All Mario Kart Wii File Names - Printable Version +- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com) +-- Forum: Hacks/Modding (https://mariokartwii.com/forumdisplay.php?fid=14) +--- Forum: Resources and References (https://mariokartwii.com/forumdisplay.php?fid=18) +--- Thread: All Mario Kart Wii File Names (/showthread.php?tid=275) |
All Mario Kart Wii File Names - Star - 03-09-2018 All Mario Kart Wii File Names IN-RACE CHARACTERS/VEHICLES la_bike = Flame Runner la_kart = Offroader lb_bike = Wario Bike lb_kart = Flame Flyer lc_bike = Shooting Star lc_kart = Piranha Prowler ld_bike = Spear ld_kart = Jetsetter ldf_bike = Standard Bike L ldf_kart = Standard Kart L ldf_bike_blue = Standard Bike L (Battle Mode + Blue Team) ldf_bike_red = Standard Bike L (Battle Mode + Red Team) ldf_kart_blue = Standard Kart L (Battle Mode + Blue Team) ldf_kart_red = Standard Kart L (Battle Mode + Red Team) le_bike = Phantom le_kart = Honeycoupe ma_bike = Mach Bike ma_kart = Classic Dragster mb_bike = Sugarscoot mb_kart = Wild Wing mc_bike = Zip Zip mc_kart = Super Blooper md_bike = Sneakster md_kart = Daytripper mdf_bike = Standard Bike M mdf_kart = Standard Kart M mdf_bike_blue = Standard Bike M (Battle Mode + Blue Team) mdf_bike_red = Standard Bike M (Battle Mode + Red Team) mdf_kart_blue = Standard Kart M (Battle Mode + Blue Team) mdf_kart_red = Standard Kart M (Battle Mode + Red Team) me_bike = Dolphin Dasher me_kart = Sprinter sa_bike = Bullet Bike sa_kart = Booster Seat sb_bike = Bit Bike sb_kart = Mini Beast sc_bike = Quacker sc_kart = Cheep Charger sd_bike = Magikruiser sd_kart = Tiny Titan sdf_bike = Standard Bike S sdf_kart = Standard Kart S sdf_bike_blue = Standard Bike S (Battle Mode + Blue Team) sdf_bike_red = Standard Bike S (Battle Mode + Red Team) sdf_kart_blue = Standard Kart S (Battle Mode + Blue Team) sdf_kart_red = Standard Kart S (Battle Mode + Red Team) se_bike = Jet Bubble se_kart = Blue Falcon Add at the end of vehicle names... -bds = Baby Daisy -bk = Dry Bowser -blg = Baby Luigi -bmr = Baby Mario -bpc = Baby Peach -ca = Birdo -dd = Diddy Kong -dk = Donkey Kong -ds = Daisy -ds3 = Daisy (Biker Outfit)* -fk = Funky Kong -jr = Bowser Jr. -ka = Dry Bones -kk = Toadette -ko = Toad -kp = Bowser -kt = King Boo -la_mii_f = Large Mii Outfit A (Female) -la_mii_m = Large Mii Outfit A (Male) -lb_mii_f = Large Mii Outfit B (Female) -lb_mii_m = Large Mii Outfit B (Male) -lg = Luigi -ma_mii_f = Medium Mii Outfit A (Female) -ma_mii_m = Medium Mii Outfit A (Male) -mb_mii_f = Medium Outfit B (Female) -mb_mii_m = Medium Mii Outfit B (Male) -mr = Mario -nk = Koopa Troopa -pc = Peach -pc3 = Peach (Biker Outfit)* -rs = Rosalina -rs3 = Rosalina (Biker Outfit)* -sa_mii_f = Small Mii Outfit A (Female) -sa_mii_m = Small Mii Outfit A (Male) -sb_mii_f = Small Mii Outfit B (Female) -sb_mii_m = Small Mii Outfit B (Male) -wl = Waluigi -wr = Wario -ys = Yoshi * Add _2 and _4 at the end of the name for splitscreen mode TRACKS Mushroom Cup Luigi Circuit = beginner_course.szs Moo Moo Meadows = farm_course.szs Mushroom Gorge = kinoko_course.szs Toads Factory = factory_course.szs Flower Cup Mario Circuit = castle_course.szs Coconut Mall = shopping_course.szs DK's Snowboard Cross = boardcross_course.szs Wario's Gold Mine = truck_course.szs Star Cup Daisy Circuit = senior_course.szs Koopa Cape = water_course.szs Maple Treeway = treehouse_course.szs Grumble Volcano = volcano_course.szs Special Cup Dry Dry Ruins = desert_course.szs Moonview highway = ridgehighway_course.szs Bowser's Castle = koopa_course.szs Rainbow Road = rainbow_course.szs _______________________________________________ Shell Cup GCN Peach Beach = old_peach_gc.szs DS Yoshi Falls = old_falls_ds.szs SNES Ghost Valley = old_obake_sfc.szs N64 Mario Raceway = old_mario_64.szs Banana Cup N64 Sherbet Land = old_sherbet_64.szs GBA Shy Guy Beach = old_heyho_gba.szs DS Delfino Square = old_town_ds.szs GCN Waluigi Stadium = old_waluigi_gc.szs Leaf Cup DS Desert Hills = old_desert_ds.szs GBA Bowser Castle = old_koopa_gba.szs N64 DK's Jungle Parkway = old_donkey_64.szs GCN Mario Circuit = old_mario_gc.szs Lighting Cup SNES Mario Circuit 3 = old_mario_sfc.szs DS Peach Gardens = old_garden_ds.szs NGC DK Mountain = old_donkey_gc.szs N64 Bowser Castle = old_koopa_64.szs ______________________________________________ ending_demo.szs (Credits) draw_demo.szs (Mario Ciruit with no textures or checkpoints) winningrun_demo.szs (That circuit when you get 1st 2nd or 3rd in a GP/VS) loser_demo.szs (The circuit when you finish 4th or worse in a GP/VS and when your battle team lose) ring_mission.szs (Galaxy Colosseum) old_mario_gc_b.szs (Direct port of GCN Mario Circuit) old_mario_gc_hayasi.szs old_mario_gc_narita.szs old_mario_gc_yabuki.szs Battle Stages: block_battle.szs = Block Plaza casino_battle.szs = ChainChomp Roulette old_battle3_gba.szs = GBA Battle Course 3 old_battle4_sfc.szs = SNES Battle Course 4 old_cookieland_gc.szs = GCN Cookieland old_house_ds.szs = DS Twilight House old_matenro_64.szs = N64 Sky Scraper sand_battle.szs = Thwomp Desert skate_battle.szs = Funky Stadium venice_battle.szs = Delfino Pier Note: add _d at the end of the name for MULTIPLAYER (both for race and battle stages) MUSICS Mushroom Cup 1-Luigi Circuit -> n_circuit32_n (_f the last round) 2 Moo Moo Meadows -> n_farm_n (_f the last round) 3-Mushroom Gorge -> n_kinoko_n (_f the last round) 4-Toad's Factory -> STRM_N_FACTORY_N (_f the last round) Flower Cup 5-Mario Circuit -> n_circuit32_n (_f the last round) 6-Coconut Mall -> n_shopping32_n (_f the last round) 7-DK Summit -> n_snowboard32_n (_f the last round) 8-Wario's Gold Mine-> STRM_N_TRUCK_N (_f the last round) Star Cup 9-Daisy Circuit -> n_daisy32_n (_f the last round) 10-Koopa Cape -> STRM_N_WATER_N (_f the last round) 11-Maple Treeway -> n_maple_n (_f the last round) 12-Grumble Volcano -> n_volcano32_n (_f the last round) Special Cup 13-Dry Dry Ruins -> STRM_N_DESERT_N (_f the last round) 14-Moon View Highway -> STRM_N_RIDGEHIGHWAY_N (_f the last round) 15-Bowser's Castle -> STRM_N_KOOPA_N (_f the last round) 16-Rainbow Road -> n_rainbow32_n (_f the last round) Shell Cup 17-GCN Peach Beach -> r_gc_beach32_n (_f the last round) 18-DS Yoshi Falls -> r_ds_jungle32_n (_f the last round) 19-SNES Ghost Valley 2 -> r_sfc_obake32_n (_f the last round) 20-N64 Mario Raceway -> r_64_circuit32_n (_f the last round) Banana Cup 21-N64 Sherbet Land -> r_64_sherbet32_n (_f the last round) 22-GBA Shyguy Beach -> r_agb_beach32_n (_f the last round) 23-DS Delfino -> r_ds_town32_n (_f the last round) 24-GCN Waluigi Stadium -> r_gc_stadium32_n (_f the last round) Leaf Cup 25-DS Desert Hills -> r_ds_desert32_n (_f the last round) 26-GBA Bowser Castle 3 -> r_agb_kuppa32_n (_f the last round) 27-N64 DK Jungle Parkway -> r_64_jungle32_n (_f the last round) 28-GCN Mario Circuit -> r_gc_circuit32_n (_f the last round) Lightning Cup 29-SNES Mario Circuit 3 -> r_sfc_circuit32_n (_f the last round) 30-DS Peach Garden -> r_ds_garden32_n (_f the last round) 31-GCN DK Mountain -> r_gc_mountain32_n (_f the last round) 32-N64 Bowser's Castle -> r_64_kuppa32_n (_f the last round) Miscellaneous o_FanfareTA1st_32.brstm-------> Finish