, 454) - Fixed problem related to the Wii Motion Plus vidoe and SD card menu. 4.1J release date is Jul 3, 2009. 4.1U/E release date is Jul 15, 2009. 4.1K release date is Jul 30, 2009. Menus still ran on IOS60v6174.

4.2J 4.2U 4.2E 4.2K (Versions 480. 481, 482, 486) - Bannerbomb V1 no longer works. Bootmii as boot2 gets uninstalled due to new boot2v4 being added. HAXX and DVDX title ID's blacklisted. IOS's 222, 223, 249, 250 added to remove/block cIOS installation. Attempt at blocking Region Free hacks. Error 003 introduced: If a region changed (hacked) Korean Wii updates to 4.2, Error 003 will appear. Only one known complicated method can fix Error 003 (involves custom Channel and Brawl disc), therefore Error 003 is considered by many to be a full brick. Release date is Sep 28, 2009. Menus run on IOS70v6687.

4.3J 4.3U 4.3E 4.3K (Versions 512, 513, 514, 518) - Bannerbomb V2 no longer works (Error 004 will appear). Bootmii as an IOS gets deleted because of added IOS254. More title ID's blacklisted. HBC gets removed. The Hackmii installer exploit that uses Userland+Syscall IOS method no longer works. This is the reason why 4.3 exploits (Letterbomb, Mailbox Bomb) need your MAC address to hack the Wii. 4.3U release date is Jun 21, 2010. 4.3J/E/K release date is Jun 22, 2010. Menus run on IOS80v6943.

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