Globe Control [Vega]
#4
Bump. Made some improvements to this code...

- Changed Assembly Codetype from C0 to C2
- No more EVA usage
- Thanks to inputdata.h from Seeky, this now works for every controller including the Wheel!
- Globe spin speed varies depending on how far you push your analog stock (or move your Wii Wheel). The less push/motion, the slower the globe spins.
- Assembly source optimized due to use of Paired Singles
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Messages In This Thread
Globe Control [Vega] - by Vega - 08-26-2019, 05:57 PM
RE: Globe Control [Vega] - by Sosis - 08-26-2019, 06:00 PM
RE: Globe Control [Vega] - by JoshuaMK - 08-26-2019, 06:27 PM
RE: Globe Control [Vega] - by Vega - 08-01-2021, 12:44 PM

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