MKDS Star Character Animation [Ro]
#6
Hello Vega. Thank you for the tips and consideration of helping me improve!
I set r0 to 1 which is the value being checked after it - I set it to 1 because below r0 is reloaded, so I didn't see a problem doing this.

About the star bit thing, I think it's better to make the star bit low, in case another flags are applied, the animations can properly be played.

I highly appreciate the help. I will consider testing them someday and possibly updating the code with the changes
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Messages In This Thread
MKDS Star Character Animation [Ro] - by _Ro - 03-05-2022, 05:51 AM
RE: MKDS Star Character Animation [Ro] - by Seeky - 03-05-2022, 02:55 PM
RE: MKDS Star Character Animation [Ro] - by _Ro - 03-05-2022, 04:11 PM
RE: MKDS Star Character Animation [Ro] - by Seeky - 03-05-2022, 05:47 PM
RE: MKDS Star Character Animation [Ro] - by Vega - 03-06-2022, 01:07 AM
RE: MKDS Star Character Animation [Ro] - by _Ro - 03-06-2022, 08:59 PM

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