Floating Point Converter - Printable Version +- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com) +-- Forum: Hacks/Modding (https://mariokartwii.com/forumdisplay.php?fid=14) +--- Forum: Resources and References (https://mariokartwii.com/forumdisplay.php?fid=18) +--- Thread: Floating Point Converter (/showthread.php?tid=618) |
Floating Point Converter - Vega - 06-03-2018 Here's the page I use to help with value conversions when dealing with Floating Points https://www.h-schmidt.net/FloatConverter/IEEE754.html Find the box that says - Hexadecimal Representation. It will have a value of 0x00000000 If you enter in 0x3F800000, you will see the top field labeled - Decimal change from 0 to 1. So let's say you are editing a floating point code that deals with speed and the default speed value is 100kmh. If you want double the speed, enter in 2 for the Decimal value at the top. You will see the bottom result change to 0x40000000. Therefore your floating point value to enter in for the code would be 40000000 to get 200kmh speed. RE: Floating Point Converter - Wiimm - 04-25-2021 All tools of Wiimms SZS Tools support a float converter. Example: Code: $ wszst float -- 1 2.5 -3 x40 0x4010 + + Details: https://szs.wiimm.de/cmd/wszst/float |