First / Winning Results (Battle) o_FanfareTA1st_only32.brstm---> Finish First (Battle) o_hyousyou_cut.brstm----------> Trophy presentation (Shorter) o_hyousyou_lose.brstm---------> No trophy o_hyousyou_normal.brstm-------> Trophy presentations (Short) o_hyousyou_winningrun.brstm---> Trophy presentation o_ Option_32.brstm-------------> Options o_Start2_32_fan.brstm---------> Start your engines (Time Trial) o_Start32_fan.brstm-----------> Start your engines (Race) strm_me.brstm ----------------> Band / Fanfare o_Wi-Fi_waiting32.brstm--------> Waiting to join (Wi-Fi) and ghost replay music o_Crs_In_Fan.brstm intro-------> Race (Race) o_Crs_In_Fan_battle.brstm-----> Race intro (Battle) o_Crs_In_Fan_Wifi.brstm-------> Race intro (Wi-Fi) o_Ending_PartA_32.brstm ------>- Generique1 end-game (Luigi Circuit) o_FanfareBTdraw_32.brstm-----> Draw / Winning Results (Battle) o_FanfareGP1_32.brstm---------> Finish First / Winning Results (Race) o_FanfareGP1_only32.brstm-----> Finish First (Race) * o_FanfareGP2_32.brstm---------> Finish Ok / Winning Results (Race) * o_FanfareGP2_only32.brstm-----> Finish Ok (Race) * o_FanfareGPdame_32.brstm -----> Finish-out / losing results (Race) * o_FanfareGPdame_only32.brstm--> Finish out (Race) * o_FanfareMIlose_32.brstm-------> Defeat / Losing Results (Battle) * o_FanfareMIlose_only32.brstm---> Defeat (Battle) * o_FanfareMIwin_32.brstm-------> Victory / Winning Results (Time Trial) * o_FanfareMIwin_only32.brstm---> Victory (Time Trial) * o_FanfareMIWinBoss_32.brstm---> Victory / Winning Results (Competition) * n_BossMI.brstm ----------------> (Galaxy Colosseum, which plays on SADX Twinkle Circuit) * o_FanfareTA1st_32 -------------> (Victory + winning results [battle], top player) * o_FanfareMIwin_32.brstm -------> (Also plays for victory + winning results [battle] when your team wins but you're not the top player) Battle Stages: Delfino Pier = n_venice_n (F for the last minute) Funky Stadium = n_skate_n (F for the last minute) N64 SkyScraper = r_64_battle_n (F for the last minute) GBA Battle Course 3= r_agb_battle_n (F for the last minute) DS Twilight House = r_DS_battle_n (F for the last minute) SNES Battle Course 4 = r_sfc_battle_n (F for the last minute) Block Plaza = n_block_n (F for the last minute) ChainChomp Roulette = n_casino_n (F for the last minute) GCN Cookieland = r_GC_Battle32_n (F for the last minute) Thwomp Desert = n_ryuusa_n (F for the last minute) BRSAR Files revo_kart.brsar HomeButtonSE.brsar THP VIDEOS banana.thp ----- Banana Cup Courses battle_cup_select.thp ----- All Battle Cup Stages battle_retro.thp ----- Retro Battle Cup Stages battle_wii.thp ----- Wii Battle Cup Stages cup_select.thp ----- All Racing Cup Courses flower.thp ----- Flower Cup Courses kinoko.thp ----- Mushroom Cup Courses konoha.thp ----- Leaf Cup Courses koura.thp ----- Shell Cup Courses special.thp ----- Special Cup Courses star.thp ----- Star Cup Courses lightning.thp ----- Lighning Cup Courses class_top.thp ----- Racers Racing When Choosing GP Class drift_select.thp ----- Mario Racing In A Kart Showing Automatic Or Manual When Choosing Drift Mode indiv_team.thp ----- Pedestal Of Celebrating Racers When Choosing Team Race Or Solo multi_top.thp ----- Gameplay Of VS Race And Battle When Choosing One After Choosing Multiplayer Mode single_top.thp ----- Gameplay Of VS Race And Battle When Choosing One After Chossing Single Player Mode top_menu.thp ----- Little Animations In The Title Screen Right After You Choose Your License ending_normal.thp ----- After Getting Gold Cups On All Cups 150cc And Below, It Is The Ending