MKW LAN Mod Guide [w/ USB Loading & Gecko Codes]
#6
(09-05-2021, 02:59 PM)InvoxiPlayGames Wrote: Local BrainSlug aficionado here; to get Gecko codes working, if you're using the "gecko.mod" module that comes with BrainSlug itself, you can make a module that just runs "memcpy((void*)0x800028B8, GCTArray, sizeof(GCTArray));" upon startup, where GCTArray is a C char[] with the contents of a GCT file.

HOLY SHIT THIS WORKS THIS IS AWESOME! Thank you so much!

Now, if there was a way to make this work by loading a GCT off the SD instead of baking it right into the module, then that'd be perfect.
Reply


Messages In This Thread
RE: MKW LAN Mod Guide [USB Loading, some Gecko > BSlug conversions, and no DWC Emulator!] - by Yuri Bacon - 09-06-2021, 01:56 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)