Triple Mushroom Behavior Modifier [JoshuaMK]
#4
Hi, I tested this code and I found that, with X=0, if you get flattened by a car on Moonview Highway (or on a CT that uses those cars) while using a mushroom (i.e. while the boost is still active, not necessarily while pressing the button), then the game crashes. Oddly enough, this does not happen with X=1, 2 or 3. This was tested on the vanilla PAL game, using Dolphin 5.0-12660 on Arch Linux, and the only other code I was using was Force 30 FPS [Nick Reynolds]. I'm not sure if this should be fixed, given that X=3 should behave exactly the same otherwise.
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RE: Triple Mushroom Behavior Modifier [JoshuaMK] - by Cealgair - 10-07-2021, 12:33 PM

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