Scene After Sunset Luigi Circuit And Shows A Little Box In The Corner Showing This ending_true.thp ----- After Getting Gold Cups On ALL Cups Including Mirror, It Is The Ending Scene After Sunset Luigi Circuit And Shows A Little Box In The Corner Showing This TEXTS Award_*.szs ----- Award Ceremony Channel_*.szs ----- Mario Kart Wii Channel Event_*.szs ----- Most Likely A Tournament, But Not 100% Sure Globe_*.szs ----- Nintendo WFC MenuMulti_*.szs ----- All Screens After Selecting Multi Player MenuSingle_*.szs ----- All Screens After Selecting Single Player Present_*.szs ----- Getting New Character/Vehicle Screen Race_*.szs ----- A VS Race Or Battle Title_*.szs ----- Title Screens Until The Screen After Choosing License * = Language E=English PAL U=English NTSC I=Italian S=Spanish PAL K=Korean J=Japanese F=French PAL G=German Q=French NTSC (Q standing for Quebec) M=Spanish NTSC (M standing for Mexico) CHARACTERS/VEHICLES IN THE MENU *-allkart.szs ----- Character's Vehicles *-allkart_BT.szs ----- Character's Vehicles (Battle Mode) * = character (same list as in the first part; Example: Yoshi in the menu = ys_allkart) CHARACTER SELECTION SCREEN Driver.szs TIME TRIAL STAFF GHOSTS Beginner Ghosts: ghost1_comp_XX.rkg Expert Ghosts: ghost2_comp_XX.rkg XX = Course XX Values: LC 00 MMM 01 MG 02 TF 03 MC 04 CM 05 DKS 06 WGM 07 DC 08 KC 09 MT 11 GV 10 DDR 13 MH 12 BC 14 RR 15 rPB 24 rYF 28 rGV2 17 rMR 21 rSL 20 rSGB 16 rDS 31 rWS 26 rDH 29 rBC3 19 rDKJP 22 rMC 25 rMC3 18 rPG 30 rDKM 27 rBC 23 MENU TEXTURES Award.szs ----- Award Ceremony Channel.szs ----- Mario Kart Wii Channel Event.szs ----- Most Likely A Tournament, But Not 100% Sure Globe.szs ----- Nintendo WFC MenuMulti.szs ----- All Screens After Selecting Multi Player MenuSingle.szs ----- All Screens After Selecting Single Player Present.szs ----- Getting New Character/Vehicle Screen Race.szs ----- A VS Race Or Battle Title.szs ----- Title Screens Until The Screen After Choosing License Note: In Korean ISO, the file names end with _R (example: Race_R, Globe_R etc.) ITEMS/IN-RACE THINGS Common.szs FONT Font.szs (Font_K.szs in the Korean game) THE "FOR THE SECURITY" SCREEN English.szs = English Italian.szs = Italian ... For all languages PHYSICS ENGINE StaticR.rel OBJECTS FROM COMPETITIONS CommonObj01.szs = Portals CommonObj02.szs = Coin CommonObj03.szs = Ramp models CommonObj04.szs = Kinoko's (bouncy mushrooms) CommonObj05.szs = Pipe, Goomba, woodboxes, oil stain, pylon CommonObj06.szs = Chain chomp, and rolling chomp CommonObj07.szs = Hanachan CommonObj08.szs = Dry Bowser's Fire Breath CommonObj09.szs = Sanbo - the enemy who in Desert Hills. CommonObj10.szs = Thwomp CommonObj11.szs = Bomb car CommonObj12.szs = Bat, DK Mountain rock, Cataquack HOME BUTTON MENU TEXTURES homeBtn_ENG.szs homeBtn_ITA.szs homeBtn_NED.szs homeBtn_SPA.szs homeBtn_GER.szs homeBtn_FRA.szs homeBtn_JAP.szs homeBtn_KOR.szs homeBtn_CHN.szs ... For all languages BEHIND-THE-SCREEN THINGS Backmodel.szs Earth.szs OTHER MiiBody.szs (Contains mii animations and textures) savebanner.tpl (Image of the savegame) Original Thread Credits: Enryx RE: All Mario Kart Wii File Names - Vega - 06-21-2019 Updated OP with RKG file names for the Staff Ghosts RE: All Mario Kart Wii File Names - captainphoton - 07-29-2022 where are the model for the drivers on the podium stored? EDIT : its in the award.szs wich you listed in text. its also the only place where rs3 pc3 and ds3 names are used. RE: All Mario Kart Wii File Names - harrionnater - 09-10-2024 how do i put ghosts into dolphin ive tried every file name but i cant figure it out |